Interstellar Colonization: Restarting from Scratch

fsci123

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Personally I'd just send humans. The whole purpose is to ensure the survival of our species, and anyways a project of this scale is going to need major political backing; try convincing most laymen that space exploration is important (actually Congress is really the people we need to convince), if that's hard enough try to convince them that microbes are important.

Though to be fair, while a human colony ship may be tens of thousands of tons and off the charts in price, a microbe colony ship would be smaller, and much cheaper. My guess is though, as technology improves, you'd eventually send humans and end up killing off the bacteria you sent a century ago :lol: .

In the Sci Fi story I'm writing, there's some future history to explain but it goes like this:
Today: Japan is leading the way in robots, America a close second. Japan's goal is to create robots to assist the elderly, and is actually within decades of reaching this goal.

2040's, mid: Quantum computing revolutionizes genetic engineering by allowing scientists to create far more powerful and precise computer models.

2080's: Commercial robots are on the market, but ludicrously expensive.
Quantum computing enters it's maturity.
Genetic engineers realize if they can create something the equivolent biological, that because organisms reproduce, they can start with 100, and have millions in a few decades. Although upfront costs would be much higher than any robot, the fact that they multiply means they could have one in every home in only a few decades, and make a profit. So they make talking dogs. (I probably got some facepalms at that point. There's a gut reaction of silliness to it.) Originally they're created to assist the elderly like the robots in Japan, for emergency management services and police.

2100's: As their population grows, they enter the military.
The Second generation is developed, which are both more intelligent and live longer. By this point GM is more mature, they're more what you'd call "uplifts" than the first generation.
It's also around this time that the SEED movement begins, a major political movement to ensure the survival of the human race by colonizing another star.

2110's: Their population has reached a point where they become available to the general public. Ethical concerns are handled by the supreme court, which rules that you can't "buy" a sentient being, but you can "adopt" them. Genetic "uplift" is banned and all further projects are halted due to ethical concerns.
The EU's response is to only make them adoptable under difficult/specific conditions, much like humans. While upfront it seems more humane, the result is a much larger "stray" population, and is actually far less humane.
Most nations in the world adopt a policy more similar to the U.S.'s of pet-store purchases but with a process similar to adoption.

2120's: second-generation "uplifts" are granted greater rights and freedoms than first generation.

2140's: Major political turmoil begins as SEED nears actualization around the same time that a major fraction of the uplifts begin to demand independence, mainly due to their overpopulation.

2158: ISV departs for Epsilon Eridani.
2162: Political turmoil reaches a peak, rights and freedoms are denied the uplifts.
2186: Communications with Earth ceases. ISV has stopped receiving a signal. Cause unknown.
2282: ISV arrives in LTO around Tethys, a moon of Cyclops a.k.a. Epsilon Eridani C.

They make great companions for the interstellar colonization movement in the 2100's (ISV departs 2158), they have far less mass than a human, and yet are capable of performing simple tasks. 5 of them take the same infrastructure as 3 humans, roughly. Which means you can have a much larger working population for much less infrastructure.

It's almost comical, I have to admit. But when you do the math and realize a population of 100 can reach millions in just a few decades, you realize it actually does make sense. Meanwhile with machines, you have to make every one, one at a time. And so they'll never be cheap unless they're simple, and robots are far more complicated than a sports car, and cars are in the mass market. But with something biological, the exponential function makes it worth it.

Of course dates prone to change. Will probably change a lot, actually. Just to get you an idea of what I'm thinking of. And my thoughts on biologically modified organisms. Something like a talking dog would be somewhat easier than a terrapin, and a lot more reliable than sending some bacteria and hoping they build a civilization before you arrive. And then hoping when you arrive they're friendly...
That is, assuming you're going to arrive at all. :shifty: . I know Earth isn't going to in my sci-fi story. I guess leaving some legacy behind is better than outright vanishing. But if you're going to leave something behind when civilization collapses, IMO it should be humans. Anything less would be redundant, since the archeological evidence of our civilization will be around for a long time.



Well why send a whole bunch of humans to a planet far away when you can send them to the moon...

As for me being a scifi writer I will present my timeline...

2040s-Civil war in America
2050s-infinity-- Classified
 

Eagle1Division

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Personally I'd just send humans. The whole purpose is to ensure the survival of our species, and anyways a project of this scale is going to need major political backing; try convincing most laymen that space exploration is important (actually Congress is really the people we need to convince), if that's hard enough try to convince them that microbes are important.

Though to be fair, while a human colony ship may be tens of thousands of tons and off the charts in price, a microbe colony ship would be smaller, and much cheaper. My guess is though, as technology improves, you'd eventually send humans and end up killing off the bacteria you sent a century ago :lol: .

In the Sci Fi story I'm writing, there's some future history to explain but it goes like this:
Today: Japan is leading the way in robots, America a close second. Japan's goal is to create robots to assist the elderly, and is actually within decades of reaching this goal.

2040's, mid: Quantum computing revolutionizes genetic engineering by allowing scientists to create far more powerful and precise computer models.

2080's: Commercial robots are on the market, but ludicrously expensive.
Quantum computing enters it's maturity.
Genetic engineers realize if they can create something the equivolent biological, that because organisms reproduce, they can start with 100, and have millions in a few decades. Although upfront costs would be much higher than any robot, the fact that they multiply means they could have one in every home in only a few decades, and make a profit. So they make talking dogs. (I probably got some facepalms at that point. There's a gut reaction of silliness to it.) Originally they're created to assist the elderly like the robots in Japan, for emergency management services and police.

2100's: As their population grows, they enter the military.
The Second generation is developed, which are both more intelligent and live longer. By this point GM is more mature, they're more what you'd call "uplifts" than the first generation.
It's also around this time that the SEED movement begins, a major political movement to ensure the survival of the human race by colonizing another star.

2110's: Their population has reached a point where they become available to the general public. Ethical concerns are handled by the supreme court, which rules that you can't "buy" a sentient being, but you can "adopt" them. Genetic "uplift" is banned and all further projects are halted due to ethical concerns.
The EU's response is to only make them adoptable under difficult/specific conditions, much like humans. While upfront it seems more humane, the result is a much larger "stray" population, and is actually far less humane.
Most nations in the world adopt a policy more similar to the U.S.'s of pet-store purchases but with a process similar to adoption.
In the middle east, they're treated no differently than their non-uplifted cousins.

2120's: second-generation "uplifts" are granted greater rights and freedoms than first generation.

2140's: Major political turmoil begins as SEED nears actualization around the same time that a major fraction of the uplifts begin to demand independence, mainly due to their overpopulation.

2158: ISV departs for Epsilon Eridani, all passengers and crew in cryo sleep.
2162: Political turmoil reaches a peak, rights and freedoms are denied the uplifts.
2186: Communications with Earth ceases. ISV has stopped receiving a signal. Cause unknown.
~2277: A micrometeorite larger than any expected rips through the ISV's whipple shields as it crosses Eps. Eri's Oort cloud, and causes damage to the vehicle, one of the 3 habitat modules depressurize.
The fuel tanks and structure act as sufficient shielding to protect the engines from significant damage. The fuel tanks miraculously remain in-tact. Vehicle remains operable.
2282: ISV arrives in LTO around Tethys, a moon of Cyclops a.k.a. Epsilon Eridani D.
2282: One of the 3 shuttles are left unused due to concerns about micrometeorite damage.
2282: The Senate of the colony decides the new world is a fresh start for humanity; all uplifts are granted equal rights, including the vote.
2283: Repair and rescue operations begin for cryo tubes in the depressurized habitat module, the damaged shuttle, and the ISV in general.



That's 120 year flight time roughed up a little to be more realistic. That's from a rough, old calculation. The micrometeorite impact I was hoping to have happen before the braking burn, and probably will, but I'll have to design the vehicle and see how far away the burn begins to calculate that. Seeing as Eps. Eri is 10 LY away and Oort clouds reach out to a bit less than a LY, my gut says it'll happen before the braking burn.

The uplifts make great companions for the interstellar colonization movement in the 2100's (ISV departs 2158), they have far less mass than a human, and yet are capable of performing simple tasks. 5 of them take the same infrastructure as 2 humans, roughly. Which means you can have a much larger working population for much less infrastructure.

It's almost comical, I have to admit. But when you do the math and realize a population of 100 can reach millions in just a few decades, you realize it actually does make sense. Meanwhile with machines, you have to make every one, one at a time. And so they'll never be cheap unless they're simple, and robots are far more complicated than a sports car, and cars are in the mass market. But with something biological, the exponential function makes it worth it.

Of course dates prone to change. Will probably change a lot, actually. Just to get you an idea of what I'm thinking of. And my thoughts on biologically modified organisms. Something like a talking dog would be somewhat easier than a terrapin, and a lot more reliable than sending some bacteria and hoping they build a civilization before you arrive. And then hoping when you arrive they're friendly...
That is, assuming you're going to arrive at all. :shifty: . I know Earth isn't going to in my sci-fi story. I guess leaving some legacy behind is better than outright vanishing. But if you're going to leave something behind when civilization collapses, IMO it should be humans. Anything less would be redundant, since the archeological evidence of our civilization will be around for a long time.

---------- Post added at 04:07 AM ---------- Previous post was at 03:02 AM ----------

1922FutureView.jpg

Radio became influential, but radio clocks? Radio powered roller skates? Seriously? :rolleyes:

For some reason this didn't show up before; but
DID THEY CHOP OFF THE TOP OF THE EIFFEL TOWER IN THE NAME OF RADIO!? :lol:
 
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T.Neo

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Ah, biological uplift. A personal favourite of mine, particularly in regard to elephants and parrots. I feel that these would be far better targets for 'proactive evolution', owing primarily to their high intelligence (and the fact that regarding the latter, we already have research into animal speech).

(Potentially a particularly interesting foray into the cognitive structures of birds as opposed to humans, with potential ramifications for sapient extraterrestrial organisms.)

The requirements for engineering dog sapience include but are necessarily not limited to:

1. A larger brain, along with a changed head/skull morphology (larger braincase, etc) to accomodate it.

2. Changed brain structure- in essence, replicating artificially the specific structures and processes that enable things like language, high intelligence, and sapience (that we're not quite sure about yet).

3. Actual structures to create speech. Would be pretty tricky, as the morphology that we use to talk is wildly different in the case of a dog. It is (radically) different in parrots, which don't even have teeth- they create sounds using the syrinx.

4. Some form of manipulation. Dogs can only crudely manipulate things using their jaws and forelimbs, and better manipulation is necessary for meaningful work. Creating an advanced manipulative ability with the forelimbs would be difficult in itself; freeing them from use as locomotors would pretty much mean redesigning the muscoskeletal system of the animal.

From a pure uplift point of view, dogs are actually a pretty poor candidate. For example, the straight brain-to-body ratio of dogs is 1/125, compared to 1/40 for humans. The [ame="http://en.wikipedia.org/wiki/Encephalisation_Quotient"]Encephalisation Quotient[/ame] of dogs is 1.2, compared to 1.13-2.36 for elephants, 2.1 for rhesus monkeys, 2.2-2.5 for chimpanzees, 4.14 for bottlenose dolphins, and 7.4-7.8 for humans.

Dogs may use up less resources and infrastructure than humans, but they still take up resources and infrastructure. If you've got a 450 ton crew section at 500 kg/human and dedicated it all to humans, you get 900 passengers. If you want to take along 200 dogs, you'll have to dedicate 40 tons to dogs and carry only 820 humans (if my math is correct). Those are actually some pretty good figures, but- the whole point is human colonisation, and detracting from that might be an issue. On the other hand, a bit of help might be a good idea- but that help doesn't come for free.

The one overbearing issue with creating any sapient entity for work of any kind is that it is a particularly special brand of slavery.

While your normal working dog will be fine having fun (as I understand it, at least in general terms, working dogs do what they are trained to because they see it as play) and some food and shelter, and maybe an emotional bond with their handler/trainer/owner, a sapient dog(s) will eventually think "wait, they make me do all this stuff, and they don't allow me to have X, or Y, or Z, and they don't respect my opinion or put me in an equally advantageous position, that's not cool!"

I can't really think of any ethical application of 'upliftment' other than "Hey, I have a buddy, I'm not so lonely anymore", and even that pushes things somewhat. :shifty:

For some reason this didn't show up before; but
DID THEY CHOP OFF THE TOP OF THE EIFFEL TOWER IN THE NAME OF RADIO!?

Is that the Eiffel tower? I thought the image was just supposed to represent a random European/American City of the Future!

Filled with radios. There are even radio heaters! :facepalm:
 
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Eagle1Division

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Ah, biological uplift. A personal favourite of mine, particularly in regard to elephants and parrots. I feel that these would be far better targets for 'proactive evolution', owing primarily to their high intelligence (and the fact that regarding the latter, we already have research into animal speech).

Parrot intelligence
(Potentially a particularly interesting foray into the cognitive structures of birds as opposed to humans, with potential ramifications for sapient extraterrestrial organisms.)

Ah, Alex. There's two things regrettable about Alex. First, there was only one. And second, he didn't have chicks. Only downside with African Grays is that their lifespan is some 70 years or so, which means slow reproductive cycles, which means if you're going by breeding it'd take a very long time.

What I'd really like to see is this repeated.

And an enormously interesting prospect is... What if you taught two parrots English? Would they talk to eachother? What would they say?

Obviously they really wouldn't say anything that's profound at first sight, but if you study their verbal communication it could reveal extremely fascinating things about how they think, and how we as humans think.
Most interesting would probably be the contrast in the social dynamics of humans versus parrots. At the moment we only have humans for how verbal social dynamics work, if you had at least two talking parrots, maybe even more, you could add a second data point.

It might even be invaluable when it comes to making first contact with the first discovered alien race. So far we've been assuming any sapient species would be identical to us. There's lots of reasoning, and it's a somewhat safe bet, but that's putting a lot of eggs in one basket.

The requirements for engineering dog sapience include but are necessarily not limited to:

1. A larger brain, along with a changed head/skull morphology (larger braincase, etc) to accomodate it.

2. Changed brain structure- in essence, replicating artificially the specific structures and processes that enable things like language, high intelligence, and sapience (that we're not quite sure about yet).

Of course we're quiet a ways away from understanding how these things work, never mind being able to genetically engineer them... But I sometimes wonder if raw brain mass isn't sometimes overplayed. When you compare the brain mass of different species, it's not always proportional. My first example is humans. Despite the entire species having roughly the same brain mass, the intelligence range of our own species is quiet dramatic, from Albert Einstein to, well, you know the people I'm talking about... :shifty:

My second example is the crow.

As a group, the crows show remarkable examples of intelligence, and Aesop's fable of The Crow and the Pitcher shows that humans have long viewed the crow as an intelligent bird. Crows and ravens often score very highly on intelligence tests. Certain species top the avian IQ scale.[15] Wild hooded crows in Israel have learned to use bread crumbs for bait-fishing.[16] Crows will engage in a kind of mid-air jousting, or air-"chicken" to establish pecking order. Crows have been found to engage in feats such as tool use, the ability to hide and store food across seasons, episodic-like memory, and the ability to use individual experience in predicting the behavior of environmental conspecifics.[17]

One species, the New Caledonian Crow, has also been intensively studied recently because of its ability to manufacture and use its own tools in the day-to-day search for food. These tools include 'knives' cut from stiff leaves and stiff stalks of grass.[18] Another skill involves dropping tough nuts into a heavy trafficked street and waiting for a car to crush them open, and then waiting at pedestrian lights with other pedestrians in order to retrieve the nuts.[19] On October 5, 2007, researchers from the University of Oxford, England presented data acquired by mounting tiny video cameras on the tails of New Caledonian Crows. It turned out that they use a larger variety of tools than previously known, plucking, smoothing and bending twigs and grass stems to procure a variety of foodstuffs.[20] Crows in Queensland, Australia have learned how to eat the toxic cane toad by flipping the cane toad on its back and violently stabbing the throat where the skin is thinner, allowing the crow to access the non-toxic innards; their long beaks ensure that all of the innards can be removed.[21][22]

Recent research suggests that crows have the ability to recognize one individual human from another by facial features.[23]
http://en.wikipedia.org/wiki/Crow#Intelligence

Traits of intelligence, tool use, usually only seen in primates, including building tools. In an animal with a brain smaller than a walnut.

I'm not sure how much brain size would have to be manipulated as much as brain structure, which I think is far more important. If you take the "intelligence density", that is, the amount of intelligence per volume of brain, of a crow, then I would guess it's higher than a human's. Apply it to a dog and that's probably more than enough uplift.

3. Actual structures to create speech. Would be pretty tricky, as the morphology that we use to talk is wildly different in the case of a dog. It is (radically) different in parrots, which don't even have teeth- they create sounds using the syrinx.

Tricky... but would probably pail in comparison to the difficulty of brain structure. :rolleyes:

4. Some form of manipulation. Dogs can only crudely manipulate things using their jaws and forelimbs, and better manipulation is necessary for meaningful work. Creating an advanced manipulative ability with the forelimbs would be difficult in itself; freeing them from use as locomotors would pretty much mean redesigning the muscoskeletal system of the animal.

They can use their forelimbs quiet well despite their use as legs. Especially when they sit. Dogs can stand, and with practice an intelligent dog might even develop the ability to walk. Any dog owner has seen that any dog can stand, and even take a few, awkward steps. And they can quiet comfortably sit in a position to take all the weight off of their forelimbs, freeing them for manipulation use.

It certainly wouldn't be nearly as comfortable as their natural walking, though. I could imagine that even sapients would very rarely walk on two legs.

From a pure uplift point of view, dogs are actually a pretty poor candidate. For example, the straight brain-to-body ratio of dogs is 1/125, compared to 1/40 for humans. The Encephalisation Quotient of dogs is 1.2, compared to 1.13-2.36 for elephants, 2.1 for rhesus monkeys, 2.2-2.5 for chimpanzees, 4.14 for bottlenose dolphins, and 7.4-7.8 for humans.

What is it for crows? When it comes to an animal for practical assistance and work, I'd say there the best. Primates... have less than kind personalities, and my guess is they'd end up something like this.
A number of types of apes do exhibit empathy, so that comic isn't entirely accurate. But whenever they use a chimp in a movie, it's never an adult chimp, for that reason. Generally, Intelligence won't change personality, so choosing a species with a good social outlook is just as important as any other parameter. And since primates are known to be less than kind on many occasions, break into violent attacks under certain conditions, and the "when contradicted" part is accurate, I think primates would score very low on this parameter compared to other species of animals. Any attempts to "civilize" them would probably be met with more "when contradicted" response.

Haha, I just realized Florence is a Wolf. That's really coincidence, actually. I'm not trying to create a Florence Ambrose, here.

Dogs may use up less resources and infrastructure than humans, but they still take up resources and infrastructure. If you've got a 450 ton crew section at 500 kg/human and dedicated it all to humans, you get 900 passengers. If you want to take along 200 dogs, you'll have to dedicate 40 tons to dogs and carry only 820 humans (if my math is correct). Those are actually some pretty good figures, but- the whole point is human colonisation, and detracting from that might be an issue. On the other hand, a bit of help might be a good idea- but that help doesn't come for free.

The whole purpose is to ensure the survival of the human race as a species. As long as there are enough humans for a genetically stable population, a helping paw in infrastructure work wouldn't be a problem.

The one overbearing issue with creating any sapient entity for work of any kind is that it is a particularly special brand of slavery.

While your normal working dog will be fine having fun (as I understand it, at least in general terms, working dogs do what they are trained to because they see it as play) and some food and shelter, and maybe an emotional bond with their handler/trainer/owner, a sapient dog(s) will eventually think "wait, they make me do all this stuff, and they don't allow me to have X, or Y, or Z, and they don't respect my opinion or put me in an equally advantageous position, that's not cool!"

Maybe, and that would compromise the "happy slavery" part. But if it works with something more of a groupthink mantality, that is, that they think more like an extreme loyalist than an average person, then intelligence wouldn't effect their social outlook, and conditions wouldn't change for them.

For instance, they might view it as "us" instead of "I/me" when doing tasks, happily serving their master with inhuman psychology, with a sort of extreme empathy for whoever they work for.

Anyone that's been on a team has actually had a taste of this, before. It's something similar to what's been described as "flow", in terms of a psychological state. It's where you're so focused on a task, that your mind views it as a task to be completed by the team. This is the psychological setup for any highly effective team effort. When you're not focused on the job, however, regular psychology resumes, and we become more "reasonable". A dog, however, would continue to think in terms of "team", instead of personal interests.



Another possibility is that even if they do view it as "play", they're trained. That is, even if they're intelligent and they see past the food and "treat" reward, they might still work just as hard if not only for the social "good boy", sort of reward. Very similar to how drill seargents beat down on recruits, which gets them into a psychological mood of trying to impress the drill seargent. Only in this case, it would be uplifted dogs working as hard as possible to please the human. On the surface, this appears quiet sick, and it would be if the sapients were human. But they're not. They work off of an inhuman psychology.



If they're happy doing their task, then from a viewpoint that a brain is just a computer (which is not my opinion, but is a very popular one in the scientific community), then it's really no worse than making a machine do it.


And even if they do think of it as a type of "play", and not a team effort, or valuing reward, and demand treatment as equal citizens, they're still advantageous to have...

I can't really think of any ethical application of 'upliftment' other than "Hey, I have a buddy, I'm not so lonely anymore", and even that pushes things somewhat. :shifty:

As the only reason that would push things a lot. But there are even therapetic benefits to having a pet. A talking pet, I have no idea. It depends on how it would effect their personality. If their personality is largely unchanged, then it wouldn't change things much. Pet owners often view the pets as people, and this would be even more true if they could talk. But if they're intelligent, then they probably wouldn't be quiet as beneficial as regular pets are, since there would probably be conflicts just as much as there are among humans.

Once again, though, depends on personality change. IMO it wouldn't be very significant.


Even if they're exactly the same as humans in terms of rights, they still benefit society as much as people do, and they take less infrastructure, so they're especially beneficial as companions for interstellar colonization.

In a sense, you can rip them off without ripping them off, if that makes sense...
(In terms of upkeep v.s. product, they're more productive than humans. So in a way, in the total flow of rescources, humans would actually be leeching off of them. This would not be readily apparent, however.)

Is that the Eiffel tower? I thought the image was just supposed to represent a random European/American City of the Future!

Filled with radios. There are even radio heaters! :facepalm:

Wait, actually I saw a little label, it's not the Eiffel tower, lol.
 
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selden

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Presumably genetic splicing would be substantially cheaper by using known genetic sequences than trying to generate the appropriate sequences for brain or other physiological structures entirely artificially. Surely it'd be easier (cheaper) to uplift by incorporating dna sequences derived or taken directly from the human genome or even from specific individuals. That'll surely result in controversial ethical issues.

I have to believe that the military (for example) would be extremely interested in the results, while some other groups would find it anathema.
 

