Col Brubaker
Hoax Developer
Years ago I played with an old version of FLZ-Vortex. to build flying wings out of styropor.
https://flz-vortex.de/
First you need to enter airfoil profiles and build a wing from it. Then you can start calculations with different angles. And there has to be an angle of indifference: https://en.wikipedia.org/wiki/Angle_of_incidence_(aerodynamics)
At a flying wings the wing tips have a slightly downwards angle of indifference. For normal planes you need to build a second wing for the elevator.
FLZ could really be used to build a very realistic real time flight behaviour into our mainly delta-wings.
- But I am not a coder. Our computers are actually fast enough now to run this in real time.
https://flz-vortex.de/
First you need to enter airfoil profiles and build a wing from it. Then you can start calculations with different angles. And there has to be an angle of indifference: https://en.wikipedia.org/wiki/Angle_of_incidence_(aerodynamics)
At a flying wings the wing tips have a slightly downwards angle of indifference. For normal planes you need to build a second wing for the elevator.
FLZ could really be used to build a very realistic real time flight behaviour into our mainly delta-wings.
- But I am not a coder. Our computers are actually fast enough now to run this in real time.
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