OrbitHangar
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Author: 4th rock
Implements the Titan rocket family using Multistage 2015.
Meshes reused from original “CVEL Titans” with minor changes and re-texturing
(including “Titan family repaint”). All assets are now placed on their own folder, to
minimize clutter.
The goal is to provide an easy starting point to port old add-ons (Voyager, Viking,
etc.) to Orbiter 2016 or to implement things like MOL or Gemini variations.
Launch sequence is generic and uses the Multistage autopilot. Not ideal but works
as a starting point to assemble your missions. As such, the scenarios don’t simulate
any specific launch and payload is the venerable probe.
Multistage now has a nice real-time editor, and that along with Orbiter’s own
scenario editor should be enough to get any specific mission.
Ice/venting effects and the first stage mid-flight ignition are simulated. I tried to go
by the book with mass/fuel and cargo, but some values were changed when
needed to make the autopilot work (specially on more complex Titans with many
stages).
The rockets are elevated, accounting for launchpad meshes (not included).
Have fun!
4throck / Sputnik
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