Gargantua2024
The Desktop Orbinaut
- Joined
- Oct 14, 2016
- Messages
- 1,067
- Reaction score
- 1,274
- Points
- 128
- Location
- San Jose Del Monte, Bulacan
Thanks...there's no Vulcan rocket yet on Orbiter though
Thanks...there's no Vulcan rocket yet on Orbiter though
Weird....it was aligned on my installationRegarding the sls. Seems a bit off the pad?
Oh I lowered the droptanks on the earlier SLS+ALPACA test on the previous page:tanks not right?
MESH_1_NAME = dyneticstANK
MESH_1_POS = 6.1 0.1 0
MESH_1_DIR = 0 0 1
MESH_1_ROT = 0 1 0
MESH_1_VIS = 1
MESH_2_NAME = dyneticstANK1
MESH_2_POS = -6.1 0.1 0
MESH_2_DIR = 0 0 1
MESH_2_ROT = 0 1 0
MESH_2_VIS = 1
EVENT_0_ID = 0
EVENT_0_NAME = Jettison 1
EVENT_0_TYPE = 1
EVENT_0_TRIGGERTYPE = 2
EVENT_0_REPEAT = 0
EVENT_0_KEY = 36
EVENT_0_KEYMOD = 0
EVENT_0_SPAWNEDCLASS = Stage
EVENT_0_SPAWNEDNAME = DyneticsTANK
EVENT_0_SPAWNEDOFS = 6.1 0.1 0
EVENT_0_SPAWNEDVEL = 2 -0.5 0
EVENT_0_SPAWNEDROTVEL = 0 0 0
EVENT_0_SPAWNDELMESH = 1
EVENT_1_ID = 1
EVENT_1_NAME = Jettison 2
EVENT_1_TYPE = 1
EVENT_1_TRIGGERTYPE = 2
EVENT_1_REPEAT = 0
EVENT_1_KEY = 36
EVENT_1_KEYMOD = 0
EVENT_1_SPAWNEDCLASS = Stage
EVENT_1_SPAWNEDNAME = DyneticsTANK1
EVENT_1_SPAWNEDOFS = -6.1 0.1 0
EVENT_1_SPAWNEDVEL = -2 -0.5 0
EVENT_1_SPAWNEDROTVEL = 0 0 0
EVENT_1_SPAWNDELMESH = 2
MESH_1_NAME = dyneticstANK
MESH_1_POS = 6.1 0.1 0
MESH_1_DIR = 0 0 1
MESH_1_ROT = 0 1 0
MESH_1_VIS = 1
MESH_2_NAME = dyneticstANK1
MESH_2_POS = -6.1 0.1 0
MESH_2_DIR = 0 0 1
MESH_2_ROT = 0 1 0
MESH_2_VIS = 1
[MISC]
cog=7
FOCUS=1
[TEXTURE_LIST]
TEX_1=Exhaust2
TEX_2=Exhaust_atsme
TEX_3=SLS_2016\SLS_SRB_contrail
[PARTICLESTREAM_1]
NAME=AV7contrail
SRCSIZE=1.0
SRCRATE=800
V0=100.0
SRCSPREAD=0.01
LIFETIME=0.2
GROWTHRATE=-1
ATMSLOWDOWN=2
LTYPE=EMISSIVE
LEVELMAP=LVL_PSQRT
LMIN=0
LMAX=1
ATMSMAP=ATM_PLOG
AMIN=1e-7
AMAX=1
TEX=contrail3
[PARTICLESTREAM_2]
NAME=AV7contrail2
SRCSIZE=3.0
SRCRATE=800
V0=300.0
SRCSPREAD=0.07
LIFETIME=0.10
GROWTHRATE=-20
ATMSLOWDOWN=2.0
LTYPE=EMISSIVE
LEVELMAP=LVL_PSQRT
LMIN=0
LMAX=1
ATMSMAP=ATM_PLOG
AMIN=0.7e-7
AMAX=1
TEX=contrail3
[PARTICLESTREAM_3]
NAME=SRB_contrail
SRCSIZE=1
SRCRATE=12
V0=30
SRCSPREAD=0.05
LIFETIME=0.5
GROWTHRATE=3
ATMSLOWDOWN=0.3
LTYPE=EMISSIVE
LEVELMAP=LVL_PSQRT
LMIN=0
LMAX=1
ATMSMAP=ATM_PLOG
AMIN=1e-6
AMAX=1
TEX=contrail2
GROWFACTOR_RATE=6
GROWFACTOR_SIZE=0.2
[PARTICLESTREAM_4]
NAME=SRB_exhaust
SRCSIZE=1
SRCRATE=12
V0=50
SRCSPREAD=0.05
LIFETIME=15.5
GROWTHRATE=3
ATMSLOWDOWN=0.3
LTYPE=DIFFUSE
LEVELMAP=LVL_PSQRT
LMIN=0
LMAX=1
ATMSMAP=ATM_PLOG
AMIN=1e-6
AMAX=1
Tex=SLS_2016\SLS_SRB_contrail
GROWFACTOR_RATE=6
GROWFACTOR_SIZE=0.2
[PARTICLESTREAM_5]
NAME=mach
SRCSIZE=4.5
SRCRATE=50
V0=1
SRCSPREAD=0.1
LIFETIME=0.125
GROWTHRATE=0
ATMSLOWDOWN=4
LTYPE=EMISSIVE
LEVELMAP=LVL_PSQRT
LMIN=0
LMAX=2
ATMSMAP=ATM_PLOG
AMIN=0.7e-7
AMAX=1
TEX= contrail1
[FX_MACH]
pstream=mach
mach_min=0.8
mach_max=1.1
off_1=(0,0,30)
dir=(0,0,-1)
[BOOSTER_1]
N=1
MeshName="VulcanSRB"
Height=19.5
Diameter=1.55
EmptyMass=4000
FuelMass=36824
Thrust=1275300
angle=180.
