SSU Launch Complex 39 development

I'm pretty sure that's all GLS commanded, but I'll check...

I am not sure if it is really fully automatic, but would not make a big difference for us. We don't make a difference if the GLS inside the LCC commands an activity or a simulated human does that.

PS: I currently have the GN2/GOX vent smoke in a test configuration done.


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Update: GOX venting is added in a test form. You have to press O to recharge the pipes of the vent (on the FSS vessel), so there is something to be vented.

You can have a low intensity smoke stream even during movement of the arm, if desired... i just made it that way, because I was too lazy to calculate the position of the vents while over the ET.
 
GOX venting positions:
Pos 1: 0.877 -9.645 51.416
Pos 2: -1.366 -9.645 50.877
 
I think angled would look more realistic, otherwise it will look like water falling. IMO
 
I think I will leave it like it is for the moment. I would then just need a simulation model inside SSU to calculate the LOX boil-off and the resulting flow through the vent valve.
 
I'm working on the RSLS for the shuttle at the moment, so I'll add the LCC<-> shuttle communication.
The commands to retract the T-0 umbilicals and destory the attachment point are currently combined in the OnT0() function in the MLP vessel.
 
I'm working on the RSLS for the shuttle at the moment, so I'll add the LCC<-> shuttle communication.
The commands to retract the T-0 umbilicals and destory the attachment point are currently combined in the OnT0() function in the MLP vessel.

OK, could you also invent a way to have the LPS decoders inside the Shuttle implemented? These are powered down before launch and not mentioned often, but seem to be used for controlling many activities inside the Shuttle, like the external tank valves.

I'll try to have the GPCs ready to run as redundant set as soon as possible, so you could run the RSLS as application process on them.
 
I'm working on the RSLS for the shuttle at the moment, so I'll add the LCC<-> shuttle communication.
The commands to retract the T-0 umbilicals and destory the attachment point are currently combined in the OnT0() function in the MLP vessel.
Maybe you could then add the ROFIs on the MLP? They fire at T-10 and lasts for 10 seconds.
 
Maybe you could then add the ROFIs on the MLP? They fire at T-10 and lasts for 10 seconds.

Do you mean the HBOI (Hydrogen Burn-off igniter)?
 
Do you mean the HBOI (Hydrogen Burn-off igniter)?
Yes, but they're realll called ROFI's or Radially Outward Firing Ignitors.
 
Yes, but they're realll called ROFI's or Radially Outward Firing Ignitors.

Should be possible to do similar to the slag particles in the SRB exhaust. Maybe even simpler as we have relatively uniform particles, not different sizes as in the slag.
 
I've added the RSLS code. For the moment, it's implemented as a separate class; I'll modify it to use the GPC code once we have a functional GPC implementation.
 
The BasicPanel::OnVCRedrawEvent function is always returning false, which causes Orbiter to ignore any changes to the SURFHANDLE. It should return true if one of the component OnVCRedrawEvent functions returns true.


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Fixed file on sourceforge.
I can confirm: Bug fixed! Now get to work on the ODS animations! Oh and we have a problem with the DAP: it automatically manuevers to zero error even if DAP is set to LVLH when the scenario starts. Very annoying! It uses up alot of precisous FRCS prop!
 
Don't be barking at people DaveS, nobody's getting paid here.
 
Don't be barking at people DaveS, nobody's getting paid here.
OK, I can see how it may come across like that. It was written in an enthusiastic tone. But for any offense caused: sorry!
 
Me too ! you have mail.
 
Me too ! you have mail.
Got it, but no joy on the fixes. Still the black -Z side of the ET and incorrect LOX tank Ice/Frost Ramps.
 
Maybe I sent the wrong one, I'll send the ET125, maybe I saved it wrong.
 
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