Question Spacecraft 3 : Ground track.

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maybe you're slightly turning?
that does seem odd...
 
I don't think so, I haven't put any values in the [Aerodynamics] section, and I don't let it get up to any speed.
It will try and fly if you let it!

If I repeat several times, it gets up to several tens of degrees off 90. Is it because its a vessel?

N.
 
I know this is a really long shot, but could it be to do with the Earth's rotation? When I was testing out Dan's UMMU 2.0, I noticed that the command to get your astronaut to strafe left/right actually moved the astronaut in a slight curve as well. I'm not sure why, but I had the idea that this could be to do with the rotation of the planet/Moon under the UMMU. Could whatever's causing that also be causing your problem?
 
It could well be, can't think of any other reason. It always moves in the same direction, the heading decreases, never increases.
Haven't pursued it much, I was wondering if anyone had seen it before, so it looks like you have! Always good to know.

Next is to figure out a way around it. Could just lose the tracks, and accept it dosen't go in a straight line. Very Newtononian...

N.
 
I don't think so, I haven't put any values in the [Aerodynamics] section, and I don't let it get up to any speed.
It will try and fly if you let it!

Unles you assign zero values to all the parameters in the [Aerodynamics] section, they will take default values.

Could be the problem.Try this:

Code:
[AERODYNAMICS]
VAIRFOIL_ATTACK=(0,0,0)
VAIRFOIL_CHORD=0
VAIRFOIL_AREA=0
VAIRFOIL_ASPECT=0
VAIRFOIL_EFFICIENCY=0
VAIRFOIL_WAVE_DRAG=0
VAIRFOIL_CD0=0
HAIRFOIL_ATTACK=(0,0,0)
HAIRFOIL_CHORD=0
HAIRFOIL_AREA=0
HAIRFOIL_ASPECT=0
HAIRFOIL_EFFICIENCY=0
HAIRFOIL_WAVE_DRAG=0
HAIRFOIL_CD0=0
HAIRFOIL_LIFT_1=(-180,0)
HAIRFOIL_LIFT_2=(0,0)
HAIRFOIL_LIFT_3=(180,0)
VAIRFOIL_LIFT_1=(-180,0,0)
VAIRFOIL_LIFT_2=(0,0,0)
VAIRFOIL_LIFT_3=(180,0,0)
RUDDER_ATTACK=(0,0,0)
RUDDER_AREA=0.0
RUDDER_LIFT=0
AILERON_AREA=0.0
AILERON_LIFT=0
AILERON_ATTACK=(0,0,0)
ELEVATOR_AREA=0.0
ELEVATOR_LIFT=0
ELEVATOR_ATTACK=(0,0,0)
ELEVATOR_TRIM_AREA=0.0
ELEVATOR_TRIM_LIFT=0
ELEVATOR_TRIM_ATTACK=(0,0,0)
RUDDER_TRIM_ATTACK=(0,0,0)
RUDDER_TRIM_AREA=0.0
RUDDER_TRIM_LIFT=0
FLAPS_ATTACK=(0,0,0)
FLAPS_AREA=0.0
FLAPS_LIFT=0
SPEEDBRAKE_ATTACK=(0,0,0)
SPEEDBRAKE_DRAG=0

Any help?
Cheers,
Brian
 
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