Orbiter Screenshot Thread

Adobe Photoshop CS2 (Screenshot Tips)

Hi all. Below I've attached some screen shots in Photoshop showing you how to edit screen shots the way I do. Once you know what to use, just play around with the settings for each option until you're happy with the result. Hope this helps. :)


Step 1 is to crop the image, then I do the following in this order:

ps01.jpg


ps02.jpg


ps03.jpg


ps04.jpg


ps05.jpg


ps06.jpg


ps08.jpg
 
*Sorry my screen resolution for Windows is 1920x1200, so the pics are big...
 
Oh, I forgot to say, awesome tutorial! Its cool to see how you made things like that:)


:cheers:
 
Next up, STS-123!
XQ9ZiaY2zwIE4nz6mTIJAxvphb8k3_JVcW6p8OXrDQKa_vJ5c8DWwICA2u6bnvd_oZCnhz_CQEvK0ZaHsg6PhGd9bzOm1P0AvmhwUpPSs1M
 
I've been having a lot of fun flying Yuri Kulchitsky's TX launch vehicle. Here it is at SRC with a KLM DGIV attatched.
 

Attachments

  • KLM on TX.jpg
    KLM on TX.jpg
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STS-123 payloads update !

STS123.jpg
 
XR1 repaint

Ever since seeing the development of the Ravenstar, I've been flying the XR1, so I just HAD to repaint it in KLM colours. I'll be releasing the skin soon if anyone is interested in it. So here are the XR1 and DGIV both in KLM livery.
 

Attachments

  • XR1 and DGIV.jpg
    XR1 and DGIV.jpg
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Ever since seeing the development of the Ravenstar, I've been flying the XR1, so I just HAD to repaint it in KLM colours. I'll be releasing the skin soon if anyone is interested in it. So here are the XR1 and DGIV both in KLM livery.

The Ravenstar is going to be one sweet ride :cheers:
 
Deepstar 2.0

3 DGIV Docked
2 Landers Docked

Returning home...

Deepstar1.jpg


Deepstar2.jpg


Deepstar3.jpg
 
I started work on a new space station a while back. This is the first shuttle docking screens...

tex_station1.jpg


tex_station2.jpg
 
Tex, were you using the default L10 Earth textures in those screenshots? They look a lot better than what I get out of my computer (although considering my computer's screwed up graphics that's not real surprising:compbash2:).
 
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