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- Jan 7, 2008
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- Earth
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- orbides.org
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Orulex is the dynamic scenery generator for Orbiter i am developing for some time already.
Current version information and data links are there:
http://www.orbiter-forum.com/showthread.php?t=999
Alpha version from 080527:
http://orbides.1gb.ru/orbf/orulex-080527.zip (700 Kb)
Stand-alone install.
Another re-design since the previous rather unsuccessful attempt ( http://www.orbiter-forum.com/showthread.php?t=1336&highlight=orulex ).
There are a number of changes in different areas - from the LOD balancing to microtexture method.
If are going to test it, the thing to look on is appearance, preferrably on hi-res datasets provided in 1.0 thread.
I've tried to balance the system in such a way, as to make the terrain more convincingly stable, the visible changes should be far, and the flickering bugs should be gone. The merging is now temporally aware, meaning that the older blocks will be merged first, that should solve the blinking and ahead-spin merging bugs.
The performance was increased significantly in some parts, but decreased in others, so i'm not sure what the net effect will be. I hope it is positive, since the system is still quite heavy.
Long-range terrain visibility:
Back-trace stability:
Moon orbit view:
Mars long-range view:
Current version information and data links are there:
http://www.orbiter-forum.com/showthread.php?t=999
Alpha version from 080527:
http://orbides.1gb.ru/orbf/orulex-080527.zip (700 Kb)
Stand-alone install.
Another re-design since the previous rather unsuccessful attempt ( http://www.orbiter-forum.com/showthread.php?t=1336&highlight=orulex ).
There are a number of changes in different areas - from the LOD balancing to microtexture method.
If are going to test it, the thing to look on is appearance, preferrably on hi-res datasets provided in 1.0 thread.
I've tried to balance the system in such a way, as to make the terrain more convincingly stable, the visible changes should be far, and the flickering bugs should be gone. The merging is now temporally aware, meaning that the older blocks will be merged first, that should solve the blinking and ahead-spin merging bugs.
The performance was increased significantly in some parts, but decreased in others, so i'm not sure what the net effect will be. I hope it is positive, since the system is still quite heavy.
Long-range terrain visibility:
Back-trace stability:
Moon orbit view:
Mars long-range view:
Last edited: