OrbitHangar
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- Apr 9, 2008
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Author: 4th rock
Orbiter stock bases upgrade
Please download latest patch to here (fixing some missing files and CTD problems)
This add-on is meant to provide Orbiter Space Simulator with an enhanced environment regarding the default surface bases that come with the stock installation:
- Gran Canaria
- Hammaguira
- Overberg
- San Marco
- Al Anbar
- Baikonur
- Doberai
- Jingyu
- Jiuquan
- Kagoshima
- Kapustin Yar
- Musudan
- Palmachim
- Sriharikota
- Svobodniy
- Taiyuan
- Tanegashima
- Wuzhai
- Xichang
- Woomera
- Barent Sea
- Peenemunde
- Plesetsk
- Salto di Quirra
- China Lake
- Edwards
- Habana
- Inyokern
- Matagorda
- Vandenberg
- Wallops Island
- White Sands
- Alcantara
- Kourou
- Brighton Beach
- Olympus
With this add-on all bases will display moderate resolution surface tiles (blended with the global earth textures) and correctly positioned pads and runways. In some cases the base positions where corrected to their actual placement.
The structures present on the bases are represented by the generic blocks, hangars and tank objects. They are correctly placed, although their height is in general lower than in reality. This allows for good integration with other add-ons that feature detailed launch pad meshes. As those are generally elevated, they simply cover the generic blocks I’ve placed with no visual impact.
In agreement with the general sci-fi feel of Orbiter, the generic bare pads are visible. A replacement texture for the default pad with transparency for better integration with the terrain is supplied.
This add-on is intended to be installed over a fresh Orbiter installation. If you have an installation with many surface base add-ons, you are advised to manually check what bases you want to use, or simply copy the tiles and edit your base configs as needed.
Attention: This add-on will overwrite your default bases and any customizations you have done to them
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