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- Jan 7, 2008
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- 5,790
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Experimental "solid" collision detection system for Orulex:
http://orbides.1gb.ru/orbf/collision_orulex_090128.php
ADD:
Version with tilting support.
http://orbides.1gb.ru/orbf/collision_orulex_090128-tilt.php
ADD2:
Version with UMMU support fixed and no tilting support.
http://orbides.1gb.ru/orbf/collision_orulex_090128-ummu.php
Usage:
Unpack, activate collision-core module.
Compatible with all 2008 and 2009 Orulex versions (0.9.0+).
The module is a meshland derivative made specifically for vessel-ground collision detection for Orulex.
It should provide solid collisions, stability of landed vessels at all time accelerations, state save/load support and minimal UMMU support.
It should also be stable - no jerking of the vessels, no jumping into space at warp speed, just hit&land.
If you're testing it, please write back if it is not so, under what conditions there are bugs, any suggestions you want to share, etc.
http://orbides.1gb.ru/orbf/collision_orulex_090128.php
ADD:
Version with tilting support.
http://orbides.1gb.ru/orbf/collision_orulex_090128-tilt.php
ADD2:
Version with UMMU support fixed and no tilting support.
http://orbides.1gb.ru/orbf/collision_orulex_090128-ummu.php
Usage:
Unpack, activate collision-core module.
Compatible with all 2008 and 2009 Orulex versions (0.9.0+).
The module is a meshland derivative made specifically for vessel-ground collision detection for Orulex.
It should provide solid collisions, stability of landed vessels at all time accelerations, state save/load support and minimal UMMU support.
It should also be stable - no jerking of the vessels, no jumping into space at warp speed, just hit&land.
If you're testing it, please write back if it is not so, under what conditions there are bugs, any suggestions you want to share, etc.
Last edited: