Software Orbiter 2010 working properly in Ubuntu Linux

Cosmic Penguin

Geek Penguin in GTO
News Reporter
Donator
Joined
Jan 27, 2011
Messages
3,672
Reaction score
2
Points
63
Location
Hong Kong
I still have the problem that the default planet texture tiles (with the exception of the hi-res tiles at Cape Canaveral) not showing properly in my installation, rendering them black in color. I wonder if that have something to do with my laptop running a NVidia graphics card that can switch to and from the integrated graphics chip (and yes I have installed nouveau).... :facepalm:
 

orb

New member
News Reporter
Joined
Oct 30, 2009
Messages
14,020
Reaction score
4
Points
0
Did you try if it's the same with nvidia-drivers (or whatever it's called in your Linux - the proprietary NVidia drivers)?
 

Cosmic Penguin

Geek Penguin in GTO
News Reporter
Donator
Joined
Jan 27, 2011
Messages
3,672
Reaction score
2
Points
63
Location
Hong Kong
Did you try if it's the same with nvidia-drivers (or whatever it's called in your Linux - the proprietary NVidia drivers)?

Well....before I can try it I found out that I need Bumblebee to get my video card working. Unfortunately I got it to install but can't get it to run. From here:

Code:
$ optirun [options] <application> [application-parameters]

But I don't know how to fill in the application name since Orbiter wasn't installed from the software manager. Attempts to type in the file address for Orbiter_ng.exe all fails to find it. So.....what should I do? :idk:
 

orb

New member
News Reporter
Joined
Oct 30, 2009
Messages
14,020
Reaction score
4
Points
0
Code:
$ optirun [options] <application> [application-parameters]
Maybe from the Orbiter directory:
Code:
$ optirun wine orbiter_ng.exe
I don't know what options are there to set, but application is wine and the application parameters should be orbiter_ng.exe.
 

Cosmic Penguin

Geek Penguin in GTO
News Reporter
Donator
Joined
Jan 27, 2011
Messages
3,672
Reaction score
2
Points
63
Location
Hong Kong
Maybe from the Orbiter directory:
Code:
$ optirun wine orbiter_ng.exe
I don't know what options are there to set, but application is wine and the application parameters should be orbiter_ng.exe.

It returns this:

Code:
err:menubuilder:init_xdg error looking up the desktop directory
wine: cannot find L"C:\\windows\\system32\\orbiter_ng.exe"
 

orb

New member
News Reporter
Joined
Oct 30, 2009
Messages
14,020
Reaction score
4
Points
0
Code:
wine: cannot find L"C:\\windows\\system32\\orbiter_ng.exe"
Looks like it doesn't use the current working directory. :hmm:

Instead of trying to run "wine orbiter_ng.exe", you can try running a script from this post instead with optirun, providing full path to the script. The script changes the working directory for Orbiter.

You can even modify that script to run graphics server directly without the orbiter_ng wrapper:
Code:
#!/bin/bash

WINEARCH=win32
WINEPREFIX=${HOME}/path-to-prefix

cd ${WINEPREFIX}/path-to-orbiter
wine ./Modules/Server/orbiter.exe

Code:
$ optirun <full_path_to_the_script>
 

Matias Saibene

Development hell
Joined
Jul 7, 2012
Messages
1,060
Reaction score
652
Points
128
Location
Monte Hermoso - Argentina
Website
de-todo-un-poco-computacion-e-ideas.blogspot.com.ar

Cosmic Penguin

Geek Penguin in GTO
News Reporter
Donator
Joined
Jan 27, 2011
Messages
3,672
Reaction score
2
Points
63
Location
Hong Kong
Can someone try this method and see if your O2010 installation works? http://www.gamersonlinux.com/forum/threads/orbiter-space-flight-simulator-guide.452/

Unfortunately for me it run.............only that the old problem of no surface texture persists, plus that my frame rate literally drops to zero...... :facepalm:

Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 1e-007 sec
Found 0 joystick(s)
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module D3D9Client.dll ........ [Build 130712, API 100830]
Module Meshdebug.dll ......... [Build 100830, API 100830]
Module transx.dll ............ [Build 100824, API 100823]
Module LuaConsole.dll ........ [Build 100830, API 100830]
Module ExtMFD.dll ............ [Build 100830, API 100830]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module OrbiterSound.dll ...... [Build 121120, API 100830]

