Maybe this is nothing new, but I've found out that quitting the simulation and re-starting from the current scenario solves the problem of the ship spinning around while you do interplanetary trips.
If you don't want to quit and restart, there is another way:
activate the prograde autopilot (reference must be the sun), warp 10x for a while, go back to 1x, kill rotation, and you're done. If you now warp to the max your ship will still spin, but more more slowly so you won't hurt your eyes while travelling.
Post your other solutions/advices/thoughts.
If you don't want to quit and restart, there is another way:
activate the prograde autopilot (reference must be the sun), warp 10x for a while, go back to 1x, kill rotation, and you're done. If you now warp to the max your ship will still spin, but more more slowly so you won't hurt your eyes while travelling.
Post your other solutions/advices/thoughts.
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