off=(0,0,0)
BurnTime=100
eng_1=(0.25,0,-10.5)
eng_diameter=0.5
ENG_PSTREAM1=srb_exhaust
ENG_PSTREAM2=srb_contrail
[STAGE_1]
Height=32
Diameter=5.4
EmptyMass=20743
FuelMass=284089
Thrust=4153416.7
BurnTime=238
off=(0,0,0)
speed=(0.,0.,-5.)
ENG_1=(0,0.757,-20)
ENG_2=(0,-0.757,-20)
ENG_DIAMETER=1.5
MeshName="VulcanBooster"
ENG_TEX=Exhaust2
ENG_PSTREAM1=AV7contrail2
ENG_PSTREAM2=AV7contrail
PITCHTHRUST=362000
YAWTHRUST=362000
ROLLTHRUST=36200
ROT_SPEED=0
[SEPARATION_12]
MeshName=VulcanInterstage
Diameter=5.400
Height=2.900
EmptyMass=2000.000
off=(0.000,0.000,0.000)
SPEED=(0.000,0.000,-1.000)
ROT_SPEED=(0.000,0.000,0.000)
Separation_delay=36.500
Module=Stage
[STAGE_2]
Height=13.000
Diameter=5.400
EmptyMass=1914.000
FuelMass=20830.000
Thrust=198400.000
BurnTime=400.000
off=(0.000,0.000,0.000)
MeshName=VulcanCentaur
ENG_1=(0.000,0.000,-7.000)
ENG_DIAMETER=1.500
ENG_TEX=Exhaust_atsme
IGNITE_DELAY=10.000
PITCHTHRUST=17291.700
YAWTHRUST=17291.700
ROLLTHRUST=17291.700
Reignitable=1
Eng_pstream1=
Eng_pstream2=
Eng_dir=(0.000,0.000,1.000)
Module=Stage
Speed=(0.000,0.000,0.000)
Rot_speed=(0.000,0.000,0.000)
[FAIRING]
N=2
MeshName="VulcanFairing"
Diameter=5.4
Height=17
off=(0,0,0)
Speed=(15,0,0)
Rot_Speed=(0,-0.5,0)
EMPTYMASS=4085
...unless NASA select Starship HLS as the ultimate lander for Artemis missions. Starship HLS will have greater volume for the Space Exploration Vehicle (current name of the Lunar Electric Rover).Yes really close. I think Artemis 3 will not have a LER so might look to fold up a chariot some where and an equipment box.
Yes that is a concern of building things not yet built or approved....unless NASA select Starship HLS as the ultimate lander for Artemis missions. Starship HLS will have greater volume for the Space Exploration Vehicle (current name of the Lunar Exploration Rover).
As of February 2020, a lunar stay during a Phase 1 Artemis mission will be about seven days and will have five EVAs. A notional concept of operations (i.e. a hypothetical but possible plan) would include the following:
On Day 1 of the stay, astronauts touchdown on the Moon but do not conduct an EVA. Instead, they prepare for the EVA scheduled for the next day in what is referred to as "The Road to EVA".
On Day 2, the astronauts open the hatch on the Human Landing System and embark on EVA 1 which will be six hours long. It will include collecting a contingency sample, conducting public affairs activities, deploying the experiment package, and acquiring samples. The astronauts will stay close to the landing site on this first EVA.
EVA 2 begins on day 3. The astronauts characterize and collect samples from permanently shadowed regions. Unlike the previous EVA, the astronauts will go further from the landing site (up to 2 km) and up and down slopes of 20°.
Day 4 will not include an EVA but Day 5 will. EVA 3 may include activities such as collecting samples from an ejecta blanket.
Day 6 will have the two astronauts deploy a geotechnical instrument alongside an environmental monitoring station for in-situ resource utilization (ISRU).
Day 7 will have the final and shortest EVA. This EVA will only last one hour rather than the others' six hours in duration from egress to ingress. This EVA mostly comprises preparations for the lunar liftoff, including jettisoning hardware. Once the final EVA is concluded, the astronauts will return into the Human Landing System and the vehicle will launch from the surface and join up with Orion/Gateway.
Besides the SRBs, all other meshes are goodok. I can remake the SRB's. Any other mesh changes?
Not sure...maybe simply make a command key that will delete the astronaut to simulate the EVA has ended?But how to get back in?
yes. Can VB do it. That is the way to do it. Thats how it is done in the shuttleBesides the SRBs, all other meshes are good
Not sure...maybe simply make a command key that will delete the astronaut to simulate the EVA has ended?