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New Orulex version posted above tested:
Lunar orbit scenario, I get a CTD as soon as the scene is rendered and Orulex tries loading. I've discovered this in the new config\terrain\moon.cfg
Do I need to download these Lvl12 tiles from somewhere first?
As a sidenote, testing the previous version I had no recognizable FPS loss (maybe 1FPS less) on my system (Pentium III 900 MHz, 1 GB SDRAM, 128 MB Nvidia Graphics FX5200, Windows XP Home) which is pretty cool, Artlav!
One thing I noted was that a few terrain patches were loading at a slightly offset location, protruding into an adjacent patch and then suddenly located properly, at the same time another patch in the vicinity was dislocated for a few seconds then relocated, then another one a.s.o. It seemed its always only one terrain patch that was dislocated at a time.
Lunar orbit scenario, I get a CTD as soon as the scene is rendered and Orulex tries loading. I've discovered this in the new config\terrain\moon.cfg
Code:
//heightmap =--------------file name-----------------|lower lat|upper lat|west lon|east lon| scale |O|F|U
heightmaphei=moon-lv12-1038-301-3-3 |-000000005|-0004.0625|+0324.3750|+0325.3125|00032768|2|0|1
heightmaphei=Moon-lv12-1038-301-3-3 |-000000005|-0004.0625|+0324.3750|+0325.3125|00032768|2|0|1
heightmaphei=Moon-lv12-1038-301-3-3 |-000000005|-0004.0625|+0324.3750|+0325.3125|00032768|2|0|1
//Flat spaces: flat=lower lat,upper lat,west lon,east lon
//SURFTILE's list
Do I need to download these Lvl12 tiles from somewhere first?
As a sidenote, testing the previous version I had no recognizable FPS loss (maybe 1FPS less) on my system (Pentium III 900 MHz, 1 GB SDRAM, 128 MB Nvidia Graphics FX5200, Windows XP Home) which is pretty cool, Artlav!
One thing I noted was that a few terrain patches were loading at a slightly offset location, protruding into an adjacent patch and then suddenly located properly, at the same time another patch in the vicinity was dislocated for a few seconds then relocated, then another one a.s.o. It seemed its always only one terrain patch that was dislocated at a time.