4throck
Enthusiast !
- Joined
- Jun 19, 2008
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- Lisbon
- Website
- orbiterspaceport.blogspot.com
Great work. I like the on screen commands, it's a simple and effective interface.
Thanks. The Control Panel is a bit primitive, but its the best I can do - and better than trying to cram everything on the HUD.Great work. I like the on screen commands, it's a simple and effective interface.
Ah, right! Yes, I figured there was still a use for HUD info and some shortcut commands.The panel is OK and does it's job!
But I was talking about the HUD keys, those are great and really handy.
Feels like you are flight director and flowing the launch using an on-board camera.
At a guess, propellant mass of your payload. Falcon(9/Heavy) should add only the total mass of any attached payload.I noticed that the total mass of the satellite is always 2000kg extra on top of the amount in the cfg file. So I put it to 0KG to end up with 2000KG. Can you explain why this is?
Yes, but the estimated position is not entirely reliable - it's an approximate analytical function, to get a more accurate solution I think I'd need to do a numerical-step function to simulate the simulation before you launch! (another 6 months work probably).And regarding EDL ONLY landings: Am I right that I need to position the ASDS using the scenario editor to position it at the estimated location as indicated on the launch panel? I haven't been able to do succesful EDL ONLY landing, even when ending up quite close to the ASDS.
Not much I can do about that, just the way Orbiter rendering works. Vessels don't shadow other vessels. Engine exhaust is visible from cockpit sometimes - sometimes not.-The shadows of the cores during landing are not visible when the pass over the landing pad and/or ASDS. They seem to go under.
-When looking back using the E key on the 2nd stage, exhaust flames are not visible. They are visible from the external view.
I'll try and do something for the next update. Looks like a new interstage section and landing gear in that pic.
Yes. I think SpaceX are doing this just to keep me busy making Orbiter add-ons
...
BrianJ
Think I found a bug with the Lift-off timer too (T-00:00:60 ??) Need to check that.
SpaceX Fairing Recovery Vessel "MR STEVEN" is almost ready for deployment.
Just need some autonomously guided fairings for it to catch.
View attachment 15636
A couple more development screenies.....
Falcon9 fairings complete with RCS, Parafoils and basic guidance, on their way down...
View attachment 15679
This one's in the net, 50% success rate so far...
View attachment 15680
Needs a bit more work on the parafoil final approach, and I'm way off estimating the FRV(Fairing Recovery Vessel) position but I might put a version up on OH soon
Cheers,
Brian
Thanks DonAmazing work !!!
Why not? Use the parafoil as the sail. Though I think the general consensus is: seawater is no good for rocket parts.Looking good.
The recent picture of the floating fairing really amazed me. It looks exactly like a ship. That makes me wonder: Couldn't they just add a system so it could sail home on the winds? Close the back side, raise a (carbon) peroscopic mast, drop a sail and have a simple GPS system sail it home? That would reduce launching costs. Most sailing ships aren't as expensive as a fairing..