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Thank you, those are very helpful. Could you take a close-up shot from the ladder. (Let's say 2-3 meter distance using 2048x2048)
From this camera distance there are no problem but I am worried about the close-up shots when the camera is near the vessel. Also should be remembered that we can't use as advanced filters as the 3DS Max does. (Maybe 2x2 PCF)
There is an open source train simulator, which is using cascaded shadow maps+ shadow edge blur (i think it's always necessary to prevent jagged shadow eges, and i see it in every dynamic shadow implementations), and there 1024*1024 shadow map resolution(default) is enough for the most of the cases, it's good enough to shadow so thin shapes like pantograph arms, however shadow map resolution is usually can be changed by user, either by directly setting the resolution or presets like "low, medium, high".