T.Neo

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Ah, Alex. There's two things regrettable about Alex. First, there was only one. And second, he didn't have chicks.

And he died at only around 30 years of age...

Only downside with African Grays is that their lifespan is some 70 years or so, which means slow reproductive cycles, which means if you're going by breeding it'd take a very long time.

Depends. That's roughly the lifespan of a human; the lifespan of a dog is much less, even if it were doubled. If you can get the breeding rates high enough, it'd be a major advantage.

What I'd really like to see is this repeated.

And an enormously interesting prospect is... What if you taught two parrots English? Would they talk to eachother? What would they say?

Indeed. That could open up a whole lot of avenues.

There is continuation of research on parrots. See African Grey Parrot, Intelligence, N'kisi and Parrot, Intelligence and learning

Obviously they really wouldn't say anything that's profound at first sight, but if you study their verbal communication it could reveal extremely fascinating things about how they think, and how we as humans think.
Most interesting would probably be the contrast in the social dynamics of humans versus parrots. At the moment we only have humans for how verbal social dynamics work, if you had at least two talking parrots, maybe even more, you could add a second data point.

Yeah. And it could even be a chance to study humans. At the moment we only know how two or more humans interact with eachother. We don't yet know how a human would interact with another sapient entity.

It might even be invaluable when it comes to making first contact with the first discovered alien race. So far we've been assuming any sapient species would be identical to us. There's lots of reasoning, and it's a somewhat safe bet, but that's putting a lot of eggs in one basket.

I think it's pretty probable that an alien species will be like us psychologically, after all they'd face the same pressures of natural selection, survival, etc. Thing is, parrots face those pressures too, and they're not identical to us, so it's actually a good way to imagine alien life...

Of course we're quiet a ways away from understanding how these things work, never mind being able to genetically engineer them... But I sometimes wonder if raw brain mass isn't sometimes overplayed. When you compare the brain mass of different species, it's not always proportional. My first example is humans. Despite the entire species having roughly the same brain mass, the intelligence range of our own species is quiet dramatic, from Albert Einstein to, well, you know the people I'm talking about...

My second example is the crow.

Oh no, I'm not strictly talking about raw brain mass. I think that is overplayed, to a degree. I'm talking about brain/body ratio mainly, and that's something that we pretty much observe to be directly correlated to intelligence.

The only thing that affects the abilities within that ratio, tend to be overall body size, and that's why you can get small mammals and birds with very high ratios (comparable or even greater than humans) but aren't all that intelligent, and you can get a stegosaur with a tiny little brain that still manages to function (albeit not in a very elaborate manner).

Variations of intelligence within humans seem to depend on... well... stuff we're not sure about. But it's probably to do with all the... stuff we don't know about. In general though, stuff like the encephalisation quotient roughly map out animal intelligence.

http://en.wikipedia.org/wiki/Crow#Intelligence

Traits of intelligence, tool use, usually only seen in primates, including building tools. In an animal with a brain smaller than a walnut.

I'm not sure how much brain size would have to be manipulated as much as brain structure, which I think is far more important. If you take the "intelligence density", that is, the amount of intelligence per volume of brain, of a crow, then I would guess it's higher than a human's. Apply it to a dog and that's probably more than enough uplift.

Yes, but what you must consider is that the crow itself is quite a small animal, and is probably surprisingly close to humans in terms of the relation between the brain and the body.

I agree that the "intelligence density" is higher, but I think that's just because the human brain has to be big to do all sorts of other stuff, like run a body that's much larger.

A comparison might be the human male and female brain; females on average have smaller brains, and this was once proposed to be due to the female brain having higher densities of synapses or neurons or somesuch. I think recent research suggests that female brains are truely smaller- because, in general, they don't have to control as large a body.

The thing with dogs is that they have a brain-body relationship that's suited to their set of behaviours, not a far more intensive set of behaviours. They might for example have a brain larger than that of a crow in absolute terms, but the brain/body relationship is much lower since they have a much larger body.

Keep in mind that "intelligence" isn't a sort of "you have reached level X of intelligence", but it's about capability in various different things. Crows might be superb toolmakers, for example, whereas parrots would have better conceptual or linguistic capabilities.

But getting all the actual thinking patterns to work is essential. It's one thing having a brain, it's another having a brain and knowing what to do with it.

Tricky... but would probably pail in comparison to the difficulty of brain structure.

Probably, but doesn't mean it isn't difficult. It's difficult, and getting the brain right is uber-difficult...

You not only have to make the structures, you have to make sure they're accomodated in regard to everything else. That could be tricky.

They can use their forelimbs quiet well despite their use as legs. Especially when they sit. Dogs can stand, and with practice an intelligent dog might even develop the ability to walk. Any dog owner has seen that any dog can stand, and even take a few, awkward steps. And they can quiet comfortably sit in a position to take all the weight off of their forelimbs, freeing them for manipulation use.

It certainly wouldn't be nearly as comfortable as their natural walking, though. I could imagine that even sapients would very rarely walk on two legs.

It's definitely possible for dogs to walk on two legs:

And then this particularly cute image:
faith_baby.jpg


This dog walks on two legs all the time, though since she only has two legs there isn't really any other way for her to get around.

Considering the canine muscoskeletal system is not really intended for that posture, I can't imagine it being particularly comfortable, with the balance and support issues that would have to be maintained for that posture, as well as the angle of the head (basically to see straight ahead the head has to be angled 'downwards'). Since nobody can ask Faith how she feels, we don't really know how comfortable that posture is over prolonged periods. But it could be pretty annoying to have to contort yourself to carry something, for example, or to be able to stand and manipulate.

But the main problem is that the manipulative capability there just doesn't exist. Paws don't even pale in comparison to hands as manipulators, because they aren't manipulators. Human hands can do all sorts of things, but I would imagine that paws would be exceedingly crude in terms of doing anything useful. Apparently even apes don't have the manipulative ability of humans, either something to do with brain-related abilities, knuckle-walking, or both.

What is it for crows? When it comes to an animal for practical assistance and work, I'd say there the best. Primates... have less than kind personalities, and my guess is they'd end up something like this.
A number of types of apes do exhibit empathy, so that comic isn't entirely accurate. But whenever they use a chimp in a movie, it's never an adult chimp, for that reason. Generally, Intelligence won't change personality, so choosing a species with a good social outlook is just as important as any other parameter. And since primates are known to be less than kind on many occasions, break into violent attacks under certain conditions, and the "when contradicted" part is accurate, I think primates would score very low on this parameter compared to other species of animals. Any attempts to "civilize" them would probably be met with more "when contradicted" response.

Remember: humans are also primates. ;)

I think the difference is that we're just able to relate with eachother so much better, we have language to communicate, etc. Maybe if various apes had those abilities, they would be a good deal less violent.

Remember, a lot of these sort of chimp attacks you hear about happen because you've got psychologically or psychiatrically troubled animals, they're not kept in a proper environment or they're not treated properly or they're stressed or whatever, and then you get these horrible results because they're so damn strong.

Whether crows, for example, would be good collaborators depends on how they'd interact socially with humans. Also the issues there come with the fact that they're quite small animals, which limits their physical abilities.

Maybe, and that would compromise the "happy slavery" part. But if it works with something more of a groupthink mantality, that is, that they think more like an extreme loyalist than an average person, then intelligence wouldn't effect their social outlook, and conditions wouldn't change for them.

For instance, they might view it as "us" instead of "I/me" when doing tasks, happily serving their master with inhuman psychology, with a sort of extreme empathy for whoever they work for.

I severely doubt dogs have an intrinsically groupthink mentality. They have an ingrained pack sociopsychology, and they're very loyal, yes, but they certainly don't have blind groupthink. If a dog is unhappy it's unhappy. If a dog is unsatisfied with its 'leadership', it'll complain, or challenge it, or whatever.

Humans also have a group sociophsychology, that doesn't mean we have a universal groupthink psychology, at least. And we might actually be more inclined to that possibility for various reasons.

Another possibility is that even if they do view it as "play", they're trained. That is, even if they're intelligent and they see past the food and "treat" reward, they might still work just as hard if not only for the social "good boy", sort of reward. Very similar to how drill seargents beat down on recruits, which gets them into a psychological mood of trying to impress the drill seargent. Only in this case, it would be uplifted dogs working as hard as possible to please the human. On the surface, this appears quiet sick, and it would be if the sapients were human. But they're not. They work off of an inhuman psychology.

An inhuman psychology, yes. But not an inhumane psychology.

If they're intelligent, they'll realise that there are more fun things to do than 'play', or that there are perhaps easier ways to get food, or that their 'pack leadership' isn't all that good, and then they'll revolt from it, psychologically at least. Of course, you can try to ingrain the concept of that sort of subservience into them, just like you can do with humans, but it won't work with everyone all the time.

If they're happy doing their task, then from a viewpoint that a brain is just a computer (which is not my opinion, but is a very popular one in the scientific community), then it's really no worse than making a machine do it.

Except: they are sentient, no, they are sapient creatures, and a computer is 'just' a bunch of bits floating around in cyberspace, and in that sense I'm not bashing computers, I'm protecting the experience of sapient entities.

For example, you can use that same argument to argue that having a human slave is no different to operating a computer, and that is most definitely not the case.

Computers are not sapient, or are they sentient, and they should stay that way, to avoid this very conundrum.

As the only reason that would push things a lot. But there are even therapetic benefits to having a pet. A talking pet, I have no idea. It depends on how it would effect their personality. If their personality is largely unchanged, then it wouldn't change things much. Pet owners often view the pets as people, and this would be even more true if they could talk. But if they're intelligent, then they probably wouldn't be quiet as beneficial as regular pets are, since there would probably be conflicts just as much as there are among humans.

Engineering a sapient entity for any specific purpose(s) is a form of slavery. Even if that purpose(s) is being a psychologically comforting companion.

Pets aren't sapient, but sapient organisms are. I think that there would be more conflicts between people then, moreso than between people and their pets at any rate.

Even if they're exactly the same as humans in terms of rights, they still benefit society as much as people do, and they take less infrastructure, so they're especially beneficial as companions for interstellar colonization.

Potentially, but bringing along slave labour would also create a point of potential conflict, if not in the startup phase of the colony, likely in the decades afterwards.

Granted, if they're given full rights by the leaders of the colony (which would presumably include being of the same standing command and labour wise as any other colonist), chances of conflict would be far lower.

Presumably genetic splicing would be substantially cheaper by using known genetic sequences than trying to generate the appropriate sequences for brain or other physiological structures entirely artificially. Surely it'd be easier (cheaper) to uplift by incorporating dna sequences derived or taken directly from the human genome or even from specific individuals. That'll surely result in controversial ethical issues.

Debatable. Genetics isn't like LEGO, and while you may be able to switch some genes in and out (for stuff like bioluminescence), other things aren't so simple, and things need not necessarily correlate between two relatively unrelated organisms. The engineering we're talking about here is quite advanced, so you probably couldn't just cut'n'paste.

You could at least start off by trying to change some attributes with genes that are known to have specific effects in the specific organism that you're talking about. If you did end up stealing stuff from other organisms, it'd probably be on the level of "Oh look, this organism (humans or whatever) has this gene and that gene and this sequence of genes activated here, here, and here" and then extrapolating that to the organism in question to hopefully stimulate the intended results.

But yeah, if you tried to create some sort of human/animal hybrid and succeeded... somehow... you would pretty much be Mr Morally Evil Guy (a real life [ame="http://en.wikipedia.org/wiki/The_Island_of_Doctor_Moreau"]Doctor Moreau[/ame]). In that case pretty much nobody would believe slave labour using such organisms to be acceptable.
 
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Eagle1Division

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Interesting about the walking dogs, didn't think that was possible. I'm assuming the uplifts would save it for rare occasions where it's necessary or worth the discomfort. But i certainly is uncomfortable, since they're not designed for it. My guess is a walking stick or cane would be much appreciated.

Yes, but what you must consider is that the crow itself is quite a small animal, and is probably surprisingly close to humans in terms of the relation between the brain and the body.

I agree that the "intelligence density" is higher, but I think that's just because the human brain has to be big to do all sorts of other stuff, like run a body that's much larger.

A comparison might be the human male and female brain; females on average have smaller brains, and this was once proposed to be due to the female brain having higher densities of synapses or neurons or somesuch. I think recent research suggests that female brains are truely smaller- because, in general, they don't have to control as large a body.

The thing with dogs is that they have a brain-body relationship that's suited to their set of behaviours, not a far more intensive set of behaviours. They might for example have a brain larger than that of a crow in absolute terms, but the brain/body relationship is much lower since they have a much larger body.

Keep in mind that "intelligence" isn't a sort of "you have reached level X of intelligence", but it's about capability in various different things. Crows might be superb toolmakers, for example, whereas parrots would have better conceptual or linguistic capabilities.

But getting all the actual thinking patterns to work is essential. It's one thing having a brain, it's another having a brain and knowing what to do with it.

If you could have something like the entire brain mass of a crow devoted to higher thinking, you could pull it off. It wouldn't require a really significant change in the skull setup, ATM dogs entirely lack a forehead, so making room for a larger forebrain shouldn't be too difficult.

But the main problem is that the manipulative capability there just doesn't exist. Paws don't even pale in comparison to hands as manipulators, because they aren't manipulators. Human hands can do all sorts of things, but I would imagine that paws would be exceedingly crude in terms of doing anything useful. Apparently even apes don't have the manipulative ability of humans, either something to do with brain-related abilities, knuckle-walking, or both.

Which would also require additional brain mass for something dogs don't have: Hand-eye coordination.

Remember: humans are also primates. ;)

Case in point :lol:

I think the difference is that we're just able to relate with eachother so much better, we have language to communicate, etc. Maybe if various apes had those abilities, they would be a good deal less violent.

Remember, a lot of these sort of chimp attacks you hear about happen because you've got psychologically or psychiatrically troubled animals, they're not kept in a proper environment or they're not treated properly or they're stressed or whatever, and then you get these horrible results because they're so damn strong.

Whether crows, for example, would be good collaborators depends on how they'd interact socially with humans. Also the issues there come with the fact that they're quite small animals, which limits their physical abilities.

I still point to the fact that movie directors can't work with adult chimps, and the fact that primates exhibit some of the most brutal behavior in the animal kingdom I know of. (sneaking into neighboring pack's territory to fatally wound lone other members, etc. etc.)

Humans have quiet a heritage, given our background I'm rather impressed by how far we've come, actually. But when compared with dogs, aka Man's best friend, the latter seems somewhat more promising in terms of behavior.

You could speculate that primates would behave better with language and sapience, and we're probably living proof of that. But that's speculation, and when entering an expensive project like this, investors will not want speculation to play a part. Not so much my own opinion as much as what I think would actually happen. When it comes to finances and businessmen, personally knowing a brother entering the field, they want the least speculation possible.

So when project A offers primates, investors realize primates right now aren't the best in behavior, but Project A speculates they'll be better.
But Project B offers a species known to have good behavior, despite higher costs,
investors will invest in Project B.

As a purely scientific project, however, primates would be a better candidate in many ways, not the least of which is they're already smarter and all the research already put into them.

An inhuman psychology, yes. But not an inhumane psychology.

If they're intelligent, they'll realise that there are more fun things to do than 'play', or that there are perhaps easier ways to get food, or that their 'pack leadership' isn't all that good, and then they'll revolt from it, psychologically at least. Of course, you can try to ingrain the concept of that sort of subservience into them, just like you can do with humans, but it won't work with everyone all the time.

The trick is that they wouldn't be slaves so much as low-upkeep workaholics that are good at what they do. And the drill-seargent mantality still applies. Dogs do constantly try to please and get on the good side of their owners.

Except: they are sentient, no, they are sapient creatures, and a computer is 'just' a bunch of bits floating around in cyberspace, and in that sense I'm not bashing computers, I'm protecting the experience of sapient entities.

For example, you can use that same argument to argue that having a human slave is no different to operating a computer, and that is most definitely not the case.

Computers are not sapient, or are they sentient, and they should stay that way, to avoid this very conundrum.

And I completely agree, tell this to the people who write articles on how consciousness is an "illusion" in New Scientist. From what I understand it's [ame=http://en.wikipedia.org/wiki/Physicalism]Physicalism[/ame], where [ame=http://en.wikipedia.org/wiki/Qualia]Qualia[/ame] is just an illusion, and [ame=http://en.wikipedia.org/wiki/Philosophical_zombie]Philosophical Zombies[/ame] are impossible. That's a whole 'nother debate, but from this perspective there's nothing truly inherently different from a computer and a brain, so to define where to draw the line on what's okay to subjugate and what's not, you can't really use sentience if it doesn't actually exist, and so "are they happy?" is really the only thing you can go by.

Personally, I think all that is nuts, borderline insanity/conspiracy theorist to say Qualia and sentience don't exist. But it's a popular view in the scientific realm from what I can gather, and what would actually happen depends not necessarily on my view, but on the popular view.

Engineering a sapient entity for any specific purpose(s) is a form of slavery. Even if that purpose(s) is being a psychologically comforting companion.

Which is a problem in terms of it happening, because you won't get someone to invest in uplift if there's no specific reason to do it.

Pets aren't sapient, but sapient organisms are. I think that there would be more conflicts between people then, moreso than between people and their pets at any rate.

Once again, I think this would depend on personality.

Potentially, but bringing along slave labour would also create a point of potential conflict, if not in the startup phase of the colony, likely in the decades afterwards.

Granted, if they're given full rights by the leaders of the colony (which would presumably include being of the same standing command and labour wise as any other colonist), chances of conflict would be far lower.

If you already know how humans and the uplifts get along from decades of experience, then you can manage this risk and weigh it against the bonuses.

Not to mention, if the uplifts already exist, it would be sickly inhumane to not bring them. The purpose is to ad redundancy to ensure survival of the human race. To not bring the uplifts would be to say you don't care if they survive or not as a species; and in fact wish they wouldn't. Not a very kind point to make.

Debatable. Genetics isn't like LEGO, and while you may be able to switch some genes in and out (for stuff like bioluminescence), other things aren't so simple, and things need not necessarily correlate between two relatively unrelated organisms. The engineering we're talking about here is quite advanced, so you probably couldn't just cut'n'paste.

You could at least start off by trying to change some attributes with genes that are known to have specific effects in the specific organism that you're talking about. If you did end up stealing stuff from other organisms, it'd probably be on the level of "Oh look, this organism (humans or whatever) has this gene and that gene and this sequence of genes activated here, here, and here" and then extrapolating that to the organism in question to hopefully stimulate the intended results.

But yeah, if you tried to create some sort of human/animal hybrid and succeeded... somehow... you would pretty much be Mr Morally Evil Guy (a real life Doctor Moreau). In that case pretty much nobody would believe slave labour using such organisms to be acceptable.

I've never heard genetic engineering put in this perspective (not LEGOS :p), but it makes sense, since DNA directly produces proteins, and those proteins then go on to do their thing. Body structures and functions being the cumulative result of the interactions of many different proteins and cells...

...You can see why Quantum Computers would help.

---------- Post added at 11:22 PM ---------- Previous post was at 11:15 PM ----------

Presumably genetic splicing would be substantially cheaper by using known genetic sequences than trying to generate the appropriate sequences for brain or other physiological structures entirely artificially. Surely it'd be easier (cheaper) to uplift by incorporating dna sequences derived or taken directly from the human genome or even from specific individuals. That'll surely result in controversial ethical issues.

I have to believe that the military (for example) would be extremely interested in the results, while some other groups would find it anathema.

The whole reason the project undertook was to make dogs to replace current dogs in search and rescue, military, police, service / assistance to the disabled and the elderly, etc. and take the place of domestic service robots. Granted, you have to let a dog sleep, think, talk, eat and drink (i.e., you do not treat them like robots or mindless servants), they don't cost fortunes that make Lamborghinis look cheap like robots do.

There are certainly ethical issues. And it's not right to label a sapient being as property, however, the legal system in place is still made for animals, and everyone is used to thinking of animals as animals, not people.
And anyways, all it takes to happen is nobody to stop it. If it doesn't pull a lot of attention, and the engineers manage to finish the job, then there's no going back. You can't undo creating life. And, like I said, people's mindsets and the legal system for animals is built for animals, not people, so they could even pull a profit from it before legislature sets in and makes things right, which would also be fairly slow, since really all politicians look out for is their vote, they'll only act if they think it'll help them get re-elected (indisputable fact, btw).

---------- Post added at 11:31 PM ---------- Previous post was at 11:22 PM ----------

I almost wonder if this shouldn't be moved/continued in a thread with a more appropriate title, like "Species Uplift"... :shifty:
 
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T.Neo

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If you could have something like the entire brain mass of a crow devoted to higher thinking, you could pull it off. It wouldn't require a really significant change in the skull setup, ATM dogs entirely lack a forehead, so making room for a larger forebrain shouldn't be too difficult.

But it isn't about brain mass devoted to higher thinking, it's about overall brain mass (we think). At least, that seems to be the trend.

Which would also require additional brain mass for something dogs don't have: Hand-eye coordination.

And a complete and utter redesign of the forepaws.

I still point to the fact that movie directors can't work with adult chimps, and the fact that primates exhibit some of the most brutal behavior in the animal kingdom I know of. (sneaking into neighboring pack's territory to fatally wound lone other members, etc. etc.)

Humans have quiet a heritage, given our background I'm rather impressed by how far we've come, actually. But when compared with dogs, aka Man's best friend, the latter seems somewhat more promising in terms of behavior.

You could speculate that primates would behave better with language and sapience, and we're probably living proof of that. But that's speculation, and when entering an expensive project like this, investors will not want speculation to play a part. Not so much my own opinion as much as what I think would actually happen. When it comes to finances and businessmen, personally knowing a brother entering the field, they want the least speculation possible.

So when project A offers primates, investors realize primates right now aren't the best in behavior, but Project A speculates they'll be better.
But Project B offers a species known to have good behavior, despite higher costs,
investors will invest in Project B.

As a purely scientific project, however, primates would be a better candidate in many ways, not the least of which is they're already smarter and all the research already put into them.

Well, we're not talking about chimps proper, but rather a sapient chimp. There could be big differences there. After all, are the acts we commit any less violent than those committed by chimpanzees? We do not act violently in the same way, but we do other things that are quite bad indeed.

I'm not suggesting that great apes are good candidates- for several of the reasons you stated. Maybe monkeys for example would be good candidates.

It's just that, for various reasons, dogs are pretty bad candidates, they're not really exceptionally intelligent, they lack a way in which to articulate complex speech, and they don't have much manipulative potential. And add to that their relatively short lifespans.

Helper Monkeys do exist, so it presumably isn't like such organisms are raging monsters of doom... :p

The trick is that they wouldn't be slaves so much as low-upkeep workaholics that are good at what they do. And the drill-seargent mantality still applies. Dogs do constantly try to please and get on the good side of their owners.

