Well, the purpose of the breaching pod is to latch onto a larger vessel and cut a hole in its hull in order to allow personnel to board said vessel.maybe this:
[DOCK_0]
POS=(0,0,-23.3)
DIR=(0,0,1)
ROT=(0,1,0)
what would it dock to as that will determine the rotation and direction
Removing the pilot can be easy. I basically made a yellow texture. What else textures wiseWell, the purpose of the breaching pod is to latch onto a larger vessel and cut a hole in its hull in order to allow personnel to board said vessel.
On another note, we now need to think about what to use to fill in the missing texture maps, particularly with regards to the construction Starfury. Speaking of the construction Starfury, I'm thinking we should remove the pilot from the model, in a manner similar to the standard Aurora-type Starfury.
The areas highlighted in red can use the EPANCOL texture, while the areas highlighted in blue can use the PANELS texture from the standard Aurora-type Starfury. Also, the inside of the cockpit should be textured similarly to the standard variant, including the MONITOR texture.Removing the pilot can be easy. I basically made a yellow texture. What else textures wise

Do i have that texture? For the monitorThe areas highlighted in red can use the EPANCOL texture, while the areas highlighted in blue can use the PANELS texture from the standard Aurora-type Starfury. Also, the inside of the cockpit should be textured similarly to the standard variant, including the MONITOR texture.
View attachment 44699
I'm not quite sure what you mean there.Do i have that texture? For the monitor
That's part of the package with the Aurora-type Starfury download. However, if you're having trouble finding it, here it is in the link below:You had mention the monitor texture
Not the exact same, just similar in layout, with the monitor texture in the center panel.On the construction Star fury.
So should the cockpit be the same as the StarFury Aurora?
Abd do you want the interior of the cockpit like the Aurora? It looks like the interior of the Aurora is green?
For clarification, the center panel is the area highlighted in the image below. The rest of the interior window frame can use the EPANCOL texture.Ok. So do you think the CSF is the correct size? I can add details to the yellow CSF cockpit. Might use the chair for the Aurora?

Actually, correction - the interior window frame should use the CPITCOL texture, the same as the exterior frame.Ok. So do you think the CSF is the correct size? I can add details to the yellow CSF cockpit. Might use the chair for the Aurora?
Great job on the construction Starfury! The cockpit in particular is a massive improvement. Still, there are a few texture maps that need to be filled. For the claws, I'm thinking of using the EPANCOL texture, while that one segment of the arm could use the PANELS texture. I'm not entirely sure about the other propellent tanks, but we should probably use PANELS just to be safe.try these
In addition, the cage structure connecting the thrusters to the cockpit section and the spherical object on the cockpit frame (both highlighted in red) should use the EPANCOL texture, while the "covering" over the window (highlighted in blue) should use PANELS.What are calling the propellant tanks? the long ones on the wings are Panel texture.
not sure on the arm part you want painted with the texture.
I will fix the nozzles
