Orbiter Screenshot Thread

Wolf

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Challenger HI-RES Textures with normal map

picture.php


Challenger hit by two light sources, the Sun on the starboard side and the Earth glow on the port side (using Reshade)
picture.php
 
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Snax

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That's really a beautiful job, well done Wolf !

Would you like to share your Reshade settings ?
 
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Wolf

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That's really a beautiful job, well done Wolf !

Would you like to share your Reshade settings ?


Cannot upload it directly (file s too big for orbiter attachments).

Any idea on how can I do that? some Zip share app maybe?
 

DaveS

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Cannot upload it directly (file s too big for orbiter attachments).

Any idea on how can I do that? some Zip share app maybe?
I have personally used Dropbox for years now with no issues at all. Works extremely nicely and isn't obtrusive in any way. Get it here: https://www.dropbox.com/install
 

Snax

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Yes dropbox is efficient.
I also use Zippyshare wich let you anonymously upload files up to 500MB :)
 

Snax

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I'm also using μBlock to prevent this. As an avid user of "plagued" websites wuth ads, I can't use a web browser without it ^^

But also I don't find any agressive ad on Zippy, maybe it is region based, I use it often with my android phone and it's cool, especially in comparison with other we sites where each click on any button opens a popup haha
 
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Wolf

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Here is my Reshade settings.

I played with different variables and still couldn't get totally rid of the blu aura effect around white objects (but it looks much better now).

One more thing I could not sort out so far is how to set focus on the selected object and get the background blurry (simulating a zoom lens effect with very low camera depth of field). The only function I found is just blurring the edges of the screen but that's not what I am looking for.
If you have any idea on how to do that any help is appreciated :thumbup:



https://www.dropbox.com/s/5172betu32ncla4/ReShade_mio.zip?dl=0

One thing I just noticed: it looks like the screen capture function in orbiter does not show Reshade effects; the screenshot shows the default D3D9 settings as if reshade was disabled.... :shrug:

Here is a screenshot taken with Windows
Reshade.jpg

Here is the same taken with Orbiter screenshot capture
No rteshade.jpg

In both cases Reshade was enabled but Orbiter screenshot capture ignores it
 
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jedidia

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In both cases Reshade was enabled but Orbiter screenshot capture ignores it

If orbiter captures its own video memory instead of just delegating the screenshot to the system, that makes perfect sense, since reshade modifies the rendering output of an application without its knowledge.
 

Wolf

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If orbiter captures its own video memory instead of just delegating the screenshot to the system, that makes perfect sense, since reshade modifies the rendering output of an application without its knowledge.


That makes sense.
Thank you
 

gattispilot

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So I added the URMS into a Venture Star for 2016. But with CTRL Space I couldn't bring up the panel to move it.

OoMKxha.jpg


---------- Post added at 08:06 PM ---------- Previous post was at 05:39 AM ----------

Sts61 2016
0bTtoJq.jpg

LNpESwm.jpg


---------- Post added 12-18-18 at 05:25 AM ---------- Previous post was 12-17-18 at 08:06 PM ----------

eva
FqGKxhV.jpg

EMuKhJ8.jpg
 

Donamy

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Crew Nights
 

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Donamy

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A view inside the Dragon2 showing the EVA camera views.
 

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Wolf

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Getting Ready for STS 400 Rescue Mission

y4rZLz.jpg



H4qUIJ.jpg

Good to see that you have no issues loading two orbiters in the same scenario. I did create my own STS-400 a while ago but it triggered some weird graphic effects..
Can you post your scenario?
 

GLS

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Good to see that you have no issues loading two orbiters in the same scenario. I did create my own STS-400 a while ago but it triggered some weird graphic effects..
Can you post your scenario?

Sometime ago I fixed some/all issues that prevented 2 vessels from being loaded in the same scenario, so that should work now.
 
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