What program are you using for the meshes?
How would i do the .msh file specification?
Simply looking at the end of the file if each texture was named properly. Its one of the more esoteric components of the converter
MSHX1
GROUPS 2
LABEL MLM solar pa
MATERIAL 1
TEXTURE 0
GEOM 122688 41376 ; MLM solar pa
******************************
A lot of numbers here!
******************************
MATERIALS 2
whiteshiny
allum
MATERIAL whiteshiny
1 1 1 1
1 1 1 1
1 1 1 1 20
0 0 0 1
MATERIAL allum
0.666667 0.67451 0.643137 1
0.666667 0.67451 0.643137 1
1 1 1 1 20
0 0 0 1
TEXTURES 0
You have no textures defined in the mesh at all. There would be at the end of file something like:This is what was in the mesh file. So do i change "MLM solar pa" into "MLM solar pa.dds". Also what do some of these numbers and words mean?
TEXTURES n
texture1.dds
texture2.dds
...
texturen.dds
You need to convert your model to Orbiter mesh again with different options set, to include textures, or at least add the texture to TEXTURES, if there are already 8 numbers a row in GEOM section for definition of vertices (i.e. UV map is defined), and only one texture is used.
Yes. There are no textures defined in the mesh file.So basically, I imported the mesh without the textures defined?