New Orbiter SVN commit (r.71, Oct 14 2017)

It has been suspended as much as it has been in the last 20 or so years of development.
 
I'm "cross-posting" this here so it doesn't get forgotten:
OK, this one seems an Orbiter bug:
  • load a scenario with a "Context XYZ" entry
  • exit to the launch pad, but don't close it
  • load another scenario, this one without the "Context" entry
  • MOGE CTD, D3D9 loads as if "Context XYZ" was in the scenario

Nothing in the Orbiter.log, but the D3D9 log has several lines of
[ERROR] Base Object 0x253A460 = 'Zaragoza' not cataloged
for the "Context XYZ" surface bases.

Looks like something isn't being initialized between 2 runs in the same session.

BTW, running Orbiter 2016.
I haven't tried in Orbiter Beta, but the log doesn't suggest this has been fixed.
 
martins
Last seen Mar 16, 2020
Are you sure that everything is as usual?
Honestly, I don't know what to think.
 
Are you sure that everything is as usual?
Honestly, I don't know what to think.

Life happens and we all have things we need to shift our focus too and from. There have been times when we've all been more or less active, or absent for a while.

That being said, I am a little worried, I feel like he usually pops in a bit more, even when he's less active. I hope he's alright and that he drops in, even if it's just to say hi, soon.
 
Well, you all certainly know what happened in the world around March and April, right? In addition, Martin works in the UK, and I think he once wrote that he has relatives in Germany, so a dooming Brexit would not exactly inspire much forum presence, either. Such long absence happened before, give him time to live his life.
 
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