mariostivala
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I see: the web page is not avalaible. Error connection timed out.
I see: the web page is not avalaible. Error connection timed out.
What's the difference between
GetSurfaceElevation () and
GetAltitude(ALTMODE_GROUND) ?
It seems to give the same result in practice.....
I see: the web page is not avalaible. Error connection timed out.
How hard would it be to declare vessels as constantly surface-fixed, so that they are keeping their position relative to the planets surface and are not propagated?
Isn't that technically what the landed state does?
One highly speculative question: How hard would it be to declare vessels as constantly surface-fixed, so that they are keeping their position relative to the planets surface and are not propagated?
I just fear a launch complex slowly sliding down a slope and since such vessels mostly exist for animations or for coordinating multiple other vessels, it would be a pretty waste of CPU cycles to calculate their motion or even just check if they could be moving. Even if you give them an absurdly high surface friction constant.
They are only moving at geological speeds and as long as Orbiter doesn't simulate geology...
All definitely in the pipeline, but I would rather prefer to defer this to an update after the next release. I really want to get the code in shape for a release as soon as possible, and any new feature implementations will inevitable push a release back even further.
This would also probably require some form of user interface (e.g. a dialog) to control the object (starting animation sequences etc.)
Personally, I would suggest leaving VC and panel functionality in there... I'm pretty sure people are gonna use them.
Actually we don't. The only other ground structure we have aside the the launch pads is the Crawler.Yeah, I am sure that we also have such interfaces somewhere in SSU, aside of the dialog interface.
Actually we don't. The only other ground structure we have aside the the launch pads is the Crawler.