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It's probably just a one line of code that would need to be changed to fix it. That shouldn't be too hard.I did put a post over at Dan's website about updating the DGIV so it could work under a graphics client, but so far no replies.
It could be as simple as this:
MESHHANDLE hMesh = vessel->GetDevMesh(hVisual, 0); // This won't work
DEVMESHHANDLE hMesh = vessel->GetDevMesh(hVisual, 0); // This works fine
There has been cases like this with some addons.