I'm searching a better way for a smoothly transition between highly and low detailed textures.
I have the custom highly and default low detailed tiles:
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And I would like to make a smoothly transition between them, for exapmle, on the one side. I put them on top of each other (as laeyrs), make "Match Color", set "Fade", then add a layer mask and use "Gradient tool" for edge transparency. But nevertheless the result is not very good, especially when zooming in (last image). So, maybe there is a way to improve this (Even using programs other than Photoshop if necessary.)
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What I don't like in my attempt is transparency. I think about some blur with variable pixelization (if it's possible to do). I think the "Edge Blend" function in
@jarmonik TerrainToolBox works better.
So, maybe someone can suggest some other ways for colour matching and making a smoothly transition between high and low textures as best as possible.