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I don't know if a global climate model would really be needed. The question is just, how much realism we want. I think for good procedural clouds, it would be enough to have a enough textures available to map all tiles without a repeating pattern.
If you look at satellite images, you find so many repetitions and similar patterns, it should be realistic to create a procedural cloud cover with a pretty limited number of textures.
I have to find this paper on procedural forests again, the drawings inside it explained the aspect better.
EDIT: Wow - Google is scary sometimes. The third hit was already the right paper.
http://www-evasion.imag.fr/Publications/2004/DN04/
If you look at satellite images, you find so many repetitions and similar patterns, it should be realistic to create a procedural cloud cover with a pretty limited number of textures.
I have to find this paper on procedural forests again, the drawings inside it explained the aspect better.
EDIT: Wow - Google is scary sometimes. The third hit was already the right paper.
http://www-evasion.imag.fr/Publications/2004/DN04/