Not all the time. Treat a dog badly enough and it'll be less inclined to cooperate.

Compare it to lobotomising humans to make them better workers. Would that be ethical?

And I completely agree, tell this to the people who write articles on how consciousness is an "illusion" in New Scientist. From what I understand it's Physicalism , where Qualia is just an illusion, and Philosophical Zombies are impossible. That's a whole 'nother debate, but from this perspective there's nothing truly inherently different from a computer and a brain, so to define where to draw the line on what's okay to subjugate and what's not, you can't really use sentience if it doesn't actually exist, and so "are they happy?" is really the only thing you can go by.

Personally, I think all that is nuts, borderline insanity/conspiracy theorist to say Qualia and sentience don't exist. But it's a popular view in the scientific realm from what I can gather, and what would actually happen depends not necessarily on my view, but on the popular view.

Yeah... I dunno where the "consciousness does not exist" argument comes from. Sounds like utter nonsense to me, after all, I have my own existence to prove it. :facepalm:

Which is a problem in terms of it happening, because you won't get someone to invest in uplift if there's no specific reason to do it.

If that's the case, maybe it is a good thing. Slavery is slavery, that doesn't change when the slaves aren't human.

Once again, I think this would depend on personality.

Which is also not entirely dependant on species, it could vary greatly. Humans vary greatly, and it can be said that various animals do to an extent as well.

One should not confuse specific traits with a sort of People of Hats trope.

If you already know how humans and the uplifts get along from decades of experience, then you can manage this risk and weigh it against the bonuses.

Just because a relationship has been stable for some time doesn't mean it is completely voluntary, mutually beneficial, and entirely benevolent. Apartheid existed for many decades, but that doesn't mean it was an acceptable system in any way.

Not to mention, if the uplifts already exist, it would be sickly inhumane to not bring them. The purpose is to ad redundancy to ensure survival of the human race. To not bring the uplifts would be to say you don't care if they survive or not as a species; and in fact wish they wouldn't. Not a very kind point to make.

Well... weighing up the two options, "come with us and be slaves" and "stay behind and (maybe) make your own interstellar ship one day"... the first one would be better,

I've never heard genetic engineering put in this perspective (not LEGOS ), but it makes sense, since DNA directly produces proteins, and those proteins then go on to do their thing. Body structures and functions being the cumulative result of the interactions of many different proteins and cells...

Different genes can affect different organisms differently and do different things. Try to graft a human frontal lobe onto an animal genetically and you're more likely to get a horribly deformed failure than anything worthwhile.

Playing around with human genetics in a considerable way is a minefield.

...You can see why Quantum Computers would help.

If they can extrapolate what sequences could lead to what effects, then yes. But as with any such speculative technology, it's easy to go beyond abilities and slip off the precipice of magic...
 

fsci123

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Well first contact would be very hard considering that we have never made an effective conversation with a dog... I have never made a conversation with my dog in the picture... We have never made conversation with dolphins or ants or termites or bacteria... I doubt we would be able to make valid communication with an alien species far from using gestures and binary...

Aliens are generally expected to have multiple languages just as we have multiple languages this would make communication extremely hard...
 

Eagle1Division

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Well, we're not talking about chimps proper, but rather a sapient chimp. There could be big differences there. After all, are the acts we commit any less violent than those committed by chimpanzees? We do not act violently in the same way, but we do other things that are quite bad indeed.

I'm not suggesting that great apes are good candidates- for several of the reasons you stated. Maybe monkeys for example would be good candidates.

It's just that, for various reasons, dogs are pretty bad candidates, they're not really exceptionally intelligent, they lack a way in which to articulate complex speech, and they don't have much manipulative potential. And add to that their relatively short lifespans.

Helper Monkeys do exist, so it presumably isn't like such organisms are raging monsters of doom... :p

True. I guess it really depends on the level of tech you're at. If you've got something that can really make a genetic code to order, then dogs might be better. But if you're severely limited and every tiny step is actually a giant leap, then primates are a better choice, if not at least to develop the technology first.
There's still truth to the investment part, though. There may be helper monkeys but they're not nearly as common as dogs.


Yeah... I dunno where the "consciousness does not exist" argument comes from. Sounds like utter nonsense to me, after all, I have my own existence to prove it. :facepalm:

The funny thing is, per [ame=http://en.wikipedia.org/wiki/Chinese_room_argument]Chinese Room Argument[/ame], you can't actually prove that sentience exists at all to any other being. Of course, we're aware of our own sentience in an intrinsic way, but you can't prove it to someone else.

Just because you can't prove it doesn't mean it's not real, though, we intrinsically know it exists. I think the argument used is something like the Chinese Room argument to the extent that some folks think consciousness is an illusion. Those are the scientists that need to get out more. :p


Not all the time. Treat a dog badly enough and it'll be less inclined to cooperate.

[...]

Compare it to lobotomising humans to make them better workers. Would that be ethical?

If that's the case, maybe it is a good thing. Slavery is slavery, that doesn't change when the slaves aren't human.

[...]

Just because a relationship has been stable for some time doesn't mean it is completely voluntary, mutually beneficial, and entirely benevolent. Apartheid existed for many decades, but that doesn't mean it was an acceptable system in any way.

Well... weighing up the two options, "come with us and be slaves" and "stay behind and (maybe) make your own interstellar ship one day"... the first one would be better,

I think the whole slavery thing is being a bit overused. Naturally, very quickly the legal system would change to where they're independent, and the relationship would very much be more like that of college roomates than slave and master, if you look at how it is now.

They could still do things, like be service animals, search and rescue, police work, military, etc. except they'd have to choose to, and be paid accordingly. Only thing is many of those jobs only they can do, and once the legal system requires them to be paid, naturally would pay better than other jobs they could get.

What the initial investors did is wrong, though. Investors are more concerned about what turns a profit than what's right, though.

Really, my question is, though, how do you fund something like this?
Could it be done with government spending? At least that way they would start off mostly independent.

Different genes can affect different organisms differently and do different things. Try to graft a human frontal lobe onto an animal genetically and you're more likely to get a horribly deformed failure than anything worthwhile.

Playing around with human genetics in a considerable way is a minefield.

Very, very true.

If they can extrapolate what sequences could lead to what effects, then yes. But as with any such speculative technology, it's easy to go beyond abilities and slip off the precipice of magic...

Great computational power... Not magic.



Back to our ISV design, I was thinking of having the photon sail use either microwaves or UV light (Microwaves if they're possible to reflect...). Microwaves if you can create a light material that reflects it. Added advantage is less beam divergence due to higher frequency. This aside, you use the giant mirror to reflect all the light into a small part on the back of the ship and heat hydrogen to millions of degrees to use as propellant.

It's similar to the Solar Moth, except you'd have a lot more power, possibly giving a respectable specific impulse.

Only problem is finding that specific impulse... :shifty:

Well actually, it shouldn't be that hard. Find how much energy hits the mirror, then select some amount of hydrogen to apply it to. It heats up that hydrogen and turns into kinetic energy as the hydrogen expands into the vacuum of space.
So, in other words, the energy of all the light impacting the mirror is some high fraction of the imparted energy (say, ~98%), select some amount of mass to get a velocity as per KE = 1/2mv^2.



Let's take a look at that old list, since it seems to be finalized, somewhat.

For starters, we need to know how many people we're bringing. If nobody minds, I would like to work on the assumption that we're including uplifted dogs, since that will apply to the sci-fi story I'm working on... :shifty:

Right off, I want to include 3 orbital shuttles, each massing at 120 tons empty (Working off the STS orbiter plus massive fusion engines), with a payload capacity of 25 tons, and a mass ratio of 1.3, the fuel for each mission will be 145 * 0.3 = 43.5 tons, mostly methane with some Deuterium.

Luckily, since they only need propellant for the ascent, they don't need to bring propellant in cargo, though they need to be built to withstand re-entry and landing with full propellant tanks.

One issue is we haven't yet designed the shuttle's RCS systems. They need to use something that can be done with light infrastructure. Cold-Gas N2 rockets for RCS? Can MMH and N204 or any other hypergolic propellant be created with a minimal infrastructure?

One combination could be Kerosene and hot hydrogen peroxide with a catalyst.
I wonder if bacteria can be made to breed hydrogen peroxide, since it's a type of alcohol, as a hypergolic fuel...

Anyways, the list:

1- The 'autofactories'.
2- 3x Surface-to-orbit shuttles.
3- Initial landers:
3a- - Airfield Package
3aa- - - The infrastructure needed to support the surface-to-orbit shuttles.
3ab- - - Deuterium extraction unit and tanks.
3ac- - - Methane breeding and liquid storage tanks.
3b- - Food
3c- - Water
3d- - Aeroponics Facility
3e- - Fission Powerplant
3f- - Medical supplies / facility
3g- - Material Production facility (farms construction materials, liquid polymers for spraying inside domes and building foundations)
3h- - Construction Materials
3ha- - - Fans (to inflate dome), Domes, suits, foundation digger.
4- Fusion Powerplant

---------- Post added at 04:42 AM ---------- Previous post was at 04:16 AM ----------

In regards to the minimum population, cited here with plenty of citations is 180. Not even the population of a small town, nevermind the bare necessities for an independent infrastructure and the start of a small civilization.
I live in a fairly large town, Gadsden, with a population of roughly 10,000 in the downtown area, and 37,000 overall.
If you wanted a small town, about 1,000 would be the bare minimum. Our restriction here has more to do with the infrastructure than genetic diversity, if 180 is considered reliable.

One idea might be to see how many people it takes to run each thing (a fusion powerplant, a small hospital, construction, small airport, space shuttles including ground crews, deuterium seperation machine, etc.) and add them together, then add more jobs like teachers, plumbing, water treatment plant, electricians, a few architects and administrators, then multiply it by some number so you have an excess. The excess to allow the colony to grow and prosper on top of surviving.

Keep in mind, if we're working with uplifts, this number of jobs would include both species. My assumption is there would be a political message of equality, so the populations might be evenly split.
 
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T.Neo

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True. I guess it really depends on the level of tech you're at. If you've got something that can really make a genetic code to order, then dogs might be better. But if you're severely limited and every tiny step is actually a giant leap, then primates are a better choice, if not at least to develop the technology first.
There's still truth to the investment part, though. There may be helper monkeys but they're not nearly as common as dogs.

It's not about technological proficiency, it's just about the general ease of doing things. If you can play around with genetics well enough to redesign a dog, you can make the few small adjustments to create a helper monkey.

Dogs are very common, but even highly trained ones can't do the things that helper monkeys for example, can do. Primarily because helper monkeys actually have manipulators.

Generally you tend to see dogs being used as living chemical sensors (drug detection, explosives detection, search and recue), as a means of projecting force (police dogs), an organism with a cooperative predatory instinct (hunting dogs), or a guide for the blind (which is not specifically special, I have even heard of guide ponies, for example).

Nowhere is it really included for dogs to do manipulative work. The only animal I can think of that has been used by humans to perform manipulative work is the Asian elephant, and those are obviously unsuited to space travel.

Even if you did go with dogs for whatever unfathomable reason, you'd almost certainly end up 'uplifting' better candidate animals first (such as apes, elephants, or parrots).

Those are the scientists that need to get out more.

Yeah. :uhh:

I think the whole slavery thing is being a bit overused. Naturally, very quickly the legal system would change to where they're independent, and the relationship would very much be more like that of college roomates than slave and master, if you look at how it is now.

They could still do things, like be service animals, search and rescue, police work, military, etc. except they'd have to choose to, and be paid accordingly. Only thing is many of those jobs only they can do, and once the legal system requires them to be paid, naturally would pay better than other jobs they could get.

What the initial investors did is wrong, though. Investors are more concerned about what turns a profit than what's right, though.

Depends on your definition of "very quickly". Apartheid existed for some 50 years, during which time a small minority opressed a much larger majority, during which time the minority was not swayed by the plight of the opressed, or even the struggle of some for equality, or even the opinions of some within the minority that the regime should be ended.

Rights will come- quickly in some places- but at an excruciatingly slow rate in others.

They might be able to get more money from some jobs, but they could also shy away from such jobs due to intensity, safety, and mistreatment by employers (humans), real or percieved.

Once they have set up their own economic support web(s), they would no longer require human support. Alternatively, many would turn to crime- a particularly likely circumstance.

Really, my question is, though, how do you fund something like this?
Could it be done with government spending? At least that way they would start off mostly independent.

Well, one way to look at things like this is that they'd learn off of research made by universities over the decades. It might be a corporate project that gets adopted by a government(s), or a government project that gets adopted by the private sector.

But if one company/country holds a monopoly, it would have a very significant impact on the dynamics of everything.

Great computational power... Not magic.

Well, that is true, but sometimes the former is equated with the latter... for example as a supposed application of a matrioshka brain. :facepalm:

If I think hard enough, I can change the fabric of reality! Just have to think a little harder... a little harder...

Back to our ISV design, I was thinking of having the photon sail use either microwaves or UV light (Microwaves if they're possible to reflect...). Microwaves if you can create a light material that reflects it. Added advantage is less beam divergence due to higher frequency. This aside, you use the giant mirror to reflect all the light into a small part on the back of the ship and heat hydrogen to millions of degrees to use as propellant.

It's similar to the Solar Moth, except you'd have a lot more power, possibly giving a respectable specific impulse.

Only problem is finding that specific impulse...

Well actually, it shouldn't be that hard. Find how much energy hits the mirror, then select some amount of hydrogen to apply it to. It heats up that hydrogen and turns into kinetic energy as the hydrogen expands into the vacuum of space.
So, in other words, the energy of all the light impacting the mirror is some high fraction of the imparted energy (say, ~98%), select some amount of mass to get a velocity as per KE = 1/2mv^2.

You can reflect microwaves, after all that's essentially what radar is, Starwisp was a microwave sail.

Beaming energy to heat properllant will still require an absurdly gigantic laser, and it probably won't have all that good an ISP...

Right off, I want to include 3 orbital shuttles, each massing at 120 tons empty (Working off the STS orbiter plus massive fusion engines), with a payload capacity of 25 tons, and a mass ratio of 1.3, the fuel for each mission will be 145 * 0.3 = 43.5 tons, mostly methane with some Deuterium.

Are you still assuming a ~70 000 m/s low-gear exhaust velocity? :shifty:

Luckily, since they only need propellant for the ascent, they don't need to bring propellant in cargo, though they need to be built to withstand re-entry and landing with full propellant tanks.

Why would they need to do that? I thought the idea was to land the initial landers first, then land the shuttles once the infrastructure was complete- which would mean the ability to refuel the shuttles on the surface.

One issue is we haven't yet designed the shuttle's RCS systems. They need to use something that can be done with light infrastructure. Cold-Gas N2 rockets for RCS? Can MMH and N204 or any other hypergolic propellant be created with a minimal infrastructure?

You'd generally want to avoid hypergolic fuels, owing to their cost (and presumably complexity to produce), corrosive nature, and toxicity.

Buran used pressurised gaseous oxygen and [ame="http://en.wikipedia.org/wiki/Syntin"]syntin[/ame], so GOX and some sort of hydrocarbon might be a desirable solution.

One combination could be Kerosene and hot hydrogen peroxide with a catalyst.
I wonder if bacteria can be made to breed hydrogen peroxide, since it's a type of alcohol, as a hypergolic fuel...

I don't know, hydrogen peroxide is a pretty powerful oxidiser and it is used as an antimicrobial agent.

However, Wikipedia does say this:
Hydrogen peroxide is naturally produced in organisms as a by-product of oxidative metabolism. Nearly all living things (specifically, all obligate and facultative aerobes) possess enzymes known as peroxidases, which harmlessly and catalytically decompose low concentrations of hydrogen peroxide to water and oxygen.

However, that's low concentrations. Considering it is used as an antimicrobial agent and a 30% concentration does this to your skin after a brief period of contact:
220px-Hydrogen_peroxide_30_percent_on_skin.JPG


I somehow doubt it could be produced biologically on a useful scale.

- The 'autofactories'.
2- 3x Surface-to-orbit shuttles.
3- Initial landers:
3a- - Airfield Package
3aa- - - The infrastructure needed to support the surface-to-orbit shuttles.
3ab- - - Deuterium extraction unit and tanks.
3ac- - - Methane breeding and liquid storage tanks.
3b- - Food
3c- - Water
3d- - Aeroponics Facility
3e- - Fission Powerplant
3f- - Medical supplies / facility
3g- - Material Production facility (farms construction materials, liquid polymers for spraying inside domes and building foundations)
3h- - Construction Materials
3ha- - - Fans (to inflate dome), Domes, suits, foundation digger.
4- Fusion Powerplant

Sounds good. A lot of that is equipment that you could house inside locally-produced structures.

In regards to the minimum population, cited here with plenty of citations is 180. Not even the population of a small town, nevermind the bare necessities for an independent infrastructure and the start of a small civilization.
I live in a fairly large town, Gadsden, with a population of roughly 10,000 in the downtown area, and 37,000 overall.
If you wanted a small town, about 1,000 would be the bare minimum. Our restriction here has more to do with the infrastructure than genetic diversity, if 180 is considered reliable.

Well yes, if you want to rely on 180 people, go ahead. Nevertheless, one must consider both that not the entire complement of colonists might survive, and that a larger population could lead to an overall larger level of genetic integrity over a long timescale.

One idea might be to see how many people it takes to run each thing (a fusion powerplant, a small hospital, construction, small airport, space shuttles including ground crews, deuterium seperation machine, etc.) and add them together, then add more jobs like teachers, plumbing, water treatment plant, electricians, a few architects and administrators, then multiply it by some number so you have an excess. The excess to allow the colony to grow and prosper on top of surviving.

You're really going to have to strip things down to bare-bones operations. STS requires thousands of people to support it, those thousands of people require thousands of people to support them.

Advanced technology can help, but it can't remove the requirement entirely.

Keep in mind, if we're working with uplifts, this number of jobs would include both species. My assumption is there would be a political message of equality, so the populations might be evenly split.

One should also consider the differing birthrate between the humans and the uplifts, unless their biology has been changed to allow for lower reproductive rates...
 
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It's not about technological proficiency, it's just about the general ease of doing things. If you can play around with genetics well enough to redesign a dog, you can make the few small adjustments to create a helper monkey.

Dogs are very common, but even highly trained ones can't do the things that helper monkeys for example, can do. Primarily because helper monkeys actually have manipulators.

Generally you tend to see dogs being used as living chemical sensors (drug detection, explosives detection, search and recue), as a means of projecting force (police dogs), an organism with a cooperative predatory instinct (hunting dogs), or a guide for the blind (which is not specifically special, I have even heard of guide ponies, for example).

Nowhere is it really included for dogs to do manipulative work. The only animal I can think of that has been used by humans to perform manipulative work is the Asian elephant, and those are obviously unsuited to space travel.

Even if you did go with dogs for whatever unfathomable reason, you'd almost certainly end up 'uplifting' better candidate animals first (such as apes, elephants, or parrots).

Dogs are also used so much more because of their calmer, nicer and more obedient temperment. Helper monkeys take 7 years of training on average, after being imprinted and raised like a human, as opposed to dogs who are born obedient (given that they're raised in a good environment).

Wiki:
As of September of 2010, the United States' Americans with Disabilities Act has redefined a service animal as "any dog that is individually trained to do work or perform tasks for the benefit of an individual with a disability, including a physical, sensory, psychiatric, intellectual, or other mental disability. Other species of animals, whether wild or domestic, trained or untrained, are not service animals for the purposes of this definition."

Even the monkeys in the space program were only used because of their similarity to humans; the Russians used dogs.


Monkeys are closer to humans, better understood, and smarter. For this purpose they would be great for uplift if your goal is scientific study. However, if you want large-scale interaction with humans, you should use "trainability" as an indicator for what a good animal would be behavior-wise. A more trainable animal is less aggressive, and more obedient. Helper Monkeys take 7 years of training, meanwhile guide dogs begin guiding the blind at only 1 1/2 years old. In terms of temperment, no doubt.



Depends on your definition of "very quickly". Apartheid existed for some 50 years, during which time a small minority opressed a much larger majority, during which time the minority was not swayed by the plight of the opressed, or even the struggle of some for equality, or even the opinions of some within the minority that the regime should be ended.

Rights will come- quickly in some places- but at an excruciatingly slow rate in others.

They might be able to get more money from some jobs, but they could also shy away from such jobs due to intensity, safety, and mistreatment by employers (humans), real or percieved.

Once they have set up their own economic support web(s), they would no longer require human support. Alternatively, many would turn to crime- a particularly likely circumstance.

These are issues faced by uplift in general, even in modern culture there's a lot of bias against animals, even in their animal-intelligence level it's highly arguable, and given how humans are in general, I would find my scenario to be highly optimistic, hoping that humanity would've learned it's lesson in the area of equal rights in the last few decades, and while culture takes a very long time to adjust, politicians looking to get elected would certainly find a lot of votes by supporting "fair treatment" rights, so legally descrimination would end very quickly. Culturally, it might take a bit longer.

The question isn't so much of would it be a good thing, plenty of stories are about bad things that've happened, it's could it happen? Does it make sense?


I still think dogs make sense if you've got the genetics models and simulations down very well, and certainly primates would come before then for purely scientific reasons. Already researchers form bonds with non-uplifted primates, sense scientists would be the only ones with direct exposure to the uplifted primates, I wonder if their situation would ever improve much.

Interestingly enough, Rise of the Apes is coming out in awhile, while I'm very hesitant to say anything in terms of realism, effectively a whole lot of people are about to enter this discussion.

Well, one way to look at things like this is that they'd learn off of research made by universities over the decades. It might be a corporate project that gets adopted by a government(s), or a government project that gets adopted by the private sector.

But if one company/country holds a monopoly, it would have a very significant impact on the dynamics of everything.

Interesting, certainly so, but how so?
If It's private sector, it may take longer for them to gain rights; mostly due to lobby and an economic argument (Which, I realize as I type, is sick and probably wouldn't hold up for 20 seconds in front of Congress since the 50's).

But never underestimate a lobby. Tobacco companies still get contributions from the government, despite indisputably killing 200 people every day. Without going further into political situations, there are plenty of other examples of things that happen that really shouldn't in a modern civilized society...

Well, that is true, but sometimes the former is equated with the latter... for example as a supposed application of a matrioshka brain. :facepalm:

If I think hard enough, I can change the fabric of reality! Just have to think a little harder... a little harder...

Isn't the Matrioshka brain just an enormous calculator?...
I don't think it has to do with mind over matter.

You can reflect microwaves, after all that's essentially what radar is, Starwisp was a microwave sail.

Beaming energy to heat properllant will still require an absurdly gigantic laser, and it probably won't have all that good an ISP...

