Hi Felix24,
I am new here
Thanks for the update on specular maps!
I am currently working a complete normalmapping and Specular mapping of the XR-5. Even the low-poly pilots look better!
I'll upload it here when I have completed it, I thought I was done, but you just taught me something new...
Another Project I want to take on is Normal-mapping whole planets, but it seems as if the DX9 client doesn't support *_norm.tex
----- Post added -----
Hi, I've just installed a fresh orbiter 100830 with beta 111105, updated direct X, installed msvcredist 2005,
But when I run orbiter_ng and try to activate either of the d3d clients, the video tab remains missing. On 100830 the video tab appears, but not on 111105. I hope someone can help me
PS: Dan's D3d7 client runs fine on Beta orbiter_ng, pops up the video tab.
I am new here
Thanks for the update on specular maps!
I am currently working a complete normalmapping and Specular mapping of the XR-5. Even the low-poly pilots look better!
I'll upload it here when I have completed it, I thought I was done, but you just taught me something new...
Another Project I want to take on is Normal-mapping whole planets, but it seems as if the DX9 client doesn't support *_norm.tex
----- Post added -----
Hi, I've just installed a fresh orbiter 100830 with beta 111105, updated direct X, installed msvcredist 2005,
But when I run orbiter_ng and try to activate either of the d3d clients, the video tab remains missing. On 100830 the video tab appears, but not on 111105. I hope someone can help me
PS: Dan's D3d7 client runs fine on Beta orbiter_ng, pops up the video tab.