As requested yes, I have changed the mesh name.Can you send a scenario. I think there is something wrong. Have you tried to change the mesh name in the ini? Being that it is set live means the dll runs the vessel so things like panels,....
As requested yes, I have changed the mesh name.Can you send a scenario. I think there is something wrong. Have you tried to change the mesh name in the ini? Being that it is set live means the dll runs the vessel so things like panels,....
What does it look like if you create this vessel:Orion:ORIONVC4? The panels should be folded along the sideAs requested yes, I have changed the mesh name.![]()
; === Configuration file for vessel class Adapter ===
ClassName = ORIONNEW4
Module = ORIONNEW4
BEGIN_DOCKLIST
0 0 4.34 0 0 1 0 -1 0
END_DOCKLIST
BEGIN_ATTACHMENT
P 0 0 -2.25 0 1 0 0 0 1 Eagle
C 2.5 0 2.25 0 1 0 0 0 1 EVA
END_ATTACHMENT
Still doesn't work for me, I have all the above already installed. But I have notice something else what does the MODE in the below code do? does it change the status or stages that the vehicle goes through?This is so weird. I just added this to a new orbiter and get this. I did not add the textures.
used this cfg:
ORIONVC4
; === Configuration file for vessel class Adapter === ClassName = ORIONNEW4 Module = ORIONNEW4 BEGIN_DOCKLIST 0 0 4.34 0 0 1 0 -1 0 END_DOCKLIST BEGIN_ATTACHMENT P 0 0 -2.25 0 1 0 0 0 1 Eagle C 2.5 0 2.25 0 1 0 0 0 1 EVA END_ATTACHMENT
the dll is in a zip
The main mesh is NEWORION\ORION_CM4BLUE
Orion:ORIONVC4
STATUS Landed Earth
POS -80.6208910 28.6271778
HEADING 360.00
ALT 0.000
AROT 127.933 -0.366 0.081
ATTACHED 1:0,SLS
AFCMODE 7
PRPLEVEL 0:1.000000
NAVFREQ 0 0
XPDR 468
MODE 10
FAIRING 10





orionvc4:ORIONVC4
MODE 0
HATCH 0 0.0000
PANELFOLD 0 0.0000
JOINT1 0.5000
WING1ROTATE 0.5000
WING2ROTATE 0.5000
WING3ROTATE 0.5000
WING4ROTATE 0.5000
SOLP 0 0.0000 1 0.4816
STATUS Orbiting Earth
RPOS 6989652.468 -0.002 508309.390
RVEL -547.0105 -0.0000 7521.8213
AROT 0.000 0.000 0.000
AFCMODE 7
NAVFREQ 0 0
XPDR 0
END
int mode; // 0 = orbit config, CM
// 1 = orbit config, CM
// 2 = reentry config, CM only
// 3 = drogue config, CM + drogue chute
// 4 = chute config, reefed - not used
// 5 = chute config, fully deployed
// 6 = landed
// 10 = Launch, LAS + fairing
// 11 = Launch, fairing gone
// 12 = Launch, LAS gone
Hi, So the scenario doesnot run? Can you post the orbiter.logI have problems opening the scenes in the game, I don't know if I installed it wrong, but I can't open it
So just open the file and copy the info and paste as a txt file.I don't have CTD, but to put the Orbiter log in a selectable file so I don't
take up space, what do I have to do?
Gracias. ¿Puedes publicar el orbiter.log? simplemente abra orbiter.log en el bloc de notas y pegue el contenido del archivo.
¿Qué escenario?