Still beamed power... But I guess propellant defeats the purpose. If you could directly turn the heat into kinetic energy of propellant, you could get any ISP you want depending on how long you keep the propellant in the "mirror chamber" (Sort of like a combustion chamber, plated with highly reflective material to heat the propellant as much as possible) before it runs out the nozzle, and how much mass you use at a time. If you have a 99% reflective mirror, then you could heat the propellant to 100x the melting temperature of the walls.

But even if this was the case, it still might just be better to use a photon sail and get 2x the thrust out of it be letting the light go after reflecting instead of just 1x the thrust.

Starwisp was an interesting idea, but just one Q... [ame=http://en.wikipedia.org/wiki/Starwisp]560 km microwave lens[/ame]? A Microwave lens isn't a solid structure, is it? :blink:

What's interesting is the 1 kg mass, 24 m/s^2 and 56 GW figures.
With those, 1 m/s^2 on a 50,000 ton colony ship using a mere 116,667 TW. :lol:
But using the equation here yields:
14,989.623 TW

Q: Why does it say power in Joules? Does it mean each second of power takes that much energy?

Are you still assuming a ~70 000 m/s low-gear exhaust velocity? :shifty:

It's still there.

And the math worked out... You can operate at an even "lower" gear for more thrust, and as the thrust requirements go down through the ascent (since effective gravitational acceleration gets smaller), you can raise the gear so the average is ~70,000 m/s. You'll spend a longer time thrusting in the upper atmosphere, but even with no injection the thrust is still significant.

If you want a bigger mass figure, you can shape up the kw/kg ratio to something more believable. Though honestly I would expect MCF to have the best; after all; fusion is the most energetic reaction, and unlike Daedalus' design, it uses magnets to keep the fusion off the walls of the chambers, significantly reducing the temperature of the engine, and thus the mass. IIRC, magnetic bottles are used very commonly, esp. for sustained fusion reactions. It's how they keep the engines from melting, and so it must be very efficient, is at least my assumption, assuming they don't consume massive amounts of LN2 as active cooling. I'll read up and check.

Why would they need to do that? I thought the idea was to land the initial landers first, then land the shuttles once the infrastructure was complete- which would mean the ability to refuel the shuttles on the surface.

I would want to land the runway and shuttle infrastructure first with landers, then carry as much as possible down with the shuttles. Simply because this could cut back quiet a lot on lander mass, especially if said landers need liquid descent rockets and an aerodynamic design.

You'd generally want to avoid hypergolic fuels, owing to their cost (and presumably complexity to produce), corrosive nature, and toxicity.

Buran used pressurised gaseous oxygen and syntin, so GOX and some sort of hydrocarbon might be a desirable solution.

Hm. I didn't know Cold-Gas rockets were suitable for a big, heavy orbital vehicle. I knew SpaceShip One used CGR, but not that something like Buran did.

I don't know, hydrogen peroxide is a pretty powerful oxidiser and it is used as an antimicrobial agent.

However, Wikipedia does say this:


However, that's low concentrations. Considering it is used as an antimicrobial agent and a 30% concentration does this to your skin after a brief period of contact:
220px-Hydrogen_peroxide_30_percent_on_skin.JPG


I somehow doubt it could be produced biologically on a useful scale.

Well, If I knew CGR worked so well I would've picked those in the first place. I thought they had terrible Isp... Just a misconception, I guess. Nothing but personal experience and assumptions to lead me to believe they had an inferior Isp.
But I was only working with 850 psi, and without a nozzle, at that. :p


Sounds good. A lot of that is equipment that you could house inside locally-produced structures.

One design I'm working on for the ISV has two fission reactors: one for secondary electrical power generation on the engine bus, and another on a seperate navigational bus to power computers and astrogation equipment to guide the ISV.
Navigation could be taken from inertial and secondary sensors on the engine bus once on-orbit, and the Interstellar navigation bus could be disassembled for the reactor to be brought to the surface.

Granted, the Interstellar Navigation bus probably wouldn't need a powerplant that could power a small town, it might be cheaper on the mass budget to run it at low capacity through the flight and have an overweight reactor than to carry an additional reactor unused in the payload area.
(Heat radiators wouldn't need to be designed to operate reactor at max output, only the output needed by the navigation bus).

Anyways, it might be designed with a lower power generation "flight" capacity than when it's rigged to run as "ground" capacity ("ground capacity" meaning it uses open-cycle systems unavailable in-flight).


Well yes, if you want to rely on 180 people, go ahead. Nevertheless, one must consider both that not the entire complement of colonists might survive, and that a larger population could lead to an overall larger level of genetic integrity over a long timescale.

That's still a lot less than 1,000, though. The only problem is, if we go with 1,000, we're already at 70,000 kg in biomass alone of just the colonists, nevermind the infrastructure, vehicle, ECLSS, etc. etc.

You're really going to have to strip things down to bare-bones operations. STS requires thousands of people to support it, those thousands of people require thousands of people to support them.

Advanced technology can help, but it can't remove the requirement entirely.

The infrastructure for each launch is going to be bare-bones minimum if spaceflight is ever to become accessible to even a large portion of the population...
And the infrastructure of the colony is going to be bare-bones minimum, in the first place.

Also, NASA isn't designed to make best use of each person. What's currently multiple jobs might be taken by a single person, and what used to be done by only less-technical professionals might be done by more technically educated non-professionals that know how to do it.

The vehicle itself, despite MCF engines, will have to be bare-bones minimum in complexity so that maintenance is quicker, easier, cheaper, and requires less infrastructure. Currently NASA's STS, from what I've heard, are essentially a bunch of parts stitched together from different companies, aside from many other extremely inefficient things done by NASA for political reasons.

Consider, for example, that the SRB's are produced and handled by ATK in Utah, a good trip of more than 2,000 miles away from KSC. Or how the Shuttle used to land at White Sands, or other AFB's, thousands of miles away from KSC. Only recently they've decided it's unnecessary and have started landing at KSC normally.

There's lots of ways that things could be cut back with current technology. Add in future tech and it could get to a reasonable size, especially if the vehicle is designed minimalistically. For instance, there's no toxic chemicals on our SSTO if it uses Deuterium-Methane for it's main engines, and GOX for RCS. Main engines are also the OMS engines...

Syntin, okay, nevermind to earlier, I guess it's not Cold-Gas. But doesn't that require an ignition with every RCS burst, though? How is that accomplished? I remember one design used a Catalyst metal plate, but that was using toxic compounds, as well.

And can Syntin be biologically synthesized? It is a hydrocarbon...

One should also consider the differing birthrate between the humans and the uplifts, unless their biology has been changed to allow for lower reproductive rates...

I think how I'll arrange it is that the first ones were the first generation, shorter life spans. Second generation were both more intelligent and had human-like life spans.

How their populations compare to eachother, the shorter life-spans have been around for a bit longer, and their shorter lives means faster reproduction rates. And while they're more intelligent than natural, they're not quiet "human" per intelligence. By the 2150's, though, the second generation, more human-like in thought ability, are much more common.

Whatever the case, though, the number for genetic stability and diversity is the same despite reproduction rates, so that shouldn't matter so much.

One thing I face here is I want to design an ISV in general, since I don't think many have ever really, at least not in what I've seen, designed it to carry infrastructure as well as passengers, I want to be able to apply it to a human-only environment, as well as humans + uplifts. Really, though, since everything is dependent on the population being brought, the design could be scalable.

---------- Post added at 10:20 PM ---------- Previous post was at 10:05 PM ----------

Oh, one idea I forgot to add is that perhaps the vessel could use the interstellar, galactic magnetic field to produce electricity.

I remember one experiment where a giant metal wire was lowered from the STS, and it's interaction with Earth's magnetic field produced huge, I think it was at least MW's or was it even GW of energy, just from being extended from the STS orbiter.

Now, the interstellar medium might be extremely faint, and the magnetic field very weak, but travelling at some-odd 1% of c may generate enough electrical energy to be usable. The vehicle is going to be huge as it is.

(This came by an astounding coincidence: I was taking the ACT and the "reading and comprehension" section just happened to have an article about the interstellar medium, and it mentioned it's magnetic field, and described it as an atmosphere, which I thought was kinda neat...)
 
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T.Neo

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Dogs are also used so much more because of their calmer, nicer and more obedient temperment. Helper monkeys take 7 years of training on average, after being imprinted and raised like a human, as opposed to dogs who are born obedient (given that they're raised in a good environment).

Considering you have any sapient species, how long do you think you could train it to do something useful? The longer lifespan of a helper monkey might be quite advantageous in this regard, compared to a dog which might be through a good deal of its prime working years once it is clued up on what to do.

Even the monkeys in the space program were only used because of their similarity to humans; the Russians used dogs.

The Russians also didn't bother to recover their dogs, either. Well, the early ones.

The US use of monkeys and apes likely had more scientific validity.

Monkeys are closer to humans, better understood, and smarter. For this purpose they would be great for uplift if your goal is scientific study. However, if you want large-scale interaction with humans, you should use "trainability" as an indicator for what a good animal would be behavior-wise. A more trainable animal is less aggressive, and more obedient. Helper Monkeys take 7 years of training, meanwhile guide dogs begin guiding the blind at only 1 1/2 years old. In terms of temperment, no doubt.

General temperament as an animal does not pidgeon-hole a uplifted organism into a specific rigid worldview. Being a dog doesn't make you a mindless slave, being a monkey doesn't make you an evil rascal.

And being a human doesn't make you tuber-digging flint-knapper. :rolleyes:

Furthermore guiding the blind is one thing, but you could be employing these dogs for other tasks, that will require more knowledge. Yes, a human can learn how to do even a simple job in a month or less, but functioning in society requires at least a few years of education.

If It's private sector, it may take longer for them to gain rights; mostly due to lobby and an economic argument (Which, I realize as I type, is sick and probably wouldn't hold up for 20 seconds in front of Congress since the 50's).

Well yes, but the US Congress is the US Congress... Eritrea for example is not presided over by the US Congress. :p

But never underestimate a lobby. Tobacco companies still get contributions from the government, despite indisputably killing 200 people every day. Without going further into political situations, there are plenty of other examples of things that happen that really shouldn't in a modern civilized society...

But: Tobacco doesn't loot from stores, attack people, and start riots. ;)

The question isn't so much of would it be a good thing, plenty of stories are about bad things that've happened, it's could it happen? Does it make sense?


I still think dogs make sense if you've got the genetics models and simulations down very well, and certainly primates would come before then for purely scientific reasons. Already researchers form bonds with non-uplifted primates, sense scientists would be the only ones with direct exposure to the uplifted primates, I wonder if their situation would ever improve much.

Interestingly enough, Rise of the Apes is coming out in awhile, while I'm very hesitant to say anything in terms of realism, effectively a whole lot of people are about to enter this discussion.

I'll explain the overarching reason why dogs aren't that good an idea for an uplifted servant:

- They have relatively small brain size compared to more suitable species.

- They have limited communicative abilities compared to more suitable species.

- They require more radical re-engineering of the muscoskeletal structure than other more suitable species.

- And the main reason, above all others: Their manipulative ability is extremely poor compared to other more suitable species.

dog-paw-care-paws1.jpg


You do not have to slightly re-engineer those, you have to totally reingineer those. We're talking serious stuff, changing bones and tendon arrangements so as to make them entirely unrecognisable.

Whereas the hand of a monkey:
temp.jpg


Is pretty similar to a human hand. Which is understandable, given the evolutionary relationship between the two. Very little modification, if any, would be needed to make this hand suitable to manipulate most machinery.

Also considering that human machinery is designed to accomodate and be operated by human hands, a human-like hand would be advantageous.

This single factor, IMO, outweighs any behavioural advantage of using dogs. Genetics, while it may affect temperament and soforth, is not nearly the sole decider of such things.

And if we want, we can always try to select for less dangerous traits anyway, just as we have been doing with dogs for thousands of years.

These are issues faced by uplift in general, even in modern culture there's a lot of bias against animals, even in their animal-intelligence level it's highly arguable, and given how humans are in general, I would find my scenario to be highly optimistic, hoping that humanity would've learned it's lesson in the area of equal rights in the last few decades, and while culture takes a very long time to adjust, politicians looking to get elected would certainly find a lot of votes by supporting "fair treatment" rights, so legally descrimination would end very quickly. Culturally, it might take a bit longer.

Honestly I don't blame people for popular attitudes toward animals, I mean, here's this entity, it doesn't communicate in an intelligable manner, it doesn't seem to do anything intelligent, often it's aggressive or violent, it does things you don't quite understand, etc.

I have only been able to truely relate to animals by overcoming their non-sapience almost like ignoring a shortcoming. It's annoying.

I'm sure though, that people would interact differently with an entity that can communicate with them on a sapient level. That would help, but not much- after all, Native Americans, Native Africans, Australian Aborigines and Jewish people were all human, but people managed to mistreat and discriminate against them anyway.

Still beamed power... But I guess propellant defeats the purpose. If you could directly turn the heat into kinetic energy of propellant, you could get any ISP you want depending on how long you keep the propellant in the "mirror chamber" (Sort of like a combustion chamber, plated with highly reflective material to heat the propellant as much as possible) before it runs out the nozzle, and how much mass you use at a time. If you have a 99% reflective mirror, then you could heat the propellant to 100x the melting temperature of the walls.

But even if this was the case, it still might just be better to use a photon sail and get 2x the thrust out of it be letting the light go after reflecting instead of just 1x the thrust.

Starwisp was an interesting idea, but just one Q...
560 km microwave lens
560 km microwave lens ? A Microwave lens isn't a solid structure, is it?

What's interesting is the 1 kg mass, 24 m/s^2 and 56 GW figures.
With those, 1 m/s^2 on a 50,000 ton colony ship using a mere 116,667 TW.
But using the equation here yields:
14,989.623 TW

I think having an onboard acceleration system (i.e. a rocket) is a better option than beamed propulsion. I know it incurs a lot of extra mass on the vehicle itself, but it allows you to bypass the issue of requiring a Death Star-like propulsion array.

It's still there.

Where? Forgive my stupidity, but I do not see anything labeled "D-D fusion, 70 000 m/s".

And the math worked out... You can operate at an even "lower" gear for more thrust, and as the thrust requirements go down through the ascent (since effective gravitational acceleration gets smaller), you can raise the gear so the average is ~70,000 m/s. You'll spend a longer time thrusting in the upper atmosphere, but even with no injection the thrust is still significant.

Well, that is true, if it is an average it makes sense. But I'm just thinking from a ground-based perspective, an ISP of 70 000 m/s might be a bit... bad.

But I may be wrong.

Hm. I didn't know Cold-Gas rockets were suitable for a big, heavy orbital vehicle. I knew SpaceShip One used CGR, but not that something like Buran did.

Buran used bipropellant RCS, it's just that the propellants were kept in gaseous form.

Well, If I knew CGR worked so well I would've picked those in the first place. I thought they had terrible Isp... Just a misconception, I guess. Nothing but personal experience and assumptions to lead me to believe they had an inferior Isp.

Oh no, they do have terrible ISP. :S

One design I'm working on for the ISV has two fission reactors: one for secondary electrical power generation on the engine bus, and another on a seperate navigational bus to power computers and astrogation equipment to guide the ISV.
Navigation could be taken from inertial and secondary sensors on the engine bus once on-orbit, and the Interstellar navigation bus could be disassembled for the reactor to be brought to the surface.

Granted, the Interstellar Navigation bus probably wouldn't need a powerplant that could power a small town, it might be cheaper on the mass budget to run it at low capacity through the flight and have an overweight reactor than to carry an additional reactor unused in the payload area.
(Heat radiators wouldn't need to be designed to operate reactor at max output, only the output needed by the navigation bus).

Well, that makes sense, but perhaps you can 'throttle' the much larger engine-reactor during the cruise phase- use the decay heat from the reaction products to power things, re-initiating criticality several times to keep things from dropping below a certain level.

But a secondary reactor might be a good idea, for reasons of redundancy, etc. It doesn't have to be that big.

But be warned about shipping used nuclear reactors: they're radioactive. An unactivated reactor only emits low levels of radiation, and is thus much easier to ship aboard the landers.

That's still a lot less than 1,000, though. The only problem is, if we go with 1,000, we're already at 70,000 kg in biomass alone of just the colonists, nevermind the infrastructure, vehicle, ECLSS, etc. etc.

If you have a problem with 70 000 kg on an interplanetary colonisation ship, you have a crappy ship, and you need a better one. The dry mass of the spaceplanes is already going to be more than that, the landers even more, and the various payloads (fission reactor, fusion reactor, autofactories, spaceplane infrastructure) are going to weigh quite a bit as well.

The infrastructure for each launch is going to be bare-bones minimum if spaceflight is ever to become accessible to even a large portion of the population...

We're talking really bare-bones here. A 737 requires far less to refurbish than a space shuttle. The colony wouldn't even be able to afford refurbishing a 737.

Also, NASA isn't designed to make best use of each person. What's currently multiple jobs might be taken by a single person, and what used to be done by only less-technical professionals might be done by more technically educated non-professionals that know how to do it.

Well, that is true. But if you have a workforce of 10 000 and you get one person to do the job of ten people (and overwork them to the point where their brain boils :p), you've still got a workforce of 1000 people.

With a population of 1000 people, the colony can't really afford everyone to be working on the shuttles full-time.

There's lots of ways that things could be cut back with current technology. Add in future tech and it could get to a reasonable size, especially if the vehicle is designed minimalistically.

Of course, but there is a limit to everything, obviously.

And can Syntin be biologically synthesized? It is a hydrocarbon...

Since you're producing all sorts of other stuff, I don't see why it would be impossible to biologically produce some sort of hydrocarbon at least vaguely similar to Syntin.

How their populations compare to eachother, the shorter life-spans have been around for a bit longer, and their shorter lives means faster reproduction rates. And while they're more intelligent than natural, they're not quiet "human" per intelligence. By the 2150's, though, the second generation, more human-like in thought ability, are much more common.

Longer lifespan does not automatically mean lower reproductive rates, but it ends up that way with many mammals.

Remember, a sauropod could have weighed many times that of an elephant, yet laid 20 eggs in a nest, whereas an elephant takes something like 18 months gestation for a single offspring.

Admittedly most of those sauropodlets would be killed off by predators, disease, or just the harsh-ness of nature, but it's entirely possible that more than one could survive.

Oh, one idea I forgot to add is that perhaps the vessel could use the interstellar, galactic magnetic field to produce electricity.

Could it? I know virtually nothing about magnetism, though I've never seen use of the galactic magnetic field for power production before.

Planetary magnetospheres though, yes... all sorts of interesting things there, including the use of magnetic sails for propulsion.

Now, the interstellar medium might be extremely faint, and the magnetic field very weak, but travelling at some-odd 1% of c may generate enough electrical energy to be usable. The vehicle is going to be huge as it is.

1% of c? Your ship will likely expire long before that... :shifty:

(This came by an astounding coincidence: I was taking the ACT and the "reading and comprehension" section just happened to have an article about the interstellar medium, and it mentioned it's magnetic field, and described it as an atmosphere, which I thought was kinda neat...)

An atmosphere... that consists of what, only about an atom or so per cubic meter? It qualifies as an almost perfect vacuum.

I've been suggesting a magnetic sail for deceleration though... maybe power could be bled off of that, I'm not sure how though. But it would certainly save in terms of propellant.
 

Eagle1Division

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Considering you have any sapient species, how long do you think you could train it to do something useful? The longer lifespan of a helper monkey might be quite advantageous in this regard, compared to a dog which might be through a good deal of its prime working years once it is clued up on what to do.

What I meant by training time is using it as an indicator of how well the animal would behave in society. A monkey is far more intelligent than a dog, so why is it so less trainable? The largest factor, I'm hypothesizing, since training requires high degree of cooperation, is how well the animal cooperates.

A monkey may be easier to make, but if they're less cooperative, or just as cooperative as humans, then they really haven't benefited society, and in fact would actually act as a drag on the accomplishments of the human race.

There's three reasons I can think of right now to uplift:
#1. Make a profit; but this involves selling sapient, intelligent beings. It would be very hard for any company to get away with this and still turn a profit.

(EDIT: ) #1B: Instead of being sold as slaves, they could be "sold" intelligence. This is, they would deduct a price (payed in payments, of course), or even a tax, from their income and pay those that uplifted them. It's also sick, to some extent. But is it? Would sapien-level intelligence be worth an additional income tax? It's sort of like they're buying their intelligence, but the decision to buy has been made for them... There's no way for them to make the decision themselves. Of course a huge negative is they don't determine the price. But what is sapience worth? Isn't it priceless?
Very interesting indeed!

#2. Scientific Research; You wouldn't need large populations (how you control the population?... Serious ethical question.), they would likely be treated very similar to great apes, since scientists already form strong bonds with great apes, communicate with them on an almost human level, and still they remain captive and treated as animals.
(I'm looking forward to seeing "Planet of the Apes: Rise of the apes" on this one. But other parts of the movie, like Apes overthrowing humans, may be a bit cheesy... Seriously, humans fought off aliens in "Battle: LA", but can't defeat monkeys in this movie...)
Primates and parrots are the best for this category.

#3. Benefit Society: Essentially, make a better race. Even with this there are serious ethical questions, though of the 3 I find it the most likely. Generally a species of good, hardworking people, even when they have equal rights with humans. For this, primates would be unacceptable; the entire purpose in this category is cooperation and good temperment, which primates aren't the best at...

The Russians also didn't bother to recover their dogs, either. Well, the early ones.

The US use of monkeys and apes likely had more scientific validity.

Laika has spawned a somewhat misfortunate reputation for the Soviet space program. I blame their flaws on their government, while I'm tired of hearing people talk about Soviet Russia as if it wasn't something horrible, the Soviet Space program actually killed less animals on record than NASA, for instance, [ame=http://en.wikipedia.org/wiki/Animals_in_space]in the first four flights involving monkeys, all of them died on the V-2, and more died after that[/ame]. Meanwhile, the Soviets didn't have nearly as many animal deaths.

I'm certainly patriotic, and strongly dislike the Soviet Union, it's just that idea of the Soviet Space Program is just unfair. I do respect "rocket scientists" as a whole, even Russian. (Many of them regretted letting Laika die, the only dog intentionally let to die.)

[ame="http://en.wikipedia.org/wiki/Soviet_space_dogs"]Soviet space dogs - Wikipedia, the free encyclopedia[/ame]
(The story of Damka and Krasavka is quiet amazing! Belka and Strelka have interesting stories, though not so much as Damka's. Now we can see why cross-range capability / aircraft design is so nice...)

General temperament as an animal does not pidgeon-hole a uplifted organism into a specific rigid worldview. Being a dog doesn't make you a mindless slave, being a monkey doesn't make you an evil rascal.

And being a human doesn't make you tuber-digging flint-knapper. :rolleyes:

Furthermore guiding the blind is one thing, but you could be employing these dogs for other tasks, that will require more knowledge. Yes, a human can learn how to do even a simple job in a month or less, but functioning in society requires at least a few years of education.

