Project Orion MPCV

kuddel

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Code:
D3D9: ERROR: Invalid Window !! RenderWndProc() called after calling clbkDestroyRenderWindow() uMsg=0x82
That log entry can be ignored here, as it only complains when the Orbiter session is closed.
 

gattispilot

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Thanks. Then I need to figure why the texture is messing up in d3d9?

Not sure if 3 or 4 MFDs. It seems in real life the MFD are rectangle rather than square. I may also redo the windows of the Capsule.
 
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