I've started SDK development using Orbiter. I'm doing it so that I can learn flight software development, as I want to work on real space flight software development. I'm an experienced software engineer but a complete C++ and Orbiter noob. I've now got the Atlantis sample building thanks to some help from the forum, so I just made a donation on the forum and intend to keep supporting Orbiter
Is using the Orbiter SDK a good approach for learning real flight software programming? How similar is it to real spacecraft flight software development?
Is using the Orbiter SDK a good approach for learning real flight software programming? How similar is it to real spacecraft flight software development?