Certainly not, but how the species acts in general is a lot more important than how any individual acts. Like a human, a great ape, and especially monkeys would have to overcome their natural selves and learn self control to be anything other than a criminal. Otherwise, the day they realize they can get away with being jerks and minor crimes, is a very bad day. A dog, on the other hand, is naturally, without self-control, much better natured than even a trained monkey. While we primates have to fight raging anger, dogs tend to either get annoyed or "submit", and the phrase "all bark and no bite" came from somewhere.

I'm not saying dogs never get angry and bite, or that monkeys are always worse than dogs, but I mean this more in a sweeping general sense, and how the species acts overall, and their overall relations with humans, are the most important things. Certainly some individual primates could be many times better than some individual dogs, but in general, dogs are less aggressive than human-like primates, especially when raised by humans.

If you're making people, a human-like lifespan is certainly needed to get anything done. If you're making super rescue/police dogs/service animals of every kind, then it doesn't matter as much.

Well yes, but the US Congress is the US Congress... Eritrea for example is not presided over by the US Congress. :p

To someone living in America, America is the world, but I guess to 70% of the forumites here, America is some other place in the world :p .
I'm American, so only naturally many characters will be American, I can't honestly say I know what it's like to live anywhere else... :shifty: And although humans are generally the same, I don't think I could really accurately portray many foreigners, since I don't know what would be cultural norms, or what they would consider normal at all. I could do this just to be a little more realistic, more diverse, and less blind to the rest of the world... But I dunno if I could do it justice... It could easily come off wrong. (Just as much as having all Americans on the only interstellar colony and remnants of the human race could come off wrong :rolleyes:)
Meh. I'm pretty sure people are always mostly the same. Except I know in India and China they regularly barter instead of buy at a set price like here.

But: Tobacco doesn't loot from stores, attack people, and start riots. ;)

:lol: +10 for mental imagery.
That doesn't exactly help their case much, though.

I'll explain the overarching reason why dogs aren't that good an idea for an uplifted servant:

- They have relatively small brain size compared to more suitable species.

- They have limited communicative abilities compared to more suitable species.

- They require more radical re-engineering of the muscoskeletal structure than other more suitable species.

- And the main reason, above all others: Their manipulative ability is extremely poor compared to other more suitable species.

dog-paw-care-paws1.jpg


You do not have to slightly re-engineer those, you have to totally reingineer those. We're talking serious stuff, changing bones and tendon arrangements so as to make them entirely unrecognisable.

Whereas the hand of a monkey:
temp.jpg


Is pretty similar to a human hand. Which is understandable, given the evolutionary relationship between the two. Very little modification, if any, would be needed to make this hand suitable to manipulate most machinery.

Also considering that human machinery is designed to accomodate and be operated by human hands, a human-like hand would be advantageous.

This single factor, IMO, outweighs any behavioural advantage of using dogs. Genetics, while it may affect temperament and soforth, is not nearly the sole decider of such things.

And if we want, we can always try to select for less dangerous traits anyway, just as we have been doing with dogs for thousands of years.

But it all depends on how hard it is to uplift them. Today, for instance, to try anything other than a primate or parrots (since they can already talk, like Alex), would be sheer insanity (But if it was done for today, it would certainly be for scientific purposes instead of anything else), or even anytime in the near future.

But if you're to a point where you can make genes to order, then 4 major challenges like that pale in comparison to what you're actually creating. It's a project that would unalterably change the course of human history; I think having a more decent "companion species" in general far outweighs technical challenges, especially with genes made to order-type technology. Those technical challenges may take years, or even a decade, and millions, possibly billions of dollars. But that uplifted species will effect nothing less than human history and civilization.

That's not to say there wouldn't be good primates, or even that they would be rare, but how the entire species as a whole acts is far more important than anything on a individual level. Even if just 10% of primates are selfish and cruel, 5% for dogs would still be significantly better. Not to mention it effects the temperment of every individual.

Better-natured apes will have to have learned self control, just like any human. But a dog that still hasn't learned self control, is still pleasant and nonviolent a vast majority of the time, but a primate without self control can be a serious problem and even a threat.

Current animal dogs are mostly pleasant and rarely violent as it is, and these are animals who have not learned self-control on any moral basis.

Honestly I don't blame people for popular attitudes toward animals, I mean, here's this entity, it doesn't communicate in an intelligable manner, it doesn't seem to do anything intelligent, often it's aggressive or violent, it does things you don't quite understand, etc.

I have only been able to truely relate to animals by overcoming their non-sapience almost like ignoring a shortcoming. It's annoying.

I'm sure though, that people would interact differently with an entity that can communicate with them on a sapient level. That would help, but not much- after all, Native Americans, Native Africans, Australian Aborigines and Jewish people were all human, but people managed to mistreat and discriminate against them anyway.

One would hope that in the modern age mankind has learned from the past; and doubtless after the uplift many people would point to these events in the past, whether the general population is convinced or not is a different matter. Just knowing people here in the Southern U.S., an animal's an animal for most people, and whether it could talk or not it would be hard to get them to care, but about half would probably be sympathetic for them. And even the ones that wouldn't be would probably be sympathetic in culture, but not in policy, with of course, the exception of the sometimes all-to-large minority of jerks.

I think having an onboard acceleration system (i.e. a rocket) is a better option than beamed propulsion. I know it incurs a lot of extra mass on the vehicle itself, but it allows you to bypass the issue of requiring a Death Star-like propulsion array.

True; but I'll get back to this in a tidbit...

Where? Forgive my stupidity, but I do not see anything labeled "D-D fusion, 70 000 m/s".

It takes forever to find it sometimes, it manages to hide very well for some reason, and it's labeled "MC-Fusion MAX", I just recently discovered the table is arranged by Thrust Power, it has a Thrust Power of 200 GW.
http://www.projectrho.com/rocket/enginelist.php#id--The_Drive_Table



Well, that is true, if it is an average it makes sense. But I'm just thinking from a ground-based perspective, an ISP of 70 000 m/s might be a bit... bad.

But I may be wrong.

I have often wondered what the difference is in-between an electric engine and a particle cannon...

Near the surface the ISP would be considerably lower, up higher when the ISP is higher, atmospheric drag will have a huge effect on the exhaust particles: Drag works by surface area, a square, inertia works by mass, a cube. The exhaust particles would have a drag-to-mass ratio higher than water particles in a cloud, and aerodynamic drag works by the square of the velocity, so they probably wouldn't reach the ground traveling at any speed, just as much as the proposed (planned?) VASIMR engine on the ISS wouldn't.

Buran used bipropellant RCS, it's just that the propellants were kept in gaseous form.

Still though... how does it ignite them repeatedly, if they aren't hypergolic?

If you have a problem with 70 000 kg on an interplanetary colonisation ship, you have a crappy ship, and you need a better one. The dry mass of the spaceplanes is already going to be more than that, the landers even more, and the various payloads (fission reactor, fusion reactor, autofactories, spaceplane infrastructure) are going to weigh quite a bit as well.

As an indication of vehicle size...
The Saturn V, a high-mass Ratio vehicle carrying lots of extra equipment (LEM), had a human-to-vehicle mass ratio of 1 person : 1,000 tons.
The LEM had a mass of 15 tons, the Saturn V could put 45 tons on a TLI, cut off a 1/3 the total mass to get the human-vehicle ratio (HVR):
1 person : 666.67 tons.
The STS obviously has a much higher HVR; 2,000 ton vehicle capable of carrying 7 passengers (though 4 are standard):
1 person : 285.71 tons.
With 4 humans on-board:
1 person: 500 tons.

I'd personally go with the 4-human STS number as an average for the Saturn V and 7-human STS. Sure the ISV is a passenger ship, but it must also carry a lot of infrastructure, and it needs a high mass ratio to make the voyage within two centuries. Cryo sleep doesn't last forever, and radiation builds up however much you shield it. I want a very high mass ratio, above 20, maybe up to 26, the effect of staging the fuel tanks will also help significantly.

For each figure, 1:667, 1:286, or 1:500, the masses for an ISV with 1,000 humans are (1-1,000, nice easy calculation :p ):
667,000 tons
286,000 tons
and
500,000 tons.

If you want bare-bones minimum, the Apollo CM weighed 5,809 kg with a crew of 3, giving a HVR of 1 : 1.9 ton, multiply by 2.7 for infrastructure and food/water (since not every colonist will be thawed while still dependent on stored food.) that's 5.13 tons for every person, now include mass ratio + engines + other structure by multiplying by 30.
1:153.9 tons.
I think that's the number we should use for pure optimism until the actual mass of the infrastructure can be developed.

153,900 tons. Best figure so far.

Also so far, 135 STS mission have flown, with 24.4 tons of payload capacity, 13 Saturn V with 119 tons capacity, 144 Delta-II with 2.7 ton capacity, 11 Delta-IV with 8.6 tons, 5 Delta-IV heavy with 22.5 tons, Ariane 5, 21 tons, 54 successful flights, Proton with 21.6 tons, and 294 successful flights, Titan IVB 21.7 with 35 successful flights.

Add all these together, and you get:
13,711 tons of cargo have been put into LEO so far. If you include the Space Shuttle Orbiter, that figure becomes:
28,426 tons.

Sure, this is with modern spaceflight, but this is for the last 60 years. Maybe that's not all the cargo ever put up, but that's all the cargo by heavy lifters plus more than half the Delta family (which contributed only 626.4 tons).

:blink: the less hundreds of thousands of tons... The better.

We're talking really bare-bones here. A 737 requires far less to refurbish than a space shuttle. The colony wouldn't even be able to afford refurbishing a 737.

How many people does that take (to refurbish a 737)?

Well, that is true. But if you have a workforce of 10 000 and you get one person to do the job of ten people (and overwork them to the point where their brain boils :p), you've still got a workforce of 1000 people.

With a population of 1000 people, the colony can't really afford everyone to be working on the shuttles full-time.

Once again, if space has reached a level of almost airline-like usage, it will need airline-like ground crews. Although I doubt it ever will, I remain optimistic that one day a space ticket will cost only around 2-5x that of an airline ticket. (2-5x the ground crew?)

Since you're producing all sorts of other stuff, I don't see why it would be impossible to biologically produce some sort of hydrocarbon at least vaguely similar to Syntin.

Yeah, after all, there is biological uplift...

Longer lifespan does not automatically mean lower reproductive rates, but it ends up that way with many mammals.

Remember, a sauropod could have weighed many times that of an elephant, yet laid 20 eggs in a nest, whereas an elephant takes something like 18 months gestation for a single offspring.

Admittedly most of those sauropodlets would be killed off by predators, disease, or just the harsh-ness of nature, but it's entirely possible that more than one could survive.

Interesting enough... Though it still takes them longer to mature. That's an interesting point, though.

Could it? I know virtually nothing about magnetism, though I've never seen use of the galactic magnetic field for power production before.

Planetary magnetospheres though, yes... all sorts of interesting things there, including the use of magnetic sails for propulsion.

I will have to look this up...

1% of c? Your ship will likely expire long before that... :shifty:

I only hope staging the gargantuan fuel tanks will help somewhat... Even though the design calls for carbon-nanotube weave - reinforced material to make them as light as possible... (Nanotube layered on top of a [ame=http://en.wikipedia.org/wiki/Thermal_Micrometeoroid_Garment]more conventional material[/ame], to give it structural strength at incredibly small thickness.)

An atmosphere... that consists of what, only about an atom or so per cubic meter? It qualifies as an almost perfect vacuum.

I've been suggesting a magnetic sail for deceleration though... maybe power could be bled off of that, I'm not sure how though. But it would certainly save in terms of propellant.

It was interesting, it's at an entirely different scale, but it is very dynamic, at least over astronomical time scales.

A nuclear fission reactor with enough output to power a magnetic sail could very well have enough output to power a small colony :blink:

The thing about magnetic sails is my intuition says a big sail powerful enough to slow down an ISV on the interstellar medium will take a lot of power, and a very large structure with unknown reliability. Though, like the photon sail, it offers thrust without fuel (at least for deceleration), so it is very tempting.

---------- Post added at 06:22 AM ---------- Previous post was at 04:47 AM ----------

I want to compare the social structures of several apes and canines; First, the most human-like, Chimpanzees:
http://en.wikipedia.org/wiki/Chimpanzee#Social_structure

Chimpanzees live in large multi-male and multi-female social groups called communities. Within a community there is a definite social hierarchy which is dictated by the position of an individual and the influence the individual has on others. Chimpanzees live in a leaner hierarchy in which more than one individual may be dominant enough to dominate other members of lower rank. Typically there is a dominant male referred to as the Alpha male. The Alpha male is the highest-ranking male who controls the group and maintains order during any disputes. In chimpanzee society the 'dominant male' does not always have to be the largest or strongest male but rather the most manipulative and political male who can influence the goings on within a group. Male chimpanzees typically attain dominance through cultivating allies who will provide support for that individual in case of future ambitions for power. The alpha male regularly displays by making his normally slim coat puffed up to increase view size and charge to look as threatening and as powerful as possible. This serves to intimidate other members in an attempt to hold on to power and maintain authority, and it may be fundamental to the alpha male's holding on to his status. Lower-ranking chimpanzees will show respect by making submissive gestures in body language or reaching out their hand while grunting. Female chimpanzees will show deference to the alpha male by presenting their hind-quarters.

Female chimpanzees also have a hierarchy which is influenced by the position of a female individual within a group. In some chimpanzee communities, the young females may inherit high status from a high-ranking mother. The females will also form allies to dominate lower-ranking females. In contrast to males who have a main purpose of acquiring dominant status for access to mating privileges and sometimes violent domination of subordinates, females acquire dominant status for access to resources such as food. High-ranking females will often get first access to resources. In general, both genders acquire dominant status to improve social standing within a group.

Its often the females who choose the alpha male. For a male chimpanzee to win the alpha status, he must gain acceptance from the females in the community as they are the ones who actually dictate the lifestyle: the females are the ones who ensure the survival of the next generation; they have to make sure that their group is going to places that supply them with enough food. In some cases, a group of dominant females will oust an alpha male who is not to their preference and rather back up the other male who they see potential of leading the group as a successful alpha male.

Chimps even have their own section on aggression:

Adult Common Chimpanzees, particularly males, can be very aggressive. They are highly territorial and are known to kill other chimps.[34] Chimpanzees also engage in targeted hunting of lower order primates such as the red colobus[35] and bush babies,[36][37] and use the meat from these kills as a "social tool" within their community.[38] In February 2009, after an incident in which a pet chimp named Travis attacked and mutilated a woman in Stamford, Connecticut, the U.S. House of Representatives approved a primate pet ban in the United States.[39]

Just like The House to ban a huge market, and effect hundreds of thousands of people all based on a single incident... :rolleyes:

It's nice to know we humans have such a wonderful heritage. :rolleyes:
Although they're the most similar, I don't think, at least I would hope, we're not very similar in behavior. I think Early Humans might be something in-between Chimps and Apes, not sure if anyone knows the truth on that, though...

Gorillas are a significantly better candidate in terms of getting along:

[cut for relevancy and brevity]

The silverback is the center of the troop's attention, making all the decisions, mediating conflicts, determining the movements of the group, leading the others to feeding sites and taking responsibility for the safety and well-being of the troop. Younger males subordinate to the silverback, known as blackbacks, may serve as backup protection. Blackbacks are males between 8 and 12 years of age[24] and lack the silver back hair. The bond a silverback has with his females forms the core of gorilla social life. Bonds between them are maintained by grooming and close proximity.[28] Having strong relationships with males is important for females as males give them mating opportunities and protection from predators and infanticidal outside males.[29] However aggressive behaviors between males and females are common although they rarely lead to serious injury.[22] Relationships between females may vary. Maternally related females in a troop associate closely and tend to have friendly interactions. Otherwise, females usually have little friendly interactions and commonly act aggressive towards each other.[22] Aggressive interactions between females tend to be centered around social access to males with males intervening in fights between females.[28] Male gorillas have weak social bonds, particularly in multi-male groups with apparent dominance hierarchies and strong competition for mates. However, males in all-male groups tend to have friendly interactions and socialize through play, grooming and close proximity[24], and occasionally they even engage in homosexual interactions[30].

And Bonobos have a very short article:
http://en.wikipedia.org/wiki/Bonobo#Social_behavior
Most studies indicate that females have a higher social status in Bonobo society, though some field work suggests that Bonobo troops are led by an alpha male (though females in this scenario are not subordinate to all adult males as is the case with Chimpanzees).[35] Aggressive encounters between males and females are rare, and males are tolerant of infants and juveniles. A male's status is derived from the status of his mother. The mother-son bond often stays strong and continues throughout life. While social hierarchies do exist, rank plays a less prominent role than in other primate societies.

Bonobo party size tends to vary because the groups exhibit a fission-fusion pattern. A community of approximately 100 will split into small groups during the day while looking for food, and then comes back together to sleep. They sleep in trees in nests that they construct.

They have a "Sexial social behavior" section 3x as long as the "social behavior" section. I find this greatly disturbing. :shifty:


Now the Canines. First is the most popularly known, Grey Wolf:
http://en.wikipedia.org/wiki/Grey_Wolf#Social_structure
In popular literature, wolf packs are often portrayed as strictly hierarchical social structures with a breeding "alpha" pair which climbs the social ladder through fighting, followed by subordinate "beta" wolves and a low ranking "omega" which bears the brunt of the pack's aggression. This terminology is based heavily on the behaviour of captive wolf packs composed of unrelated animals, which will fight and compete against each other for status. Also, as dispersal is impossible in captive situations, fights become more frequent than in natural settings. In the wild, wolf packs are little more than nuclear families whose basic social unit consists of a mated pair, followed by its offspring.[63] Northern wolf packs tend not to be as compact or unified as those of African wild dogs and spotted hyenas,[64] though they are not as unstable as those of coyotes.[65] Southern wolves are more similar in social behaviour to coyotes and dingoes, living largely alone or in pairs.[66] The average pack consists of 5–11 animals; 1–2 adults, 3–6 juveniles and 1–3 yearlings,[67] though exceptionally large packs consisting of 42 wolves are known. Wolf packs rarely adopt other wolves into their fold, and typically kill them. In the rare cases where strange wolves are adopted, the adoptee is almost invariably a young animal of 1–3 years of age, while killed wolves are mostly fully grown.[68] The adoption of a new member can be a lengthy process, and can consist of weeks of exploratory, non-fatal attacks in order to establish whether or not the newcomer is trustworthy.[69] During times of ungulate abundance (migration, calving etc.), different wolf packs may temporarily join forces.[70] Wolves as young as five months and as old as five years have been recorded to leave their packs to start their own families, though the average age is 11–24 months. Triggers for dispersal include the onset of sexual maturity and competition within the pack for food and breeding.[71]


Now, Domestic Dogs. They have their own page on behavior, but only a short section on "social behavior":
[ame="http://en.wikipedia.org/wiki/Dog_behavior"]Dog behavior - Wikipedia, the free encyclopedia[/ame]

The social unit of dogs is the pack. From research on wolf packs that are formed in captivity, the pack has traditionally been thought of as a tightly knit group composed of individuals that have earned a ranking in a linear hierarchy, and within which there is intense loyalty. It is believed that dogs were able to be domesticated by and succeed in contact with human society because of their social nature. According to this traditional belief, dogs generalize their social instincts to include humans, in essence "joining the pack" of their owner/handler. However, much of this traditional view is based on findings from grey wolf packs that are formed of unrelated animals in captivity, and thus may not apply to natural wolf packs, natural dog packs, or dogs incorporated into a human household. Research in packs formed in the wild indicates that wolves form a family group, including a breeding pair and their offspring. In these familial packs, the terms "dominance," and "submission" are less useful than "parent," and "offspring," and bring with them a number of misconceptions. While the majority of research to date indicates that domestic dogs conform to a hierarchy around an Alpha-Beta-Omega structure, domestic dogs, like their wild wolf counterparts, also interact in complex hierarchical ways.

The existence and nature of personality traits in dogs have been studied (15329 dogs of 164 different breeds) and five consistent and stable "narrow traits" identified, described as playfulness, curiosity/fearlessness, chase-proneness, sociability and aggressiveness. A further higher order axis for shyness–boldness was also identified.[1][2]

It can be noted that we've already "uplifted" Domestic dogs in a sense, and have been for several thousand years at least, more likely tens of thousands, that is, making them a companion species.
So already we've made the choice for a second species; and the choice we made was Dogs.

But nonetheless, my personal favorite is the African Wild Dog, IMO the best candidate for uplift, by far, based on social behavior. It would be hard to imagine a violent situation ever occuring with these animals, so unlike Tobacco, you could probably enslave African Wild Dogs and they still probably wouldn't "loot from stores, attack people, and start riots", even without self control:
[ame="http://en.wikipedia.org/wiki/African_Wild_Dog"]Lycaon pictus - Wikipedia, the free encyclopedia[/ame]
http://en.wikipedia.org/wiki/African_Wild_Dog#Social_structure

Packs are separated into male and female hierarchies that will split up if either of the alphas die. In the female group, the oldest will have alpha status over the others, so a mother will retain her alpha status over her daughters. Among males, the eldest brother or the father of the other males will be dominant. When two such loner separate-gender groups meet, they may form a pack together if unrelated. Dominance is established without blood-shed, as most dogs within a group tend to be related to one another in some way. When this is not the case, they form a hierarchy based on submission rather than dominance. Submission and nonaggression are emphasized heavily; even over food, they will beg energetically instead of fight. This behavior may be due to their manner of raising large litters of dependent pups in which the loss of a single individual due to injury would mean that the hunting pack might not be able to provide for all the pack's members
Unrelated African Wild Dogs sometimes join in packs, but this is usually temporary. Instead, unrelated cape dogs will occasionally attempt hostile takeovers of packs.
This is as opposed to primates, who commonly sneak into other group's territory to find lone members from other groups to fatally wound, not even kill, then they all run back to their own territory.

This non-aggression is completely unprecedented in any other species (well, any other species that's capable of aggression. My guess is sessile life, esp. sponges, win non-aggression hands down.), it's utterly remarkable! When two individuals disagree about something, even food, they beg eachother instead of fighting.

It's like when two people want the same thing, and they just ask eachother for it instead of getting in an argument. But in this case, not only is this actually happening in the animal kingdom, but it's happening over food, of all things! Naturally, as in without practicing any self control, they would rather beg than get angry, or even fight members of their own pack. True, this only applies within their own pack, but their pack-to-pack aggression is also extremely low compared to other species, and as you'll notice it's not exactly better among primates.


I could honestly understand a TL:DR in this case. If that's so, then the high points are the African Wild Dog v.s. the Gorilla.

Which would you rather;
A: Have a fight with?
B: Get in a dispute with?
C: Meet in a dark alley at night?
D: Have as a co-worker?
E: Have as a client?
F: Have as a boss?
G: Have as a friend?
H: Have as an enemy?

