and textures as well, try re-installing the dragon
Disabeling StateSaver Autosave solved the falling cargo problem for me.
It looks like the correct way it to press L, enter inclination, press L, enter altitude and the A for the AP and G to remove the tower to launch.
How can the nose cap be removed? Docking is... well, a bit hard, or impossible with it. Is it Shift+Y (jettison fairing)? If yes, it seems to be a bad choice, as it doesn't work with my QWERTZ keyboard.
[RANT]I hate it that there's no international keyboard layout. Who cares about ö, ä, ü, é, è, ê? I'm so close to buying a US keyboard...[/RANT]
I did my first unmanned orbit with it... Nice add-on, really. But there are some things I didn't get and that I didn't saw in the manual though :
- Launch autopilot : is it activated by default ? Do you have to activate it before launch ? After liftoff ? I didn't managed to get it working.
- Re-entry : is there some kind of autopilot ? I noticed two numbers in green, what do they mean ? Also, the capsule is holding a negative -15° pitch I could not counter. This led me to a 10G ballistic re-entry that could be avoided using the capsule lifting lens-shape.
- Is there a way to dump fuel ? Even with keeping the 350 kg for propulsive landing, it would remove mass on reentry, always a good thing.
A spectacular amount of work anyway, congrats ! :thumbup:
Any hope to see the solar panels bug with D3D9 client fixed ?
and textures as well, try re-installing the dragon
The LPad has a bug - it cause a CTD when there's no LV linked to it in scenario. Delete LPad from scenario, then it should work.Those textures have been missing for ages. I tried re-installing it. Still the same CTD.
I will try to fix, but it will be after I fix other bugs.Any hope to see the solar panels bug with D3D9 client fixed ?
OK. I think 1.5-2 hour should be enough. I think I will also rise max temp. from 40 to ~60.in the meantime, could you please make our UMMUs a little tougher? killed by temperature rise over a minute or so is quite rediculous
The LPad has a bug - it cause a CTD when there's no LV linked to it in scenario. Delete LPad from scenario, then it should work.
Hi Glider, great add-on :thumbup:
I think I've found a bug:
I tried launching Hayabusa on Falcon X Heavy and everything went well until some random point where Hayabusa got detached from the second stage. According to the scenario file Hayabusa should still be attached as payload but in-game it's not.
I know the Hayabusa add-on is SC3 (and I don't know if this is actually compatible with the payload thingie) but I had this once with Dragon too.
Thanks!