Thanks for the kind words. What makes it, is the texture job, done by Felix24.
And a big shout out to the Dx9 team for the shadows and reflections.
And a big shout out to the Dx9 team for the shadows and reflections.
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May I ask if this is an Add-On or was there any postprocess of the screenshot?Thanks for the kind words. What makes it, is the texture job, done by Felix24.
And a big shout out to the Dx9 team for the shadows and reflections.
It's a texture issue alignment issue with the current default SSU orbiter textures, not just Columbia. The mapping is optimized for your high-res textures which causes some misalignment with our medium-res default textures.What about those two black “fangs” on left and right side of the FRCS? Issue with mesh/textures?
It's a texture issue alignment issue with the current default SSU orbiter textures, not just Columbia. The mapping is optimized for your high-res textures which causes some misalignment with our medium-res default textures.
As I wrote in the SSU dev thread, the orbiter mesh is done. I don't intend to touch it again bar some missed minor things that I have overlooked.I see. My Columbia (ORIG) and Challenger Textures are pretty much ready, just waiting fr the mesh to be done and finalized.