Flight Question Condition for fireball

thepenguin

Flying Penguin
Addon Developer
Joined
Jul 27, 2013
Messages
220
Reaction score
1
Points
16
Location
Earth-Moon Lagrange Point (L4)
Under some conditions, the re-entry effect appears for vessels moving through the atmosphere.

This effect appears regardless of whether or not there is an actual re-entry going on. (i.e. you are going fast at low altitude)

So I was wondering what the condition is for the giant fireball of death to appear. I presume that it has something to do with speed or drag, but I don't know the exact details (which would be nice to know if I wanted to avoid getting random fireballs as I fly...)
 

dgatsoulis

ele2png user
Donator
Joined
Dec 2, 2009
Messages
1,924
Reaction score
340
Points
98
Location
Sparta
Have a look in the Orbitersdk\Doc\API_Guide.pdf, page 12 section 1.7 "Rendering re-entry flames".
 

thepenguin

Flying Penguin
Addon Developer
Joined
Jul 27, 2013
Messages
220
Reaction score
1
Points
16
Location
Earth-Moon Lagrange Point (L4)
You could start reducing your throttle...
:rofl:

I knew somebody would say that. (this isn't about flying a DG, this is one of my own vessels. An F-16 is not usually supposed to have re-entry flames...)

Have a look in the Orbitersdk\Doc\API_Guide.pdf, page 12 section 1.7 "Rendering re-entry flames".

That's impressive. Thanks!
 
Last edited:

ISProgram

SketchUp Orbinaut
Joined
Feb 5, 2014
Messages
749
Reaction score
0
Points
0
Location
Ominke Atoll
I actually came upon this effect just the other day. It confused the :censored: out of me.

picture.php


Then it occurred to me. Is it possible that the fireball effect is created in response to conditions that would/could create a sonic boom? It would explain the F-16 anomaly you noticed and (possibly) my experience as well.
 

Urwumpe

Not funny anymore
Addon Developer
Donator
Joined
Feb 6, 2008
Messages
37,616
Reaction score
2,336
Points
203
Location
Wolfsburg
Preferred Pronouns
Sire
I actually came upon this effect just the other day. It confused the :censored: out of me.

Then it occurred to me. Is it possible that the fireball effect is created in response to conditions that would/could create a sonic boom? It would explain the F-16 anomaly you noticed and (possibly) my experience as well.

No, the fireball is triggered by related, but different conditions. In Orbiter, it is aerodynamic heatflux exceeding a limit.

The sonic boom is created by approaching and exceeding the speed of sound.

The aerodynamic heatflux is simply velocity multiplied by dynamic pressure and is as such, simply the compression work applied on the air around the ship.

In reality, local conditions can cause fireballs to appear earlier than in Orbiter, while the required energy for causing a fireball is also a function of altitude.
 
Top