Today the first resource cargos were created at the plants. For testing I made Cape Canaveral produce fuel and Habana - oxygen.
The config file for Earth:
Code:
BEGIN_PLANT
BASE Cape Canaveral
PRODUCT fuel
VESSEL_PRODUCT UCGO\Cargos\CargoBarrelFuel
RATE 4
CAPACITY 20
EXPOSITION -80.6795 +28.5218
END_PLANT
BEGIN_PLANT
BASE Habana
PRODUCT oxygen
VESSEL_PRODUCT UCGO\Cargos\CargoOxygen
RATE 1
CAPACITY 10
EXPOSITION -82.4003 +23.0001
END_PLANT
The RATE is a number of goods in a day. The EXPOSITION is a longitude and latitude where cargo appears when we order it.
The saved state in the scenario:
Code:
BEGIN_Plants
Earth:Cape Canaveral:7:0.336631
Earth:Habana:1:0.834865
END
This is how the dialog looks now:
Now to give more sense to the fuel production I want to find a way to feed the UCGO fuel cargo to any vessel. Maybe I missed an add-on which do this already? Otherwise I have to choose whether to use storage facilities and dialog to fill tanks or to make a special MFD.
Haven't decided yet how to name and place produced vessels when more than a single is ordered.
Also I don't know if it is better to create a separate dialog for storage facilities or use the same one.
Since the module works already, it would be nice if someone, who knows how to create bases and is willing to help, found good places for plants and created bases config files. Later the models created by Grover could be added. I'd like to have fuel plants near Cape Canaveral, Wideawake, Jarvis, SRC Space Port and some European port.