More importantly, how likely are each of those scenarios, assuming one or the other are uplifted?

I'm well aware Primates are far easier to uplift, and I can easily envision this happening long before any other animal is for scientific reasons (maybe with the exception of African Gray Parrots), and that they're even easier to uplift for large-scale purposes.

But whatever physical characteristics they may have, assuming you're ever going to trust them with rights of any significant kind, and especially if they ever go to hold high official positions, Painted Dogs are a far better choice. Sure, there's other significant challenges, but this is a tech level where you're genetic engineering skills are so good, you're not only aware of what brain structures are responsible for intelligence, but you're capable of altering them effectively, and possibly even efficiently. Capable of altering structures in the brain, we hardly know psychology of other animals as it is, and have a great amount of difficulty with human psychology. It's not even connected, save for some loose exceptions, well with genetics.

Also, in this scenario, these GM skills come from being able to run simulations with Quantum Computers, which work on qubits, which increase our processing power exponentially. Also see "Potential".

Consider a problem that has these four properties:

1. The only way to solve it is to guess answers repeatedly and check them,
2. The number of possible answers to check is the same as the number of inputs,
3. Every possible answer takes the same amount of time to check, and
4. There are no clues about which answers might be better: generating possibilities randomly is just as good as checking them in some special order.

[...]

For problems with all four properties, the time for a quantum computer to solve this will be proportional to the square root of the number of inputs. That can be a very large speedup, reducing some problems from years to seconds.

From Years to Seconds! Very promising, indeed. They've already built working circuits, btw.
http://en.wikipedia.org/wiki/File:DWave_128chip.jpg

I can easily imagine this being used to generate "build-to order" genetic sequences, if not entire codes, even if it means letting it run the simulation for months at a time. This is the sort of technology necessary to genetically uplift a species efficiently and effectively; You can't uplift just a few individuals if you want a genetically stable population.
This is another reason Painted Dogs are a good choice; they suffer little genetic problems from inbreeding; as do most canines, IIRC.
But anyways, you need to create this code not just once, but many times so that your uplifted species has genetic diversity, which is absolutely necessary if it's going to survive healthily long-term.

That sort of technology necessitates a plug-in-and-simulate level of engineering. Anything else would either not create enough individuals, or be incapable of fully uplifting an animal to a sapient level.

Compared to these challenges associated with any large-scale uplift program, and with the technology to meet them, increasing communication skills, manipulative skills, and their small brain size is relatively minor. We currently understand muscoskeletal systems, nerve control, and body proportion far better than the human brain, never mind an animal brain, which potentially offer more complexity and mystery than the Galaxy. (I use this comparison since the Human brain has about as many Neurons as the Milky Way Galaxy has stars, for the low estimate range. Though the human brain does have tens of orders of magnitude more connections than the Galaxy has stars.)

Also, I don't think brain size is really important:

[ame]http://en.wikipedia.org/wiki/Human_Brain[/ame]
... Due to evolution and synaptic pruning, however, the modern human brain has been shrinking over the past 28,000 years. ...

Of particular interest...:
[ame="http://en.wikipedia.org/wiki/Synaptic_pruning"]Synaptic pruning - Wikipedia, the free encyclopedia[/ame]

I already covered this bit, and once again, remember that both the mentally handicapped, the average human and Albert Einstein all have the exact same brain size.

As for paw-eye coordination skills, these probably wouldn't even call for genetic modification and could most probably be handled just through training, as per Synaptic pruning.


Wow. That was a long post :blink:
13 pages on open office.
 
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T.Neo

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Woah, that's a long post... nearly made my brain overheat trying to read through all of it, so I think I'll attempt to respond without going quote-to-quote:

- The ISV, while carrying a large amount of payload and infrastructure, will be optimised to carry as many people as possible in stasis. The passenger section will likely be extremely lightweight, built on thin composite materials and inflatable hulls.

Not only does this passenger section and the Apollo CM do totally different things, but there are many things that make up the mass of the Apollo CM that are simply not needed in this application.

- Carbon nanotube propellant tanks are a good idea to accommodate a large amount of propellant with a minimal amount of mass, but will not protect against the unavoidable wear-and-tear that will occur simply within the operation of such a vehicle on timescales of a century or more.

- While a magnetic sail will require a large amount of power, so will a reaction drive. In addition, the power requirement for either will likely be far lower than for a lightsail.

- NASA has also killed more people aboard spacecraft than the USSR did, that doesn't mean they had significantly poorer standards for their astronauts.

- Just because a slave doesn't complain, doesn't make it an un-slave. If you could create a group of humans engineered to be subservient workers, would they not be slaves?

As for apes vs. dogs:

I think you put too much faith in (A) disposition and (B) disposition as unmodified specimens. For example, humans have very strong self-preservation instincts, but this does not make humans incapable of committing suicide.

In addition, I feel you underestimate the ability for violence in dogs, at least to a degree. For example my dog, who is now sadly dead, had an overall temperament that would likely be spot-on for creating your subservient worker-race. Yet she was by no means incapable of making clear her annoyance or frustration when the need arose.

Likewise, any uplifted organism, save for those lobotomised to a nonthinking state, will not cooperate if they perceive their conditions or treatment to be substandard, and this could lead to violent or at least dis-advantageous behaviour.

There are also many dog breeds, at least, which are very dangerous and aggressive indeed, and are a danger not only to other dogs but to humans as well.

I think it's pretty unfair to compare the aggressive/cooperative traits of dogs to other animals. They are, after all, domestic animals that have had a relationship with humans for thousands of years. Chimpanzees on the other hand, are wild animals and thus their interaction with humans is bound to be different.

Quantum computers sound very interesting, but as for the whole rationale of using them, this is what confuses me;

Apes can be aggressive. Dogs are entirely unsuited to uplift compared to apes.

Let's compare the cons of both examples:

Apes:
-Aggressive traits
-Some non-cooperative traits
- Some potentially non-cooperative traits
- Vocalisation capability does not allow for advanced speech
- Bipedality is uncomfortable for prolonged periods.

Dogs:
- Insufficient brain/body ratio/encephalisation quotient
- Insufficient vocalisation capability
- Virtually nonexistent manipulative capability
- Bipedal posture unnatural and presumably uncomfortable.
- Many traits differ considerably from those of humans.

The problems of the dog are far more severe than the problems of the ape. So why can't the quantum computer be used to help fix the ape's problems? They are actually easier problems to solve than the dog's problems.

As for temperament, dogs prove that it can be changed. Modern dog breeds aren't as aggressive as their ancestors could have been, for example.

All it might take is the insertion, activation or deactivation of a gene or several genes, to produce a far more cooperative, far less aggressive ape.

In addition, the morphological differences between humans and apes are fairly well understood; the arch of the foot, the big toe, the thigh and the pelvis, the curvature of the spine, and the location of the foramen magnum, the morphology of the hyoid bone and larynx/tongue to facilitate speech, the brow ridge and cranium size relationship to house a large brain.

It's all understood in part, because it tells us how we evolved.

Dogs on the other hand would need to be, effectively, completely redesigned. For example turning the paw into a manipulator would require it to be changed into a structure so radically different to what it is now, as to be unrecognisable. To accommodate a larger brain, the skull would likely have to be redesigned entirely, and to facilitate easier bipedality a whole host of relatively drastic changes would have to be implemented within the muscoskeletal structure.

And while a quantum computer might be very powerful, you might end up having a huge amount of processing ability that you just don't know what to do with. Not only would you have to develop the software to deal with the genetics, but you would have to figure out what affects what where, which could be difficult, even with the help of advanced processing power.

In the end though, if you can create a sapient dog, you can create a sapient ape for far less effort. I say "ape", but it doesn't even have to be a great ape- it could be for example some species of monkey, although such an organism might be too small to be an effective worker.

Brain size does matter. It might not matter when you compare a genius and a person with a disability, but it does matter evolutionarily- the more intelligent an organism is, the higher its brain/body ratio and/or encephalisation quotient is. You don't suddenly come up with an organism that has a brain/body ratio comparable to all its relatives and an intelligence that is magically much higher.

I do think, that if for whatever reason a dog-derived organism is created as a worker entity, it will come after an uplifted primate(s) created for the same purpose. Primates are just better candidates all-round, despite some advantages that dogs might have over them.
 
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Eagle1Division

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Woah, that's a long post... nearly made my brain overheat trying to read through all of it, so I think I'll attempt to respond without going quote-to-quote:

- The ISV, while carrying a large amount of payload and infrastructure, will be optimised to carry as many people as possible in stasis. The passenger section will likely be extremely lightweight, built on thin composite materials and inflatable hulls.

Not only does this passenger section and the Apollo CM do totally different things, but there are many things that make up the mass of the Apollo CM that are simply not needed in this application.

That's a good point. The mass per crew member is a very generalized way of doing it, if you want something more precise...

I think we can at least try to gut the CSM ourselves so that we have some number to work with...

http://en.wikipedia.org/wiki/Apollo_CSM#Specifications
# Crew: 3
# Crew cabin volume: 218 cu ft (6.2 m3)
# Length: 11.4 ft (3.5 m)
# Diameter: 12.8 ft (3.9 m)
# Mass: 12,250 lb (5,560 kg)
# Structure mass: 3,450 lb (1,560 kg)
# Heat shield mass: 1,870 lb (850 kg)
# RCS engine mass: 880 lb (400 kg)
# Recovery equipment mass: 540 lb (240 kg)
# Navigation equipment mass: 1,110 lb (500 kg)
# Telemetry equipment mass: 440 lb (200 kg)
# Electrical equipment mass: 1,500 lb (680 kg)
# Communications systems mass: 220 lb (100 kg)
# Crew couches and provisions mass: 1,200 lb (540 kg)
# Environmental Control System mass: 440 lb (200 kg)
# Misc. contingency mass: 440 lb (200 kg)
[...]
# RCS propellant mass: 270 lb (120 kg)
# Drinking water capacity: 33 lb (15 kg)
# Waste water capacity: 58 lb (26 kg)
The figure given here is 5,560 kg, but on the top of the page it lists 5,809 kg.
70 kg is the mass of an average person, 70*3 + 5,560 = 5,770. Close, but still not quiet. This is a bit odd...
We'll work with the 5,560 figure since we don't want human mass, the HVR is human-to-[uncrewed]vehicle ratio.

LSS: If it takes a full day for a passenger to disembark, and disembarking is done over a period of a month, then any system that works on a cycle, providing Life support at a rate, will only require 1/30th the mass.
We can assume our system will do without waste, by recycling the water.
# Waste water capacity: 26 kg -> 0 kg
# Drinking water capacity: 15 kg -> 0.5 kg
# Environmental Control System mass: 200 kg -> 6.67 kg
(Can't get a crew couch figure on it's own, -1 kg)
# Crew couches and provisions mass: 540 kg -> 17 kg
I want to use VASIMR for the RCS system, it's the highest impulse system that is relatively low-mass, can be throttled, and ignited and re-ignited again and again. Rotations can, and will have to be done, very slowly and with advanced planning and calculation.
The CM uses MMH/N204 for RCS, the Space Shuttle Orbiter's MMH/N204 OMS has a Specific Impulse of 313 seconds, or 3,071 m/s. The R for the CM's RCS is (120/5,560) + 1 = 1.02158 For a Delta-Vee of 65.58 m/s.
If the Ve was 161,500 m/s, like VASIMR high and low gears averaged, then the R for the same Delta-Vee would be 1.0004. For our 5,560 kg ship, this would be ~2.2 kg.
# RCS propellant mass: 120 kg -> 2.2 kg
We'll use contingency mass as a ratio. 200/5,560 = ~0.036
# Misc. contingency mass: (x * 0.036)
Now we get into systems that aren't scalable with crew size. For the whole equation of the ISV's mass, these will work by addition, so the mass number I produce will be X + (Powerplant, Navigation and Communications).
# Electrical equipment mass: 680 kg -> 0 kg
# Telemetry equipment mass: 200 kg -> 0 kg
# Navigation equipment mass: 500 kg -> 0 kg
And these next two systems the ISV doesn't even need:
# Recovery equipment mass: 240 kg -> 0 kg
# Heat shield mass: 850 kg -> 0 kg
Since we're using VASIMR RCS engines, this will take a little bit of work... An RCS system needs at least 12 engines to rotate both ways on all 3 axes, with two nodes on the vessel to handle changing mass allocation (as fuel tanks stage, passengers board, fuel is used, shuttles dock, etc.).
I've worked up some math and found that 40N on a 500,000 ton ship will rotate 180* in 208 minutes, and 400N will rotate 180* in 66 minutes. The 12-engine setup will allow 2 engines to fire at once, providing twice the thrust. So if I want 12 engines for a 500,000 ton ship, that's 0.00024 kg of engine per kg of ship (minus powerplant for engines).
# RCS engine mass: (x * 0.00024)
Now, finally, structure mass. I will leave this unchanged, since although we're using lighter composites, we'll also need a whipple shield, which could up to double our mass, and lighter composites could lighten it by a wide range of factors, so, for simplicity, I'll leave this untouched.
# Structure mass: 1,560 kg

So then, our total mass is:
1,560 + 2.2 + 17 + 6.67 + 0.5 = 1,586.37 kg is scalable per person, with a crew of 3; 528.79 kg per crew member.

So far our multipliers for additional mass are 0.00024 and 0.036. I think we could also add; assuming each cryo cell weighs 140 kg, * 2.
The CM's structure to total ratio is 1.39, assuming we can chop that down to 1/2 that mass, it'll equal 1.195.
The Mass Ratio is also going to be 26, I'll raise that to 27 to add additional mass for the tanks.
The cryo tanks only effect the payload mass, other factors effect the entire vehicle's mass.
So far our multipliers for additional mass are now: 2 * (27.23124)
So the total vehicle mass is:
(528.79 kg * P) * 2 * 27.23
So for P = 1,000, 1,000 passengers;

28,797,903 kg, or 28,798 tons, without infrastructure, shuttles, engines, or radiators.

Okay, the path might be a bit windy but I'll get back to mass, just bear along.

I want the acceleration to be about 0.01 m/s^2 at the first ignition, assuming a straight-up mass ratio of 26 and MCF engines MAX, a delta-vee of 2.6e7 m/s, a starting acceleration of 0.01 m/s^2 will reach 1.3e7 m/s in ~13.5 years (taking into account change of mass through the burn), while the deceleration burn should take ~3.7 years, so the time spent firing the engines is a little more than 1/10th the total transit time. This means very little, relatively speaking, time is spent firing the engines, which means little time is wasted. However, a lower acceleration means you need radiators and an engine proportionally smaller, and thus, lighter.

I'm going to use the MCF engines and assume the engine is 10x heavier; so that:
0.12 Kg/N
8+(1/3) N/Kg
33+(1/3) MW/Kg

http://www.projectrho.com/rocket/basicdesign.php#id--Heat_Radiators
(The table I was looking at said that a flimsy radiator operating at 1100 K would be 0.01 kg/kW and an armored meteor proof radiator operating at 2000 K would be 0.05 kg/kW)
With RCC radiators operating at 2,270 K and identical to the "flimsy" radiators in every way except temperature, I get 0.00055 kg/kW, taking away a little due to lower emissivity, and thicker design needed for brittle material;
0.0007 kg/kW

I just ran by some math, and I just found out that this would mean 1mm-wide radiators using RCC :blink:. I'll assume 10mm thickness, to account for cooling systems and structural strength. I'll adjust appropriately...
0.0070 kg/kW = 142.9 kW/kg = 0.1429 MW/kg

Since each kg of engine produces 33 1/3 MW of heat, and assuming I can get an efficiency of 80%, so only 20% is waste heat, and the 80% = 33 MW,
then only 8.25 MW of waste heat gets produced per kg of engine. So for every kg of engine, 57.7 kg of radiator is needed.

So, in total, each 8 1/3 newtons of thrust means 58.7 kg of engine and radiator. So that's 7.044 kg of radiator and engine for every newton of thrust.
I told you I'd get back to mass :).
For 0.01 N/kg, that means 0.07044 kg of engine/radiator for every 1 kg of ship, in total, including the radiators and engines.
(Wow, I was expecting the engines and radiators to take a lot more mass!)

So, finally, only missing infrastructure, on-board fission reactors and perhaps even a negligable mass of navigation and computer guidance systems, our ISV masses:

(528.79 kg * P) * 2 * (27.23+0.07044)
((528.79 * P) * 2) + I + 360,000 * (27.30044)

P is passengers, and I is Infrastructure. Granted, I will also be proportionally large for the number of passengers...

So now, for 1,000 passengers, our ISV masses 38,700 tons, without being capable of carrying any infrastructure.


- Carbon nanotube propellant tanks are a good idea to accommodate a large amount of propellant with a minimal amount of mass, but will not protect against the unavoidable wear-and-tear that will occur simply within the operation of such a vehicle on timescales of a century or more.

They remain motionless and undisturbed, save for the propellant inside the tanks, for the whole time. There's no atmosphere to react with, no natural forces like wind to cause erosion, like there is no Earth.

- While a magnetic sail will require a large amount of power, so will a reaction drive. In addition, the power requirement for either will likely be far lower than for a lightsail.

But the key part is that you don't have to take that power on-board for a lightsail.

- NASA has also killed more people aboard spacecraft than the USSR did, that doesn't mean they had significantly poorer standards for their astronauts.

I never meant that, I didn't mean to be pro-Russian or anything, I made it clear I'm very much opposed to Communism and the Soviet Union, very strongly, I am, but saying they killed all their early space dogs is an unfair misconception.

- Just because a slave doesn't complain, doesn't make it an un-slave. If you could create a group of humans engineered to be subservient workers, would they not be slaves?

Enough with the slaves, I'm not trying to build a race of slaves! I'm trying to find a reason that uplift would ever occur in a way for large-scale intergration into society.

Also, if you build a race of highly productive individuals; they could have perfectly equal rights and still benefit society just by being themselves, as does anyone who works hard in their field. It's because they're productive, and when I say productive I mean someone that produces something nobody else can, i.e. someone with an extremely technical job is a good example of this. He may be paid for what he does; but no amount of money could ever really compensate for what he produces, because what he produces is so rare. Great artists, scientists, or engineers are perfect examples of this.

Payment is a way of representing an exchange, someone builds X, he gets paid for it so he can make someone else give him Y in return. While money is money, X and Y are two different things.

What if there were only a handful of people alive who were capable of designing something like the Space Shuttle? Or composing a really sweeping score? Or making something the equivalent of an "original van gogh"? If those people were replaced with people who had equally-well paying jobs but couldn't make those products, so that we had plenty of other things, but no great art, and no Space Shuttles, then society would lose something even though the flow of money hasn't changed; namely, it would lose product.

In that same way, even with complete equal rights, same payment and everything, if an uplifted species is hardworking and good-natured; then they're benefiting society without changing the flow of money at all.

Especially if they're good-natured; if on average, they have better dispositions than humans, then that will effectively and emotionally spread to humans, and in that way, the species we uplifted will "uplift" us back. This is another form of benefiting society just by being a different species, even with identical rights and no change in monetary flow.


On another note, a very deep question is would it be morally right to make them pay for their sapience using the tax, or a payment made in installments I described earlier, assuming they only pay for the uplift operation itself with a very small profit margin?
It's not quiet the same as slavery; they're not being denied anything, merely they've been forced to make a purchase, of buying sapience. This is something like buying someone a present, then forcing them to pay for it, except that present is Sapience something they could not have bought on their own. What is the price of the ability to think like only humans do?

As for apes vs. dogs:

I think you put too much faith in (A) disposition and (B) disposition as unmodified specimens. For example, humans have very strong self-preservation instincts, but this does not make humans incapable of committing suicide.

True, but what happens very rarely and in specific cases is not nearly as important as what happens as a whole; as a whole; suicide is extremely rare. In the same way, if a species is highly aggressive and political, then as a whole, aggressive, political individuals will be more common. There may be saint-like individuals, but generally speaking, these will not be as common as aggressive, political ones.
Yes, btw, I am saying "political" as a bad thing :p
For this I generally mean manipulating people, "not letting the truth get in the way of things", etc. etc.

How they behave as animals will be how they feel like behaving, and how their emotions act. While a predator will bite you if you scare it or hurt it, a rabit will run. In the same way, a situation that might make an uplifted ape feel like punching someone in the face, might just make an uplifted Painted Dog feel like whining a lot.

What they actually do as opposed to what they feel like doing, i.e. self-control, changes from one individual to another. It's impossible to say if species A will have more self-control than species B, so we can't use examples of self control or not, all we can do is use examples of what will they feel like doing?

In addition, I feel you underestimate the ability for violence in dogs, at least to a degree. For example my dog, who is now sadly dead, had an overall temperament that would likely be spot-on for creating your subservient worker-race. Yet she was by no means incapable of making clear her annoyance or frustration when the need arose.

Likewise, any uplifted organism, save for those lobotomised to a nonthinking state, will not cooperate if they perceive their conditions or treatment to be substandard, and this could lead to violent or at least dis-advantageous behaviour.

Once again, not necessarily subserviant or workers. That was one idea for why they might be created, but it could only get by if it doesn't catch media attention until uplifting is done; a much better idea IMO is "human uplift", uplift them to uplift us, that is the whole "benefiting society" paragraph I had earlier.

Oh, and huge note here, what I mean by "better idea" is a combination of likeliness and morality. Of course, I cannot overstate how much creating a subservient race loses morally, in terms of likelyhood, however, it doesn't lose by nearly as much, since it'd be very difficult to convince a government to grant funding on the basis of "human uplift - uplift them to uplift us"

Not entirely true. Slavery of any kind, from the Egyptians to Apartheid to East Asia, would've never worked if sapient beings were this free-willed. However, many times they don't want to risk life and limb for freedom, when in slavery they get what it takes to live and possibly a little more. Things only change for the better when they realize they can win, assuming it's true.

There are also many dog breeds, at least, which are very dangerous and aggressive indeed, and are a danger not only to other dogs but to humans as well.

I think it's pretty unfair to compare the aggressive/cooperative traits of dogs to other animals. They are, after all, domestic animals that have had a relationship with humans for thousands of years. Chimpanzees on the other hand, are wild animals and thus their interaction with humans is bound to be different.

I think this should move to more along the lines of African Wild Dogs v.s. Great Apes, these specific species I believe are much better candidates from both the canine and primate families.

African Wild Dogs are not domestic, but their passiveness is really quiet amazing for anything that manages to survive in the animal kingdom. Instead of fighting over food, they have what amounts to begging contests, and instead of taking authority by aggression and fear, one becomes alpha simply by not submitting. I'm shocked this even works, but apparently it does...

Quantum computers sound very interesting, but as for the whole rationale of using them, this is what confuses me;

Apes can be aggressive. Dogs are entirely unsuited to uplift compared to apes.

