Just finished the first leg in my UCGO Moon Trip scenerio.
The trip started with the Arrow in LEO, and the DGIV parked at Wideawake.
Took off, docked with the arrow, then set off for the moon.
Arrived in high lunar orbit, undocked the DGIV with the transponder in cargo, and found a flat valley area between two mountains (using ORULEX w/ collision detection).
Landed, deployed the XPDR, and then I brought the Arrow in.
I have to say...watching the Arrow streak by the 3D landscape while it was turning for a level horizon orientation for autoland was awesome, even more so because the lunar sunrise happened just as the Arrow descended to below 10k meters.
However, the default autoland parameters of course don't include terrain above 0 meters. Dan, I know you modeled it using a stock install with flat terrain.
Nevertheless, it was an interesting experiment.
My Arrow ended up hitting the side of a mountain in autoland doing about 800 groundspeed. The whole ship bounced up and forward velocity was instantly brought to near zero. Afterward, the main engines kicked in and the ship was once again on it's way (with zero crew deaths!).
It got stuck on the side of another mountain, steeper, and this one the autoland couldn't get free from. I had to manually engage hover plus up translation RCS to get free, then turned on the autoland again and off the Arrow went towards the XPDR.
The final touchdown sequence was great, big mountains all around providing a great panoramic landscape. I had CameraMFD on so I could see my landing site while in the VC. The DGIV was already parked next to the XPDR, a command module already built to house the two crew members who came in on the glider.
What a great ride.
Next step is to build the base, and then it'll be a return trip back to Earth where the glider will drop out of the hanger bay and rocket into the atmo to land back at Wideawake (I'm envisioning the scene from Aliens when the dropship shot out of the Sulaco hehe).