**** Creating simulation session
D3D9Client: [DirectX 9 Initialized]
D3D9Client: Sytem has XNA math support
.\D3D9Frame.cpp Line:322 Error:-2005530518 pD3D->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_AUTOGENMIPMAP, D3DRTYPE_TEXTURE, D3DFMT_DXT5)
.\D3D9Frame.cpp Line:323 Error:-2005530518 pD3D->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_AUTOGENMIPMAP, D3DRTYPE_TEXTURE, D3DFMT_DXT3)
.\D3D9Frame.cpp Line:324 Error:-2005530518 pD3D->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_AUTOGENMIPMAP, D3DRTYPE_TEXTURE, D3DFMT_DXT1)
D3D9Client: [3DDevice Initialized]
D3D9Client: [Compiling Effects for Shader Model 3.0]
D3D9Client: [Loading Stars]
D3D9Client: [Loading Constellations]
D3D9Client: [D3D9Client Initialized]
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
Module DeltaGlider.dll ....... [Build 100830, API 100830]
Module LuaInline.dll ......... [Build 100830, API 100830]
Module ShuttleA.dll .......... [Build 100830, API 100830]
Module ShuttlePB.dll ......... [Build 100830, API 100830]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Failed to surface tile (0 tiles loaded for Earth_cloud.tex)
Failed to surface tile (0 tiles loaded for Moon.tex)
D3D9Client: [Scene Initialized]
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Failed to surface tile (0 tiles loaded for Moon.tex)
Failed to surface tile (0 tiles loaded for Earth.tex)
Failed to surface tile (0 tiles loaded for Earth_lmask.tex)
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11513600, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
Surface Tile Allocation Failed. w=256, h=256
Failed to load a tile using ReadDDSSurface() offset=11546496, name=Earth_tile.tex, ErrorCode = -9
Surface Tile Allocation Failed. w=256, h=256
D3D9Client: [Session Closed. Scene deleted.]
UnDeleted Surface(s) Detected
Surface 0x11AC790 (???) (256,256) Type=4, Creation=2
Surface 0x11BB2A8 (???) (256,256) Type=4, Creation=2
**** Closing simulation session
 

Matias Saibene

Development hell
Joined
Jul 7, 2012
Messages
1,060
Reaction score
652
Points
128
Location
Monte Hermoso - Argentina
Website
de-todo-un-poco-computacion-e-ideas.blogspot.com.ar
My experience in the installation, now available

Well I want to tell the English-speaking users, which is now available my Orbiter installation guide on Linux in English. Remember that if you do be used at your own risk. I am not a computer expert, I just want to share my experience and hope that it will be useful to someone. Excuse my ignorance.

I want to thank the user Iron Rain, which has helped me in the translation of the guide, your help was very useful. Now awarded him the distinction of Champollion Seal Of Approval:cheers:.
xcm3igv229psn106g.jpg

Later I'll upload the two versions of the guide (Spanish and English) to my blog (De todo un poco - A bit of everything ) for Spanish speakers users of Orbiter Forum.

When I have time (and restore my programs again) I'll try Orbiter in Ubuntu 14.04. Turns out I installed Ubuntu 14.04 today and missed some programs that are not yet supported.

Thank you all for your comments:thumbup:.

[DOWNLOAD]
http://www.mediafire.com/view/p3lm7p6037qsjix/Orbiter_in_Ubuntu_-_installation_guide.pdf
http://www.mediafire.com/view/p3lm7p6037qsjix/Orbiter_in_Ubuntu_-_installation_guide.pdf

Link to my blog:
http://de-todo-un-poco-computacion-e-ideas.blogspot.com.ar/
 
Last edited:

Cosmic Penguin

Geek Penguin in GTO
News Reporter
Donator
Joined
Jan 27, 2011
Messages
3,672
Reaction score
2
Points
63
Location
Hong Kong
Well I ditched Linux Mint 16 (for the time being, maybe I'll try again when v17 comes out) for the new Ubuntu 14.04, and guess what? The installation was flawless and Orbiter just runs fine with 100+ FPS for a default scenario with a stock DG docked at the (stock) ISS! :thumbup:
 

Xyon

Puts the Fun in Dysfunctional
Administrator
Moderator
Orbiter Contributor
Addon Developer
Webmaster
GFX Staff
Beta Tester
Joined
Aug 9, 2009
Messages
6,929
Reaction score
795
Points
203
Location
10.0.0.1
Website
www.orbiter-radio.co.uk
Preferred Pronouns
she/her
I can also state that the latest orbiter beta from SVN works correctly with the inline client under Arch linux (release not applicable, arch is a rolling distro), with no more bugs than it has on Windows.
 