Let's compare the cons of both examples:

Apes:
-Aggressive traits
-Some non-cooperative traits
- Some potentially non-cooperative traits
- Vocalisation capability does not allow for advanced speech
- Bipedality is uncomfortable for prolonged periods.

Dogs:
- Insufficient brain/body ratio/encephalisation quotient
- Insufficient vocalisation capability
- Virtually nonexistent manipulative capability
- Bipedal posture unnatural and presumably uncomfortable.
- Many traits differ considerably from those of humans.

The problems of the dog are far more severe than the problems of the ape. So why can't the quantum computer be used to help fix the ape's problems? They are actually easier problems to solve than the dog's problems.

I think the difficulty of changing personality is being massively underscored...

As for temperament, dogs prove that it can be changed. Modern dog breeds aren't as aggressive as their ancestors could have been, for example.

All it might take is the insertion, activation or deactivation of a gene or several genes, to produce a far more cooperative, far less aggressive ape.

Muscles, Tissues, Ligaments, etc. are all well-understood and act on physical principles. Finding the genetics to them is relatively simple; we're capable of it already.

The brain, on the other hand, is a mass of roughly 100 billion neurons, all connected in different ways and types with more than 100 trillion connections, and we're just starting to find models that look similar to human brain activity, and so we hypothesize that there are clusters of connected Neurons with some neurons connected to other areas of the brain.

Literally, our level of understanding is that some areas light up more in some people than others. That pretty much sums it up. From this you can tell that some areas light up more for different types of mental conditions, and so they're getting a very general idea of things.

I simply cannot overstate what a massive achievement being able to successfully change intelligence and create a sapient being would be.

Repeating this feat twice, or even three or four times, of altering brain structures successfully to get a desired result, would be like starting the first successful nuclear chain reaction, invention of an SSTO, and the first microchip all being invented at the same time, in terms of remarkability and difficulty.

While intelligence would take the frontal lobe of the brain in anatomy, and perhaps the entire field of genetics, altering personality would take a complete, full understanding of all facets of psychology, understanding twice as much anatomy of the brain, and slightly more in the area of genetics than just uplifting intelligence.

Simply because personality is such a dynamic thing, unless you completely understand the field of psychology and twice as much brain structural anatomy in relation to genetics (to cover intelligence and emotion), you would end up destroying the delicate balance needed for normal sanity, and give them a wide range of mental illnesses, specifically in sapient beings.

You're even taking a huge risk to make the very reasonable assumption intelligence doesn't have a powerful effect on personality, and uplift the species in the first place (Intelligence has no effect on emotion, more like). But to alter psychology and personality would take a whole different level of scientific understanding, the pyschology of a sapient being as a whole is an extremely complex, tangled web of effects, variables, triggers, reactions, where so many things interact with eachother which causes other things to act and react, etc. etc. Unless you perfectly understand what you're doing, i.e. the entire field of psychology, you would almost certainly create an emotionally crushed mess of a being, if not emotionally crush than at least emotionally messed up or even confused beyond reason.
Even if the effects aren't that severe, though, this is an area you do not want to enter until you're sure the field of psychology is perfected.

Oh, and to add frosting to the cake, you'd also need to not just perfect human psychology, but the psychology of the animal you're uplifting; assuming it's identical to a human's is a very dangerous assumption.

And finally, paradoxically, you'd have to understand the psychology of the thing you've uplifted before you uplift it. To do this you'd have to know the psychology of another uplifted species, and even that only may lead you to understand how your emotionally modified species might think; there's too many unknowns to say for sure. If it applies to one sapient being, does it always apply to another? Is logic universal, or do we humans have our own type of logic?
These answers will fundamentally change the very basis of how the uplifted species will exist in an extremely dynamic, complicated way.

And remember this is psychology, you could almost call it an art it's such a "soft" science, and there is no shortage of varying theories on so many different, even fundamental things.

Sure, there's a moral argument against and for uplifting a species, granting them higher intelligence.

But to change how they think and feel, and not just how well they think? This begins on some very serious moral issues. I can imagine there would be a huge fear that people might alter the emotional setup, aggression, and whatnot of humans, and the moral issues there challenge nothing short of free will and human rights, even putting aside the "perfect race" and GATTACA arguments. Changing personality enters a whole new battlefield, one where anti-uplift fighters have a great advantage.
I can hear the argument (not mine) coming from the left already: "If you knew I had a 'resisting personality', and that I'd disagree with you, would you change MY levels of determination, and free will?!"

Simply put; intelligence doesn't take any psychology to alter, how well you think doesn't effect your emotions, except by changing how you view things (i.e. input into the brain, and the complex web known as psychology).

Meanwhile, changing variables within psychology would be extremely dangerous and frought with opposition.

Changing personality, i.e. aggression, would vastly increase the difficulty uplifting a species in multiple ways, meanwhile things like muscoskeletal systems are already well understood, simple mechanics, and the genes are being mapped right now. The brain is extremely complex and full of mystery, and debate in how it functions and if, and what extent it can be altered. The less you change it the better.

In addition, the morphological differences between humans and apes are fairly well understood; the arch of the foot, the big toe, the thigh and the pelvis, the curvature of the spine, and the location of the foramen magnum, the morphology of the hyoid bone and larynx/tongue to facilitate speech, the brow ridge and cranium size relationship to house a large brain.

It's all understood in part, because it tells us how we evolved.

Dogs on the other hand would need to be, effectively, completely redesigned. For example turning the paw into a manipulator would require it to be changed into a structure so radically different to what it is now, as to be unrecognisable. To accommodate a larger brain, the skull would likely have to be redesigned entirely, and to facilitate easier bipedality a whole host of relatively drastic changes would have to be implemented within the muscoskeletal structure.

I still don't understand why bipedalism is so very important. They don't need human hands, just slightly longer digits; that's assuming you're making an individual and not a more intelligent helper dog.

And while a quantum computer might be very powerful, you might end up having a huge amount of processing ability that you just don't know what to do with. Not only would you have to develop the software to deal with the genetics, but you would have to figure out what affects what where, which could be difficult, even with the help of advanced processing power.

In the end though, if you can create a sapient dog, you can create a sapient ape for far less effort. I say "ape", but it doesn't even have to be a great ape- it could be for example some species of monkey, although such an organism might be too small to be an effective worker.

Altering brain structures is incredibly difficult, and could double the difficulty of the entire project, whereas things like the musculoskeletal system are already well understood, and many genes already documented.

When you get into the brain, it's not just anatomy and genetics, it's anatomy genetics and psychology, while you might be able to increase intelligence without paying much attention to psychology, to alter the personality at all without having perfected psychology first would lead to disasterous results in a sapient being. Perhaps some lab animals have had aggression taken away, or whatever traits changed, but in a simple animal psychology is far more simple.
Meanwhile, an entire, complex, infant field of study is required to even understand the basics of human psychology because we're sapient. While lab animals may not have this level of complexity, if you change some personality trait in a sapeint organism you'll be effecting, enabling, and disabling a whole range of psychological effects, which will cascade and effect others.

The dynamics of it are very finely tuned, and even in the space of a single generation, regular genetic variations (not even mutations) can cause disabilities of extreme severity, but to interfere and manually change code will have a more severe effect, and will doubtless weak havoc on the careful, dynamic balance needed to maintain sanity, peace and happiness.

I greatly pity the creature that is the subject of such experimentation.

Brain size does matter. It might not matter when you compare a genius and a person with a disability, but it does matter evolutionarily- the more intelligent an organism is, the higher its brain/body ratio and/or encephalisation quotient is. You don't suddenly come up with an organism that has a brain/body ratio comparable to all its relatives and an intelligence that is magically much higher.

I do think, that if for whatever reason a dog-derived organism is created as a worker entity, it will come after an uplifted primate(s) created for the same purpose. Primates are just better candidates all-round, despite some advantages that dogs might have over them.

Still pay attention to the purpose of the uplift. I believe I remember hearing that the Soviets tried to make worker-apes during the Cold War as cheap labor, IIRC, only to realize they were in over their heads...
Dogs wouldn't be so helpful in a Labor Camp/Gulag.

However, if it's a "uplift them to uplift us" campaign, temperment would be essential, and Painted Dogs would be better for enthusiasm and personality, even if advanced manipulators were left out. Even dogs can still press buttons, dial numbers, turn switches, and do all sorts of other things. Difficulty comes when they need to hold something, though.

If it's a "turn profit by making them pay" uplift, then species doesn't matter as much as "can they get a good job?", and so Apes or Parrots would probably win.

If it's "turn profit by selling them" uplift, then what purpose are you selling them for? Apes would never pass, simply because it would be obvious they're making a slave species. But Canines have already been working for us, living alongside us, for millenia. It will be not be nearly so much a shock to society if those same dogs talk now, and selling them will be infinitely easier, talking dog to help the elderly, talking dog to guide the blind and other disabled, for rescue teams and for police...
Or big, hunky gorilla to help Grandma, and guide the blind? That's going to be a very tough sell.
Not to mention it's far less subtle than using the same species, but they can now talk.

Doubtless, though, the first application of uplift will ever be for scientific study, where Apes or Parrots, once again, win the day.

Note I'm valueing these based on likelyhood, not on how good they are morally. Sadly what's right and what's likely aren't the same thing...
 

T.Neo

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So now, for 1,000 passengers, our ISV masses 38,700 tons, without being capable of carrying any infrastructure.

Is that dry mass or wet mass? If it's dry mass... then... ouch. If it's wet mass, a little less ouch.

Let's say each cryo-chamber is 70cm * 50cm * 200cm. That's a volume of 0.7 m^3. The Destiny module has a pressurised volume of 106 m^3. Let's save 10 cubic meters for machinery, etc, and say that with associated stuff, each cryo-chamber takes up 0.9m^3.

This gives us roughly 106 people in that space. However, people will still need space to move, etc. In addition such a shape is probably not ideally suited to accomodating cubic spaces. So we can assume that 70% of the remaining 96m^3 of volume is taken up by cryo-chambers. If we're clever, we can put all the associated stuff in the little gaps and crannies between the cryo-chambers.

That's 74 people in that space. Now, destiny masses 14.52 tons, but I don't know if this is mass on delivery, or outfitted mass (filled with ISPRs and stuff). That's ~0.196 tons per person. The mass can potentially be made quite a bit lower, if it is for example an inflatable structure, with a lot of use of composites, etc.

For 1000 people at a figure of ~0.196 tons per person, that's just under 200 tons. My original figure was 0.5 tons per person, which is quite a bit higher (and likely more realistic), leading to a mass figure for the passenger section of 500 tons for 1000 people, or 450 for 900 people.

There are various ways of going about it, but you can make a lot of the structure pretty lightweight. And you can save on refrigeration for example by lowering the temperature of the cabin as a whole- there's no reason to keep the whole thing hot.

They remain motionless and undisturbed, save for the propellant inside the tanks, for the whole time. There's no atmosphere to react with, no natural forces like wind to cause erosion, like there is no Earth.

The tanks are pretty much the "dumb" portion of the whole ship. They're not the issue- the issue is all the moving parts, the wiring, the compute-y bits, the sensors, the valves, the shutters, the servos... etc.

But the key part is that you don't have to take that power on-board for a lightsail.

That advantage is pretty much killed off by the fact that you need an imitation of the Death Star to power the thing though.

I never meant that, I didn't mean to be pro-Russian or anything, I made it clear I'm very much opposed to Communism and the Soviet Union, very strongly, I am, but saying they killed all their early space dogs is an unfair misconception.

Oh no, I'm not trying to make any sort of a political argument, nor am I saying that they did not care for their animal test subjects in the early days of the space program; a clear indication is this, written by Dr. Vladimir Yazdovsky:

I wanted to do something nice for her: She had so little time left to live.

The people who worked with the dogs were certainly empathetic and formed a bond with them, but I think as a whole, the climate in the USSR was more accepting of sending a dog to its death, than the US was of sending a dog, or a chimp, or any animal test subject to its death, for that matter (Ham was only named once his spaceflight was complete; beforehand he was known to his handlers as Chop Chop Chang, and officially only as No. 65, to avoid the bad press of a 'named' chimpanzee dying in a failure).

Enough with the slaves, I'm not trying to build a race of slaves! I'm trying to find a reason that uplift would ever occur in a way for large-scale intergration into society.

Also, if you build a race of highly productive individuals; they could have perfectly equal rights and still benefit society just by being themselves, as does anyone who works hard in their field. It's because they're productive, and when I say productive I mean someone that produces something nobody else can, i.e. someone with an extremely technical job is a good example of this. He may be paid for what he does; but no amount of money could ever really compensate for what he produces, because what he produces is so rare. Great artists, scientists, or engineers are perfect examples of this.

Payment is a way of representing an exchange, someone builds X, he gets paid for it so he can make someone else give him Y in return. While money is money, X and Y are two different things.

What if there were only a handful of people alive who were capable of designing something like the Space Shuttle? Or composing a really sweeping score? Or making something the equivalent of an "original van gogh"? If those people were replaced with people who had equally-well paying jobs but couldn't make those products, so that we had plenty of other things, but no great art, and no Space Shuttles, then society would lose something even though the flow of money hasn't changed; namely, it would lose product.

In that same way, even with complete equal rights, same payment and everything, if an uplifted species is hardworking and good-natured; then they're benefiting society without changing the flow of money at all.

Especially if they're good-natured; if on average, they have better dispositions than humans, then that will effectively and emotionally spread to humans, and in that way, the species we uplifted will "uplift" us back. This is another form of benefiting society just by being a different species, even with identical rights and no change in monetary flow.

I know you aren't trying to make a race of slaves, but that's what it can very easily be seen as.

Yes, there are people that build Space Shuttles, and are the fastest sprinters in the world, and there are artists who paint remarkable masterpieces, but the key is that all these people choose to do these things. They're not born for one thing or another, or bred for it, or conditioned for it from an early age.

The problem arises when Bob the Lycaon sapiens is being primed for lifelong work as a drug-sniffer, when he finds out about windsurfing, and decides that drug-sniffing is far too boring, that he wants to move to Cape Agulhas and live on a beach somewhere pursuing what is now his lifelong dream, while being of little if any intrinsic 'use' to human society.

But obviously the drug-sniffing customs officials paid a lot for Bob, and they'd be hard pressed to explain to their superiors why their latest investment is nowhere to be seen. So do they keep Bob from pursuing his dream, and force him to work as a drug-sniffer? How can that possibly not be slavery?

I think the only way to avoid the slavery connotation here, is to give the uplifts both the right, and the ability, to be utterly useless. And I don't mean, be detrimental to themselves or others, but just have the right to be useless. To start up hotdog stands, or become windsurfers, or professional frisbee-catch players, or whatever.

The only problem however, is that this now detracts from their use as workers. And the only option then, is to make such work so attractive, that they'll want to do it, which is not so different from attracting human workers to a profession.

Yes, btw, I am saying "political" as a bad thing

Oh, politics is always bad. Doesn't matter whether it happens in humans or chimpanzees or penguins, it's still bad. :rolleyes:

How they behave as animals will be how they feel like behaving, and how their emotions act. While a predator will bite you if you scare it or hurt it, a rabit will run. In the same way, a situation that might make an uplifted ape feel like punching someone in the face, might just make an uplifted Painted Dog feel like whining a lot.

Exactly. Or the Painted Dog might eventually feel like snapping out and attacking someone. It could happen, after all even the most placid humans have their breaking point.

On the other hand, you can have totally passive behaviour and still cause trouble. For example they could run away or go on strike, etc.

But I seriously doubt that their overall temperament as animals will prevent them from committing violent acts. It's all fight or flight; a timid cat will run away if it is scared, but if it is cornered, could be quite aggressive.

But if you're getting to the point where an uplifted ape feels like punching someone, that someone probably deserves it...

Not entirely true. Slavery of any kind, from the Egyptians to Apartheid to East Asia, would've never worked if sapient beings were this free-willed. However, many times they don't want to risk life and limb for freedom, when in slavery they get what it takes to live and possibly a little more. Things only change for the better when they realize they can win, assuming it's true.

Wait, Apartheid was slavery?

I thought Apartheid was a system of institutionalised racial oppression...

It did work with people who were very free-willed. They just couldn't fight back. If you have enough of an upper hand over a person or a group of people, you can oppress them very easily.

But that doesn't prevent people from trying. After all, slaves running away was not an unknown phenomenon, at least, and certainly common enough for this guy to come up with a phony [ame="http://en.wikipedia.org/wiki/Drapetomania"]mental illness[/ame] to explain it.

I think the difficulty of changing personality is being massively underscored...

The goal is not "changing personality". I have a very strong feeling that personality is shaped mostly by environmental factors anyway.

The key is to remove and add traits. If there is a gene, for example, that is linked to aggressiveness in an animal, you can deactivate that gene, and the animal becomes less aggressive- deactivate, or activate, or add another few genes, and you now suddenly have an individual that is not only less aggressive, annd more passive, but more cooperative as well.

Within reason, of course- you can totally mess up the upbringing of such an individual and turn them into a psychological wreck.

Muscles, Tissues, Ligaments, etc. are all well-understood and act on physical principles. Finding the genetics to them is relatively simple; we're capable of it already.

Yes, but there's a whole lot of genetic stuff that goes into the foot/hand/muscoskeletal structure-thing that we don't understand yet, and it is likely quite complex.

Even if you can 'fip some switches' as it were, to turn the hand into a flipper, or put a web between the digits, or make the claws atrophy, or whatever, actually forming the whole thing into a functional, usable manipulator is a whole different story entirely.

It should be noted that there is a whole lot of stuff going on in the brain to control the hands, that dogs don't have, because they don't need- their forelimbs are solely locomotors, not manipulators.

While intelligence would take the frontal lobe of the brain in anatomy, and perhaps the entire field of genetics, altering personality would take a complete, full understanding of all facets of psychology, understanding twice as much anatomy of the brain, and slightly more in the area of genetics than just uplifting intelligence.

We don't know that. At the moment, there are indications certain traits can be controlled rather easily (such as- potentially- aggressiveness), while others, such as completely redesigning things, we simply don't know how to do.

We don't know what goes on in the brain that enables sapience, or this ability or that ability. Even if we could detect that, for example, tying shoelaces lights up a particular set of areas in the brain and typing on a keyboard lights up a nother particular set of areas, it doesn't nearly mean we know what actual processes are going on that enable either of those activities.

You can get the frontal cortex to hypertrophy, but then what? There's no reason to believe that simply having a large frontal cortex suddenly leads to sapience or any other specific behaviour or trait.

You're even taking a huge risk to make the very reasonable assumption intelligence doesn't have a powerful effect on personality,

Which it could. After all, politics affects chimps more than it does dogs, and it affects dogs more than it does geckoes, so maybe it is, in a way, linked to intelligence.

And maybe humans have solved their politics issues by using a far more efficient means of communication, with the side-effect that humans end up forming huge alliances that end up pointing nuclear warheads at eachother...

And remember this is psychology, you could almost call it an art it's such a "soft" science, and there is no shortage of varying theories on so many different, even fundamental things.

Well, yes, of course. But it is undeniable that there are certain core concepts to psychology, 'hard' concepts if you will, among the variety of 'soft' concepts that abound within the field of psychology.

Changing personality, i.e. aggression, would vastly increase the difficulty uplifting a species in multiple ways, meanwhile things like muscoskeletal systems are already well understood, simple mechanics, and the genes are being mapped right now. The brain is extremely complex and full of mystery, and debate in how it functions and if, and what extent it can be altered. The less you change it the better.

We don't understand the code behind the muscoskeletal system enough to completely change it, just like we don't understand the code behind the nervous system enough to completely redesign that.

I get your point, it's very valid, but I'm also looking at it from a more "universal" point of view, and that is that by using a species that is naturally passive, you avoid all the niggly re-engineering issues, yes, but you're still using those traits for an end goal, which can be against the uplift's own will (or their own good, whether they know what it is or not).

On the other hand, the entire argument assumes that genetics suddenly predispose an animal to a certain personality, and that is not nearly true, as exemplified both by humans and by other animals (and observed by anyone who has cared to look).

The dynamics of it are very finely tuned, and even in the space of a single generation, regular genetic variations (not even mutations) can cause disabilities of extreme severity, but to interfere and manually change code will have a more severe effect, and will doubtless weak havoc on the careful, dynamic balance needed to maintain sanity, peace and happiness.

I greatly pity the creature that is the subject of such experimentation.

So do I...

Such radical changes as to attempt introducing intelligence and sapience would likely be far more drastic than the alteration of any traits related to aggressiveness, for example.

I believe I remember hearing that the Soviets tried to make worker-apes during the Cold War as cheap labor, IIRC, only to realize they were in over their heads...

That was most likely Ilya Ivanovich Ivanov's experiments with human-ape hybridisation.

even if advanced manipulators were left out. Even dogs can still press buttons, dial numbers, turn switches, and do all sorts of other things.

Then they'd only be able to do limited jobs, and not nearly as well as a human could. In that case, simple automation would likely be a far better solution.

Apes would never pass, simply because it would be obvious they're making a slave species. But Canines have already been working for us, living alongside us, for millenia.

What Measure Is a Non-Human

Do they stop being slaves when they don't look that much like us anymore? What is the cut-off point? If a sapient chimpanzee is a slave, and a sapient dog is not, where does the cut-off point occur? At gibbons? Or lemurs? Or rats? Where?

Or big, hunky gorilla to help Grandma, and guide the blind? That's going to be a very tough sell.

Don't knock it. People think chimpanzees are cute. So much so that people have chimpanzees as pets- wild animals (and they end up with a whole host of psychological problems, then they totally flip out and bite a woman's face off, and they're then regarded as some sort of hominid demon species).

Not to mention it's far less subtle than using the same species, but they can now talk.

It won't be that subtle. For starters, it'd be a dog... with a bulbous head, and a pair of funny spindly paws, and an odd hunched-over posture. And a very odd voice.

In terms of being subtle, a primate would be far more acceptable to the uneducated. An uplifted chimpanzee, for example, would be a chimpanzee, with some human traits (such as an enlarged cranium, presumably), that would be quite anthropomorphic (just like your usual chimpanzee), but they wouldn't fall into the uncanny valley.

After all, the human shape is so powerful to humans, psychologically... hence why we create all sorts of mythical and fictional anthropomorphic entities, after all, there are numerous legends, all over the world of upright apes, or "ape men", or "hair-covered bipeds".

It would be a little odd, of course, but they'd totally win out over uplifted dogs in terms of general "WTF factor".

There's a good comparison of skull morphology between dogs, apes, and humans:

Painteddogskull.jpg


chimp%20skull%20draw_web_big.jpg


human_skull_side_view_clip_art_15525.jpg


This has ramifications both for altered appearance, and the difficulty of such modification.

Doubtless, though, the first application of uplift will ever be for scientific study, where Apes or Parrots, once again, win the day.

