Hi eveybody...I have had this vision for a simulation which I tried to pull off in various game authoring programs like 3drad,gamestudio,torque. Much to my dismay I have yet to get what I want.
Briefly I want to be able to assemble rocket components and then fly them off from various pads. (Thus the rocket construction set)
Basically the player could select from tankage/airframes /Liquid Rocket Motors, Solid Rocket Motors and cobble together a stack and then fly it. Can this be acheived within the framework of Oribtersdk? Any help would be greatly appreciated. I have some very basic programing skills..willing to learn if anyone would like to team up.
Mark"MACH25"Estephanian
Briefly I want to be able to assemble rocket components and then fly them off from various pads. (Thus the rocket construction set)
Basically the player could select from tankage/airframes /Liquid Rocket Motors, Solid Rocket Motors and cobble together a stack and then fly it. Can this be acheived within the framework of Oribtersdk? Any help would be greatly appreciated. I have some very basic programing skills..willing to learn if anyone would like to team up.
Mark"MACH25"Estephanian