Problem Energia Project Error Orbiter 2016

Kazindel

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I have looked at many different ways to fix this issue. Two mentioned that it might have been the D3D9 graphics module (Using R4.26) and all the links that I tried to use are all missing.
Version of Orbiter: Orbiter Space Flight Simulator 2016 Edition (build 160828)
Following missing links:
http://www.orbiter-forum.com/showthread.php?t=37986
https://www.orbiter-forum.com/showthread.php?p=530479&postcount=3653 (Yes I did try and remove the "&postcount=3653" part)
Addons I have used for the log:
Energy Project (the addon I pressed on before crashing)
Buran Launch Complex High Detail Ver3 (BLCHDV3) (Runs fine)
Buran3.03BETA (Not sure if needed)
D3D9 for Orbiter 2016

The log appears below.
 

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n72.75

Move slow and try not to break too much.
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It looks like you have the right version of Energy Project, and D3D9 Client.

Which scenario were you trying to launch.

If you look in the log, these lines are a clue:

Code:
============================ ERROR: ===========================
Failed loading module Modules\Plugin\UMmuforOrbiter2016.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================

UMMU isn't compatible with Orbiter2016. Dan was working on updating UMMU, but he hasn't been active for a few years.

Do any of the scenerios load for you.

I will note: It looks like you have a bunch of addons installed. I would strongly recommend that you start with a fresh installation and work up from there.

Not all addons are created equal, and some have compatibility issues. I know this information isn't always super obvious. There is a good list of addon compatibility here, it's also a nice index.
 

Kazindel

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Here's a box of logs. NEARLY all scenarios of the ENERGY project, but I see that they have a common trait of crashing around the "ENERGIA" loading phase. It seems that it really doesn't like the SHLLV that much. quite a common trait. The only working ones are the types that don't include the Energia SHLLV. With that, I did go on to a random scenario then used the Scenario editor to place the SHLLV and it resulted in a crash. But please, I would love a second opinion. Take a look.

28 minutes later edit: I just noticed "I will note: It looks like you have a bunch of addons installed. I would strongly recommend that you start with a fresh installation and work up from there."

P.S. I removed the 'UMMU for Orbiter 2016' plugin. (Even though It still for some reason appears still. Quite odd)
Below are all the plugins I use, and yes I did remove UMMU for Orbiter 2016 before opening the scenarios.
ALL plugins I use.png.
 

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