Cornflake
New member
Did you edit the Orbiter_NG shortcut that came with the Orbiter beta release?
Well, no, however I made my own shortcut to the Orbiter.exe located in the \modules\server directory (Which AFAIK is what the Orbiter_NG shortcut is). The only reason I didn't edit the existing shortcut is because Windows has to sit and think when you're right-clicking on a shortcut that can't find it's target which gets annoying. However I'm pretty sure OGLA runs under the normal executable... I was just checking to make sure.
P.S. I may just have to test Orbiter with the OGLA module under Vista. Since Orbiter's framerate is abysmal in comparison to XP (Even with ClearType disabled), It'll be interesting how Orbiter performs with an OpenGL client. I've done some testing and OpenGL seems to perform a bit better on Vista with my card. However I still don't know why Orbiter's framerate is so hampered under Vista because DX7 doesn't perform that much different on my system between XP and Vista. Games like Call of Duty 2 that support DX9 and DX7 don't seem to show a huge hit between the two. I wonder why Orbiter's DX7 implementation does... :dry: