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@MajorKong I just tested that link, and it's giving me a 403 error as well.
You're absolutely right here :blush:Speaking of links, I just realised that the D3D9Client link on the Orbiter download page still points to the old CodePlex page which I assume is outdated now.
I've slightly lost track of the D3D9 release cycle. Is there something like an authoritative and maintained site with downloads containing the latest version of the client working with the 2016 release (plus optionally a version for the beta)? Ideally something user-friendly with easily accessible download buttons and installation instructions, including a link to the required DirectX runtimes.
When I try to click on the download link, I am met with an error screen that says 403 Forbidden. I would greatly appreciate if someone would either fix the link, or repost the files.
Speaking of links, I just realised that the D3D9Client link on the Orbiter download page still points to the old CodePlex page which I assume is outdated now.
I've slightly lost track of the D3D9 release cycle. Is there something like an authoritative and maintained site with downloads containing the latest version of the client working with the 2016 release (plus optionally a version for the beta)? Ideally something user-friendly with easily accessible download buttons and installation instructions, including a link to the required DirectX runtimes.
BTW, Jarmo, when you have time the first post needs to be updated, the broken link is there.
Which side of the faces make the shadow ? The visible side or the see through side? Is there a flag to change which it is ?
MATERIAL 3
TEXTURE 0
FLAG 1
GEOM 264 140 ; 59 windows
Is there any way to enable self-shadowing in the virtual cockpit?
Since that update the fonts on both Deltaglider III MFDs are huge and the main window screen is flickering. If i switch the MFDs off the flickering of the main window screen stops.
tags. The file is located in the root folder.
I can't get it to work one bit. If it worked with R3.2 then it would be good to resolve what changes has caused it to stop working. Where did you download it ?
You're absolutely right here :blush:
CodePlex had the nice feature that either Jarmo or myself could easily update the "main page" to present latest (development-)versions.
For D3D9Client for BETA (and to some extend also D3D9Client for 2016) one has to look at the development thread and find the latest attachments...which is far from being desirable!
An option might be if the 1st post of this thread could be updated as soon as a new build is released (plus one ore two older versions maybe).
I might have to ask Xyon if it might be possible to make a post editable by two members (but I doubt that vBulletin supports this).
If that "two editors" option is not possible, I would happily volunteer to create (and maintain) another sticky post/thread that only provides a download location for the latest D3D9Client builds. Comments should be disabled to limit the confusion
Bottom line is: There should definitely be one location to get the "official" builds that is not hidden to much (as it currently is)!
Mmmhhh...I just saw that the latest download is from few days ago. Seems someone still need that old release from 2015....Now that I think about it, I will soon remove the "obsolete" link still there (for an old Beta, before SVN era)...
Yes, same here. Looks odd.I always wondered why there is no link on OHM for D3D9.
Isn't OH password the same password used on OF? Or are they indipendent, separate accounts? I just don't remember it now....It would be enough to setup a shared account between the developers, call the user "D3D9 team" or something and share the password among yourselves...
Mmmhhh...I just saw that the latest download is from few days ago. Seems someone still need that old release from 2015.
I'll wait some more before removing it then.
Yes, same here. Looks odd.
Isn't OH password the same password used on OF? Or are they indipendent, separate accounts? I just don't remember it now.