MikeB

Member
Joined
Feb 25, 2009
Messages
185
Reaction score
0
Points
16
Location
Seattle
Does anyone here know if the Orb::Connect::Web 3.19 add-on works within a Wine app (either Mac or Linux)? It sets up an http server on port 38888, and I don't know if Wine supports that.
 

A Wise Guy

New member
Joined
May 7, 2014
Messages
1
Reaction score
0
Points
0
Location
Albuquerque
Thanks!

Looks like it'll be worth downloading then! I'm using 14.04 (Trusty Tahr), but I don't think there are any major changes from 13.10 that would break compatibility.
 

Thunder Chicken

Fine Threads since 2008
Donator
Joined
Mar 22, 2008
Messages
4,404
Reaction score
3,330
Points
138
Location
Massachusetts
As far as I remember, you only need WINE and winetricks, and then VC2005, VC2008, VC2010 runtime redistributable packages and DirectX installed with winetricks (VC2008 and VC2010 for add-ons), and that's all.

Is there some error message displayed?

I can't do a guide for Linux Mint because I don't use it, but I can tell what USE flags need to be set for WINE & winetricks installation in Gentoo, in a few hours.

A bit of a necropost, but some information for Linux Mint 16. I tried the above procedure, but no joy.

Orbiter.exe "runs" under wine, but only renders the startup script text, otherwise a black screen.

Orbiter_ng.exe does not run (DX9D3 is checked). It gives me an error pop-up about CkBlit, which I think is a texture (?). I *think* my problem is with my on-board graphics card (Intel Atom processors) - there are no Linux drivers for them.

So close, yet so far :(
 

Cosmic Penguin

Geek Penguin in GTO
News Reporter
Donator
Joined
Jan 27, 2011
Messages
3,672
Reaction score
2
Points
63
Location
Hong Kong
A bit of a necropost, but some information for Linux Mint 16. I tried the above procedure, but no joy.

Orbiter.exe "runs" under wine, but only renders the startup script text, otherwise a black screen.

Orbiter_ng.exe does not run (DX9D3 is checked). It gives me an error pop-up about CkBlit, which I think is a texture (?). I *think* my problem is with my on-board graphics card (Intel Atom processors) - there are no Linux drivers for them.

So close, yet so far :(

Yeah, I can confirm that too. I wonder if Linux Mint changed the drivers or something in rendering.... :idk:
 

Enjo

Mostly harmless
Addon Developer
Tutorial Publisher
Donator
Joined
Nov 25, 2007
Messages
1,665
Reaction score
13
Points
38
Location
Germany
Website
www.enderspace.de
Preferred Pronouns
Can't you smell my T levels?

Matias Saibene

Development hell
Joined
Jul 7, 2012
Messages
1,060
Reaction score
652
Points
128
Location
Monte Hermoso - Argentina
Website
de-todo-un-poco-computacion-e-ideas.blogspot.com.ar
Soon I'll try Orbiter 2010 on Ubuntu 14.04 and quite possibly Orbiter-beta 2014.

Yesterday I tried Orbiter again on Ubuntu 14.04 and it works pretty well.
48u42myo02q8k8i6g.jpg

5sl1fmky2znz8ph6g.jpg

Always remember that Orbiter was not designed to run on Linux on Wine, so some features did not work (only a few features).
Yet I found that it worked now the "bright" effect in textures.
rxj9tzur1kf5u1c6g.jpg

But when I can, I will do a more specific test and I will detail all the results.
With respect to the Orbiter beta, I'm looking for a SVN client for Ubuntu. Today I found one and I'll read how to use it.
Sorry that I have not tried before Orbiter in Ubuntu, but I had many personal problems that prevented me (many school work, mathematics, etc.).

Greetings:tiphat:.
 
Top