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- Jan 7, 2008
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- 5,790
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- Location
- Earth
- Website
- orbides.org
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ORbiter ULtimate EXpirience (Orulex) terrain generator 1.2:
[ame="http://www.orbithangar.com/searchid.php?ID=2686"]Orulex_Land_Gen-v1.2[/ame]
-------------------------
Orulex is a dynamic landscape generator add-on for Orbiter which allows you to add a global landable mesh to the planets.
Simply said, it turns flat planets into mountainous planets.
Basic features:
* Generates planet terrain in Orbiter on the fly, using real data or fractal functions
* Easily downloadable textures and heightmaps data for Earth, and other planets
* Lv11 global Orbiter and Lv6-Lv22 local downloaded textures (LandSat, USGS) support
Refer to instruction.txt for performance guidelines, server list and other info.
Orulex.pdf describes the system, function config and requirements, World Studio.pdf describes the World Studio handling.
The 1.2 version is considered "stable" in terms that i'm quite finished with the current concept. Basically, it's 1.0 that works 50% faster and have most of the bugs removed.
The next release of Orulex is most likely to be expected as part of OGLAClient, since the Orbiter-compatible design is already fully exhausted it's potential. It cannot be better than it is now as long as it is not in a separate application.
Datasets:
-------------------------
Pre-composed heightmaps:
Will only work if installed before World Studio save button is used on the relevant planet, since saving the planet will overwrite the configuration.
http://orbides.1gb.ru/orbf/earth-hmap-lv8.zip (84Mb)
http://orbides.1gb.ru/orbf/mars-hmap-lv8.zip (82Mb)
http://orbides.1gb.ru/orbf/moon-hmap-lv8.zip (81Mb)
http://orbides.1gb.ru/orbf/everest_lv11.zip (5.3Mb)
http://orbides.1gb.ru/orbf/grand_canyon_lv13.zip (9Mb)
Collision Detection support:
MeshLand 2, WIP version:
http://orbides.1gb.ru/orbf/MLVS-WIP-080327.zip
Installation by standard Unpack&Play, activate MeshLand_2 module.
Unstable.
Interface SDK:
http://orbides.1gb.ru/orbf/OrulexSDK-allvers.zip
DeltaGlider sample included.
-------------------------
-------------------------
Improvements since 1.0:
* About 50% performance increase
* New algorithm balancing, designed for large-scale scenes, like Moon from orbit
* Fixed edge showing bugs
* Fixed holes bug
* New microtexture coloring
* Some minor bugs fixed
-------------------------
-------------------------
Views:
Terrain patches fix (before-after):
New microtexturing (before-after):
Earth, all about scale and distance:
Moon, from far away:
Mars:
Nereid:
World Studio:
[ame="http://www.orbithangar.com/searchid.php?ID=2686"]Orulex_Land_Gen-v1.2[/ame]
-------------------------
Orulex is a dynamic landscape generator add-on for Orbiter which allows you to add a global landable mesh to the planets.
Simply said, it turns flat planets into mountainous planets.
Basic features:
* Generates planet terrain in Orbiter on the fly, using real data or fractal functions
* Easily downloadable textures and heightmaps data for Earth, and other planets
* Lv11 global Orbiter and Lv6-Lv22 local downloaded textures (LandSat, USGS) support
Refer to instruction.txt for performance guidelines, server list and other info.
Orulex.pdf describes the system, function config and requirements, World Studio.pdf describes the World Studio handling.
The 1.2 version is considered "stable" in terms that i'm quite finished with the current concept. Basically, it's 1.0 that works 50% faster and have most of the bugs removed.
The next release of Orulex is most likely to be expected as part of OGLAClient, since the Orbiter-compatible design is already fully exhausted it's potential. It cannot be better than it is now as long as it is not in a separate application.
Datasets:
-------------------------
Pre-composed heightmaps:
Will only work if installed before World Studio save button is used on the relevant planet, since saving the planet will overwrite the configuration.
http://orbides.1gb.ru/orbf/earth-hmap-lv8.zip (84Mb)
http://orbides.1gb.ru/orbf/mars-hmap-lv8.zip (82Mb)
http://orbides.1gb.ru/orbf/moon-hmap-lv8.zip (81Mb)
http://orbides.1gb.ru/orbf/everest_lv11.zip (5.3Mb)
http://orbides.1gb.ru/orbf/grand_canyon_lv13.zip (9Mb)
Collision Detection support:
MeshLand 2, WIP version:
http://orbides.1gb.ru/orbf/MLVS-WIP-080327.zip
Installation by standard Unpack&Play, activate MeshLand_2 module.
Unstable.
Interface SDK:
http://orbides.1gb.ru/orbf/OrulexSDK-allvers.zip
DeltaGlider sample included.
-------------------------
-------------------------
Improvements since 1.0:
* About 50% performance increase
* New algorithm balancing, designed for large-scale scenes, like Moon from orbit
* Fixed edge showing bugs
* Fixed holes bug
* New microtexture coloring
* Some minor bugs fixed
-------------------------
-------------------------
Views:
Terrain patches fix (before-after):
New microtexturing (before-after):
Earth, all about scale and distance:
Moon, from far away:
Mars:
Nereid:
World Studio: