The vertical triple line in the texture should be in the y = 0 plane, and should go all the way around. The top and bottom of the texture should meet.Which axis should the belly band of the texture wrap around? I need something identifiable to be align the texture properly.
---------- Post added at 11:23 PM ---------- Previous post was at 11:22 PM ----------
I did this years ago for the Gemini, but it never got used.
Hopefully we'll need something like that for the MCDS cockpit sometime in the next decade.