Humor Ways to kill a UMMU

Satelites shooting UMMU's to orbit with HARP,wait I messed it up? :huh:
 
What's also fun with killing UMMU's, is finding out where their bodies(and the ship's remains) land in google Earth using [ame="http://www.orbithangar.com/searchid.php?ID=4645"]Google Earth Tracker 2 v1.2[/ame]

Here are some of mine using a default DG-IV scenario:

My initial target is New York....
But i was off a little...:P
 

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perhaps deorbiting a mmu with only translation thrusters is a effective way, too.
 

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wanna play "reentry chicken"? deorbit and go EVA - whoever gets back in first is CHICKEN!! kwoh-kwoh-kwoh:rofl:
 
I was traveling from WIN to Antarctica to set up a base in a XR5. I had to ditch in the ocean to re-fuel using the supply lines. I opened the hover doors and started the descent autopilot. The hover jets fired 100 metres from the ocean. It somehow turned solid and the XR5 exploded, killing all the crew.
 
Things happen...
- Pilots should just read their manual :yes:

XR5
hover thrust 5860kN in vacuum ~4650kN at sea level in earth atmosphere
empty mass 266400kg (no crew, no Passengers, no fuel, no freight!)

A little fuel remaining + crew + cargo + vertical speed...
Water can be hard as rock!

BTW: Atmospheric flight instead of ballistic with a rocket driven vessel?
Time to retire the manager of this airline.
 
I figured I'd give this thread a bump--

this happened yesterday (I think)

I was flying the XR2 Ravenstar and my engines cut out from not knowing the 10x acceleration was on. I went into a stall after tryng to raise altitude quickly. I was able to stabilize and I opend docking port for EVA and my UMMUs didn't automatically use there parachutes. They all died horribly.

On another note, I just downloaded the HARP cannon :yes:
 
Launched an Mmu into (and later out of) orbit using a turbopack. Managed to slow down orbital velocity enough for him to go into the sun. I had limited fuel disabled though.
 
base jump off Shukra and whatch the poor UMMU burn.

venus is fun.
 
I tried out what you can do with the config-file of the sun.

I multipled it's gravity by hundred. when I went with an UMMU it was thrown from the earth just like a shuttle-A in Orbiter 2006 for example if you use 100000x time Accaleration and than start the main thrusters, but at 1x time accaleration and in Orbiter 2010.:lol:

The spacesuit of the UMMU (Ummu 2.0) was off and so it died immediatly.:facepalm:
 
wouldnt this be funny:
a ummu sits atop a nuke and is blown at escape velocity from the moon the Earth, flys past a DGIV during orbit circulisation burn, gives Captain heart attack, DGIV reenters horribly ending as big triangle shaped molten sludge lol
 
HAL9001 you get +10 internetz.

Here's another one; you're outside that ship from 2001 and floating away because Hal 900 figured out you were going to disable him. You die from lack of oxygen.

not very exciting but movie-re-creation win XD
 
Interesting experiment HAL9001 ! :thumbup:
 
just to the one with the not-limited-fuel-ejection-seat (I can't find the post to quote it anymore).

There is an easy way to survive those:
F4 - custom - UMmuCapt... - edit - propellant- empty all

you can fill it again, after the seat stopped.
 
I'm working on an UMmu elevator...

Since I'm a beginner at coding, I let you imagine what can happen when you play around adding forces to the UMmu in a "trial and error" fashion :lol:

Some (well, their remains) were actually ejected in space at near-lightspeed velocities. That elevator isn't very reliable yet :hmm:
 
well it's the same for me, I'm editinbg Ships at trie and error, but because I don't use UMmu's there is noone to die.
 
I'm on the right way I think... Now I can make an UMmu gently hover at a given altitude, staying above an exact (1.e-9) long/lat position, and climb at a given rate. But still, they seem to "levitate" (which is near what's happening), because they go up and down around the desired altitude.

Now if I use x10 time accel, I'm 100% sure to get a clean kill, maybe even a single-way trip to the Sun's center. :lol:
 
1.Filled the UMMU compatible ISS with UMMUs.
2.Use Atlantis' RCM to 'throw' the ISS towards the Earth.
3.EVA all crew from ISS during descent but before re-entry.
4.:hello: Wave goodbye to your test subjects.

Darren
 
I love starting a DG spinning at like 500RPM and then pressing the EVA button, 9 times out of 10 the EVA test subjects do a re-entery. Should try it in lunar orbit or maybe in hover hold 50M off the ground lol see how far I can get them to go!.
 
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