So, I'm back in development chair again!
I'm planning on finishing some small things, improve the ET sep (and possibly the SRB sep as well) and adding the TRANS DAP, before I ask for a merger of the mps branch. For that I need the panel C3 ETSEP switches (and the SRBSEP if possible).
There's a "bug" in the Main Engine Shutdown PBs from day 1: once you click to move the cover, the PB below is also activated. Don't know if it's possible to improve the cover operation... maybe use right click to open the cover and left click to push the PB?
I know I'm late but I want to give my 2 cents on the ET texture discussion above. Basically every ET type has a default (normal) texture and a burnt texture, differentiated by the addition of "_BURN" (or something) to the name. So the ET texture files would consist of a pair of textures. If the user wants to specify a different texture set, there should be 1 parameter passed to SSU (thru mission file or scn) specifying the desired texture name. From that name (ex. "myETtexture.dds") we would search
that file and the burnt texture "myETtexture_BURN.dds". Any problems -> use default textures for the current ET type. This way it works properly without any "user inputs" (aside from the ET type), and there's a simple way to specify another texture (1 parameter only).
And finally, any comments about
this idea?