This is something that I wondered about for some time now. I know that certain big projects use CVS, SVN and the like. I'm using Mercurial myself, as many will know.
But what about the casual add-on developer? What do you use to keep your code/mesh/texture versions under control?
Just curious...
But what about the casual add-on developer? What do you use to keep your code/mesh/texture versions under control?
Just curious...