Orbiter Screenshot Thread

The XR2 approaches NASA Station for docking in Low Earth Orbit

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What station is this?
 
Well, these are my progress on the Citroën 3CV AZAM-M28 (more info on spanish Wikipedia) model. For now I love the results obtained with the D3D9 Client editor because they are very close to reality, but I am having trouble applying the textures as you can see in the headlights and in the front where the engine fan resides.









I know I should open a new thread for this, but I don't want to make noise on the forum.
Orbiter Mesh Tools for Blender 2.81 does not export the textures correctly or maybe UV map. I noticed it does not register the textures in the MSH file even though I applied them in Blender correctly and with their corresponding UV work.
If someone can help me I will appreciate it.
 
textures must be in .dds format. open the mesh with notepad and at the end of the path to the textures, saving the sequence
 
textures must be in .dds format. open the mesh with notepad and at the end of the path to the textures, saving the sequence

Thanks for your advice. But I still can't get it, I could only apply a texture without a UV map (the green color of the car) but where I apply a UV map (the car headlights and the ventilation grille) they appear black. I use Blender 2.8 and Orbiter Mesh Tools. I've already tried everything and it seems that the problem is UV map textures, which is a problem for me because I want to draw textures on the car. If I still can't fix it I will search the forum deeper and only if I can't find a solution will I start a thread. This situation is a bit frustrating for now, but I imagine that it must have a simple solution that I still do not see (and that I surely have in front of my eyes).
 
Apollo 19 to Tycho (AMSO + custom terrain textures)
 

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I hope I am not going off-topic (because I am in mesh development). If I am going off-topic please let me know and I will start a thread for my 3D problem.

Can you view the mapping in Blender ?
Yes:

Then I have to add the list of textures manually, the problem is that some textures appear and the ones that I made UV maps do not appear or are shown in black.
I use Anim8or. Can you post the mesh and textures and I can see what I can do?
Yes, no problem, I translated the mesh names into English in Blender. https://www.mediafire.com/file/9og3ux7hfpm6sy5/Citroen3CV.zip/file
The Zip file includes original textures, BMP textures and the final DDS and .msh. I also included the .blend file and a Collada/.dae file.

Thanks friends for your interest. If blender keeps giving me problems I think I will have to switch to Anim8or. It's weird because I used blender before to make a "kind of add-on" and I think I used Vlad's MSH exporter and had no problems, although I think I also used Orbiter Mesh Tools for Blender 2.81. Now I am using Blake's Blender 2.8 and Orbiter Mesh Tools for Blender 2.81.
 
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