And potentially be far more prolific by the time uplifted dogs come around, if they ever do. There are a good deal of things apes or parrots could make themselves useful for in society, if the need is there.
 
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Eagle1Division

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Is that dry mass or wet mass? If it's dry mass... then... ouch. If it's wet mass, a little less ouch.

Let's say each cryo-chamber is 70cm * 50cm * 200cm. That's a volume of 0.7 m^3. The Destiny module has a pressurised volume of 106 m^3. Let's save 10 cubic meters for machinery, etc, and say that with associated stuff, each cryo-chamber takes up 0.9m^3.

This gives us roughly 106 people in that space. However, people will still need space to move, etc. In addition such a shape is probably not ideally suited to accomodating cubic spaces. So we can assume that 70% of the remaining 96m^3 of volume is taken up by cryo-chambers. If we're clever, we can put all the associated stuff in the little gaps and crannies between the cryo-chambers.

That's 74 people in that space. Now, destiny masses 14.52 tons, but I don't know if this is mass on delivery, or outfitted mass (filled with ISPRs and stuff). That's ~0.196 tons per person. The mass can potentially be made quite a bit lower, if it is for example an inflatable structure, with a lot of use of composites, etc.

For 1000 people at a figure of ~0.196 tons per person, that's just under 200 tons. My original figure was 0.5 tons per person, which is quite a bit higher (and likely more realistic), leading to a mass figure for the passenger section of 500 tons for 1000 people, or 450 for 900 people.

There are various ways of going about it, but you can make a lot of the structure pretty lightweight. And you can save on refrigeration for example by lowering the temperature of the cabin as a whole- there's no reason to keep the whole thing hot.

Wet mass. There was a * 26 multiplier in there ( * 27 to add a little extra for fuel tanks).

Because cryonics hasn't actually had a successful freeze/thaw cycle, we can only make assumptions about the tech. What I'm working off of is that the process would involve taking powerful, almost deadly chemicals (since you can't give all 1,000 colonists a shot, orally/medication would be best), and an anesthetic gas mask; freezing to death is not a pleasant experience you want them to be awake for. Because the ship is maneuvering, they'll have to strap in. This, along with computers to regulate anesthetics, monitor and re-start heartbeat, and carefully control temperature would all be very heavy.

One interesting idea could be to use very large tanks with liquid N2 and LOX, once everyone is in position, the warm atmosphere is vented and replaced with the LOX/LN2, as it depressurizes from high-pressure tanks into the cabin, it will get even colder. The effect is the cryo units don't have to control the temperature all the way; but they will probably weigh about as much as a powerful freezer - say, 100 kg (I have no idea how much a fridge weighs :shifty: ), in order to keep the temperature dropping down at a controlled rate.
The neat thing about this idea is that the refrigeration will come from an outside tank, which can be jettisoned after it's used, before the vessel even departs LEO. (or wherever it leaves from. I would guess either Saturn or Uranus to be near mining sites where Deuterium and He3 are in such huge quantities, if trips to the outer solar system are even somewhat routine. Otherwise, it could use Deuterium-Deuterium, but at a huge cost of ISP. -speaking of which, the MCF engine as listed on the table is Deuterium Tritium. Tritium has a half-life of 12 years. This is somewhat problematic when that's likely 1/10th of the transit time...)

Actually, this is somewhat exciting. Such a light mass could make way for a wonderfully monsterous mass ratio, using huge, light, thin-walled spherical tanks along a "ship on a string".

This, on top of storing it as [ame=http://en.wikipedia.org/wiki/Slush_hydrogen]Slush[/ame] Deuterium, or whatever compound is used, could get a mass ratio that'll make the Saturn V look small. Hopefully, if a large fraction of the vehicle's mass is empty fuel tanks, staging may help to significantly improve Delta-Vee by skipping the rocket equation (to some extent).

i.e., Man has never succesfully made an SSTO due to the huge mass ratio needed at an ISP of 450, but can relatively easily make orbit with an ISP of 270 and two stages. If a large portion of vehicle mass is fuel tanks, then we could perhaps double the Delta-Vee, since a single set of engines are needed for all the stages, we could easily incorporate something like "10 stages" with this design, since "staging" will really just mean seperating tanks. (With a small but necessary solid booster to keep from impacting the payload section...)

That advantage is pretty much killed off by the fact that you need an imitation of the Death Star to power the thing though.

Depends. Large solar arrays in close orbit around the sun could produce a lot of power. Already some people are looking towards putting up orbital solar arrays as alternative energy, in Earth orbit.

At Earth's distance, we receive 1.366 kW of energy from the sun per square meter. A station on Mercury could receive 9.116 kW per square meter.

Assuming you could get an RCC radiator operating at 2,270 K, with an emissivity of 90%, you could cool your station by 1,204,415 Watts/m^2 of radiator.
Incorporate a highly reflective shadow-shield for the habitation section, and leave the solar panels exposed to the full glory of the sun at 0.03696 AU, roughly 10x closer than mercury. This would give you 1 MW/m^2 of solar panel.

To create a photon beam to impart 1,000 newtons,
P = F * c
P = 1,000 * 299,792,548
P = 299,792,548,000
Divide by two since it's reflecting and not just impacting:

149,896,274,000 Watts.

Which comes out as a solar array with an area of 149,896 m^2, if your total power in the beam is only 80% of collected power, 187,370 m^2, a square about 433 meters on each side.

Now, to compare the ISS, it produces 80 Watts per m^2 in LEO, roughly only
1/17th the power that falls on them.

If you have ISS-quality solar panels, then the solar power stations will need roughly 1,785 meters on each side of a 3,187 square meter array, both accounting for the extremely inefficiency of modern-day solar panels and a laser that only uses 80% of the power it's fed. The backside of the solar panels can act as an effective radiator, though an additional radiator array for 29,979 MW will be needed.

The solar arrays on the ISS weigh 15,824 kg, which amounts to 38.78 kg/m^2, so our ISS-solar-array laser power station arrays will mass 123,592 kg, and the radiator array for the laser (the 20% waste heat) will weigh about 210 tons.

So, in total, our death-star solar-powered photon sail laser array:


Thrust: 1,000 Newtons
Laser Power: 149,896.3 MW
Semi-Major Axis: 0.03696 AU
Collecting area: 3.187 km^2
Power generation mass: 123.6 tons
(the backside acts as a radiator)
Laser Waste Heat Radiator mass: 210 tons

Now there's finding issue of finding the laser mass, and the photon sail mass. As it stands right now though, we're not approaching 1,000 tons, never mind 100,000 tons.

UPDATE;
Okay, 1,000 Newtons provides the 0.1 m/s I want for 10,000 kg... NOT tons. Off by a thousand... That's only 3 orders of magnitude :lol:.

Scaling proportionally:


Thrust: 1,000 kN
Laser Power: 149,896,300 MW
Semi-Major Axis: 0.03696 AU
Collecting area: 3,187 km^2
Power generation mass: 123,600 tons
(the backside acts as a radiator)
Laser Waste Heat Radiator mass: 105,000 tons

Now that there's more pressure on doing so, perhaps efficiency can be taken to 90% for laser-photon conversion...

This will give the desired 0.01 m/s^2 for 100,000 tons, around what the mass of our spacecraft will probably amount to.

I know you aren't trying to make a race of slaves, but that's what it can very easily be seen as.

Yes, there are people that build Space Shuttles, and are the fastest sprinters in the world, and there are artists who paint remarkable masterpieces, but the key is that all these people choose to do these things. They're not born for one thing or another, or bred for it, or conditioned for it from an early age.

The problem arises when Bob the Lycaon sapiens is being primed for lifelong work as a drug-sniffer, when he finds out about windsurfing, and decides that drug-sniffing is far too boring, that he wants to move to Cape Agulhas and live on a beach somewhere pursuing what is now his lifelong dream, while being of little if any intrinsic 'use' to human society.

But obviously the drug-sniffing customs officials paid a lot for Bob, and they'd be hard pressed to explain to their superiors why their latest investment is nowhere to be seen. So do they keep Bob from pursuing his dream, and force him to work as a drug-sniffer? How can that possibly not be slavery?

I think the only way to avoid the slavery connotation here, is to give the uplifts both the right, and the ability, to be utterly useless. And I don't mean, be detrimental to themselves or others, but just have the right to be useless. To start up hotdog stands, or become windsurfers, or professional frisbee-catch players, or whatever.

The only problem however, is that this now detracts from their use as workers. And the only option then, is to make such work so attractive, that they'll want to do it, which is not so different from attracting human workers to a profession.

497417296_5e10c03ee7.jpg


Highly productive people have the right to be useless, but the uplift will be productive as long as the precentage of productive uplifts is higher than the percentage of productive humans. (and really, that's not too much of a feat...)

Which is a reason why temperment is key.


Exactly. Or the Painted Dog might eventually feel like snapping out and attacking someone. It could happen, after all even the most placid humans have their breaking point.
But it would be much more rare, and much less likely.
On the other hand, you can have totally passive behaviour and still cause trouble. For example they could run away or go on strike, etc.

But I seriously doubt that their overall temperament as animals will prevent them from committing violent acts. It's all fight or flight; a timid cat will run away if it is scared, but if it is cornered, could be quite aggressive.

It takes aggression to stand up in spite of someone, so striking does require aggression, or doing anything contrary to other peoples' will. This inetself could be a problem, but from the perspective of humans it will be much less a problem than a species even equally aggressive as humans.

Wait, Apartheid was slavery?

I thought Apartheid was a system of institutionalised racial oppression...

It did work with people who were very free-willed. They just couldn't fight back. If you have enough of an upper hand over a person or a group of people, you can oppress them very easily.

But that doesn't prevent people from trying. After all, slaves running away was not an unknown phenomenon, at least, and certainly common enough for this guy to come up with a phony mental illness to explain it.

I thought you were referencing slavery, didn't know racial laws like this existed until I looked it up. All of those sorts of things ended in the U.S. many decades before I was born, "racist" is really nothing more than name-calling, an insult, in politics here in the U.S, a cheap accusation one person throws on another in politics. In the political realm, actual racism ended a long time ago, and barely exists, if at all, culturally.

History education always seems to miss the last few decades, and News has ADHD and doesn't cover a topic more than a month old unless it's something still going. Really it's not good that this was so recent and an American had no idea about it, though I have heard the word, I assumed it meant 1800's-type slavery.

The goal is not "changing personality". I have a very strong feeling that personality is shaped mostly by environmental factors anyway.

The key is to remove and add traits. If there is a gene, for example, that is linked to aggressiveness in an animal, you can deactivate that gene, and the animal becomes less aggressive- deactivate, or activate, or add another few genes, and you now suddenly have an individual that is not only less aggressive, annd more passive, but more cooperative as well.

Within reason, of course- you can totally mess up the upbringing of such an individual and turn them into a psychological wreck.

But aggression is a part of personality. Aggression makes someone shy or outgoing, a leader or a follower, lazy or hardworking. Maybe in animals it may be a few simple genes, but in a sapient being it's one of the key fueling emotions in an extremely intricate web of variables that forms psychology, so you would be altering personality.

While I agree environmental factors play a big role, and that there is free will, genetics also has a loud voice in the emotional makeup of the human mind. Genetics sets the canvas on which history and past are painted. (Though, personally, I think free will ultimately sets the course of action, contrary to the political left here in the U.S.)

Genetics will set what the less-self controlling individual will do, which is the vast majority. To find someone that truly, always ignores their emotions, feelings and instincts is extremely rare; and emotions and feelings are a form of instinct.

For instance, if you key someone's car, it would be extremely unlikely for that person to calmly walk up and ask: "Why did you do that?". Rather, they would get extremely angry, and possibly even violent; that's because of aggression, an uplifted animal with less aggression would respond in a less aggressive way, since intellect never says to get angry except on extremely rare occasions; only aggressive feelings do, they wouldn't have the drive to get as angry.

The key part is that this applies to any situation.

The mysterious part is that: How can someone have aggression, and be hardworking, yet be passive/less aggressive, and shy?
Or any combination of hardworking, outgoing, leadership, etc.
How does aggression apply in some areas and not others?
Are there different genes for different types of aggression?
Are there different types of aggression all controlled by past history, or other factors, and aggression merely sets the template for the different types?
Is that person's aggression the same in all areas, but he chooses not and to do certain activities that follow that pattern because of other reasons?

I could go on and on, it gets into psychology and a whole realm you wouldn't otherwise need to enter if the personality was already there. But muscles and coordination, that dogs lack for manipulators, can be trained. Surgeons aren't born with "surgeon's hands". Pilots have to train to fly, and a person with the same hands as yours flies Blue Angels jets for airshows or does brain surgery.

Changing the genetics will doubtlessly make it easier, but it may not be necessary. Since dogs can already press buttons, and other less demanding tasks, all that may be required is slightly extended digits. They can already open and close their paws, with slightly longer digits they could grip something fairly easily. It will be more difficult for them than humans, but with practice, they could learn to do things like write.

And finally, if their paw coordination doesn't cut it, there's always the alternative.


Yes, but there's a whole lot of genetic stuff that goes into the foot/hand/muscoskeletal structure-thing that we don't understand yet, and it is likely quite complex.

Even if you can 'fip some switches' as it were, to turn the hand into a flipper, or put a web between the digits, or make the claws atrophy, or whatever, actually forming the whole thing into a functional, usable manipulator is a whole different story entirely.

It should be noted that there is a whole lot of stuff going on in the brain to control the hands, that dogs don't have, because they don't need- their forelimbs are solely locomotors, not manipulators.

But this pails in comparison to the difficulty of changing attributes of the brain, which requires a full knowledge of psychology, and puts the entire project in a whole new field.

Vocals, Paws, everything needs structures:
Genetics -> Structures
Aggression effects whole new areas:
Genetics -> Structures -> Instinct/Feelings/Emotion -> Psychology

I added both "instinct" and "Psychology" because you're only effecting that area, and hoping it doesn't ruin the area that they lay the foundation for: Psychology.

We don't know that. At the moment, there are indications certain traits can be controlled rather easily (such as- potentially- aggressiveness), while others, such as completely redesigning things, we simply don't know how to do.

We don't know what goes on in the brain that enables sapience, or this ability or that ability. Even if we could detect that, for example, tying shoelaces lights up a particular set of areas in the brain and typing on a keyboard lights up a nother particular set of areas, it doesn't nearly mean we know what actual processes are going on that enable either of those activities.

You can get the frontal cortex to hypertrophy, but then what? There's no reason to believe that simply having a large frontal cortex suddenly leads to sapience or any other specific behaviour or trait.

Okay, I'm a bit confused what you mean by "enables sapience". Intelligence is a sliding scale with many different facets and areas, it's not a boolean, or on-off value.
If you mean [ame=http://en.wikipedia.org/wiki/Sentience]Sentience[/ame], that is possessing [ame=http://en.wikipedia.org/wiki/Qualia]Qualia[/ame], per [ame=http://en.wikipedia.org/wiki/Chinese_Room_Argument]Chinese Room Argument[/ame], it's impossible to know if they're sentient or not, so all you can do in an uplift is make them more intelligent, and assume they were sentient to begin with.

Intelligence is a mess related with any uplift, but traits of personality enters a while new mess, which is even bigger since it's far more psychologically involved.

We don't understand the code behind the muscoskeletal system enough to completely change it, just like we don't understand the code behind the nervous system enough to completely redesign that.

I get your point, it's very valid, but I'm also looking at it from a more "universal" point of view, and that is that by using a species that is naturally passive, you avoid all the niggly re-engineering issues, yes, but you're still using those traits for an end goal, which can be against the uplift's own will (or their own good, whether they know what it is or not).

On the other hand, the entire argument assumes that genetics suddenly predispose an animal to a certain personality, and that is not nearly true, as exemplified both by humans and by other animals (and observed by anyone who has cared to look).

Genetics and environment will create feelings, which will set the groundwork for personality to form on top of. While environment can effect things, genetics is even deeper and is the foundation for how environment will change things. IMO, free will ultimately decides, though we can't say species A will have better self-control than species B, because ATM neither have any ability for self control, that's what we're adding by uplifting.
But, when self control fails, will it lead to violence (failing to control anger, aggression), or annoyance (failing to control urge to beg)?
Will the have a tendency to enjoy teamwork, and be able to view work as "play", and have a good time and cooperate, or will they have a tendency to be "lone wolves", and resist cooperation?

Of course self control can ultimately override this, and personal history may take it either direction, but genetics will set the "base" for it all.

So do I...

Such radical changes as to attempt introducing intelligence and sapience would likely be far more drastic than the alteration of any traits related to aggressiveness, for example.

Intelligence involves functions of the brain, but, like senses, I don't believe computational power has much to do with personality and emotion.
Aggression, on the other hand, is an emotion and enters into the complex network of psychology, making it far more difficult because of how dynamically it interacts with other areas of the brain.

That was most likely Ilya Ivanovich Ivanov's experiments with human-ape hybridisation.

Wow. Just wow.

Then they'd only be able to do limited jobs, and not nearly as well as a human could. In that case, simple automation would likely be a far better solution.

If you want a working force; then if you use them as slaves, you'll get millions in decades. Machines, on the other hand, you have to build one at a time. Population of biological organisms is exponential with time, while number of machines is linear with time.

But, if they're free, than if they're predisposed for cooperative disposition, or even if they're more intelligent than humans on average, then they will still benefit society, though the economic payoffs are less obvious.

What Measure Is a Non-Human

Do they stop being slaves when they don't look that much like us anymore? What is the cut-off point? If a sapient chimpanzee is a slave, and a sapient dog is not, where does the cut-off point occur? At gibbons? Or lemurs? Or rats? Where?

Ah, TvTropes, we meet again. This time, I am able to resist the need.
I found this linked blog post incredibly interesting, albeit short.

Politics is a sick world; but it does realize one important truth for a democracy: What happens will depend on what most people think, rather than what the truth actually is.

In reality there is no cutoff point, but where does the average person view the cutoff point?

Very likely a talking ape will smack "human" much harder than a talking dog.

Don't knock it. People think chimpanzees are cute. So much so that people have chimpanzees as pets- wild animals (and they end up with a whole host of psychological problems, then they totally flip out and bite a woman's face off, and they're then regarded as some sort of hominid demon species).

I'm not sure if you mean how I view them - how I view them comes from what I've heard about studies on them in their natural habitat. And they still rank #. 0 as most inhumane. Granted, they only do what any other animal does; what they feel like. So really you can't blame them, it's just I'd rather not have an uplifted species have that kind of aggression inside them.

It won't be that subtle. For starters, it'd be a dog... with a bulbous head, and a pair of funny spindly paws, and an odd hunched-over posture. And a very odd voice.

In terms of being subtle, a primate would be far more acceptable to the uneducated. An uplifted chimpanzee, for example, would be a chimpanzee, with some human traits (such as an enlarged cranium, presumably), that would be quite anthropomorphic (just like your usual chimpanzee), but they wouldn't fall into the uncanny valley.

After all, the human shape is so powerful to humans, psychologically... hence why we create all sorts of mythical and fictional anthropomorphic entities, after all, there are numerous legends, all over the world of upright apes, or "ape men", or "hair-covered bipeds".

It would be a little odd, of course, but they'd totally win out over uplifted dogs in terms of general "WTF factor".

There's a good comparison of skull morphology between dogs, apes, and humans:

Painteddogskull.jpg


chimp%20skull%20draw_web_big.jpg


human_skull_side_view_clip_art_15525.jpg


This has ramifications both for altered appearance, and the difficulty of such modification.

Bulbous, freaky head; sort of like these?

1269036782-cute_puppy.jpg


2992_Cheetah.jpg


Interestingly enough, we humans seem to prefer the bulbous head look; it gives a more puppy-like (or in the case of the stuffed animal, kitten-like) appearance. If the forehead is too portruding, then it could be covered by longer hair, something like a horse's mane, except on a patch on the head, just like a human. This appearance of human hair on a carnivore has been intentionally done to make fictional characters more appealing;

3647272_std.png


1058910346_imba-adult.jpg


And after all, this is perfectly understandable since humans can be bald; and many people think a bald human head has a bulbous look. And for women, it's rare that someone doesn't find it... Less than appealing, to put it nicely.

And, interestingly enough, even in a comic that's realisticly drawn, these characters have human-like foreheads, as opposed to a real fox, that has no forehead to speak of.

And as another note, currently canines have no forehead at all;

german-shepherd-tonuge-hanging.jpg


They don't just lack a forehead, but they even have an indentation in-between their eyes.

29080_200803211622531.thumb.jpg


While perhaps cartoon illustrations aren't the best place to turn for an example of human-like foreheads or hair (they're the only ones, as of yet), they show that humans actually prefer that appearance, and will imagine animals that way in certain applications when they're trying to anthropomorphize them as characters.

And finally, the uncanny valley is made to apply to robots with a human-like appearance, and lies much closer to "human" than canines' faces are ever likely to come. For starters, they'd have to lose their entire snout, and drastically redesign their head for them to even approach the uncanny valley.

Also, an advantage canines have is that their oral cavity doesn't intrude on the space for a skull. You can lessen jaw strength (they don't need to tear through an antelope, they just need to eat and talk), and take space from there, add a forehead which they currently lack entirely, and, if necessary, make the entire head, and the skull in relation to the head, slightly larger.

This sort of head re-sizing would also be necessary to uplift any kind of ape, and especially for a parrot, note.

And potentially be far more prolific by the time uplifted dogs come around, if they ever do. There are a good deal of things apes or parrots could make themselves useful for in society, if the need is there.

Except if they were created for scientific study, I would not expect them to ever be very prolific.
Since population growth rates are exponential, and humans are already far more populous, 6 billion, as opposed to only a handful of uplifts needed for scientific study, unless they have an extremely high reproductive rate, it will take them a long time to even become anything other than rare.

That's assuming they ever leave the lab. Since scientists already form close, personal bonds with great apes, and uplifted one would not be significantly different, and would only be a small transition from non-uplifts, especially since it will very likely be preceded by non-talking but highly intelligent ones.

Psychologically, the scientists says animal ape is ape, I am human. It is non-human.
Then comes the smarter apes, and the scientist still views the ape the same, but smarter.
And now talking apes, now it's just a smarter ape with a parrot-like voicebox.

Already they can communicate with great apes (be it any type of monkey, chimp, gorilla), so when they ask for things they aren't allowed, that won't be new, either. So the uplifts done for scientific purposes would probably never be among the human populations.

That is, unless a particularly nosy, voicy news reporter gets on the scene. That could change everything. Though that's a chaotic, random event, and is really impossible to predict.
 
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T.Neo

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Because cryonics hasn't actually had a successful freeze/thaw cycle, we can only make assumptions about the tech. What I'm working off of is that the process would involve taking powerful, almost deadly chemicals (since you can't give all 1,000 colonists a shot, orally/medication would be best), and an anesthetic gas mask; freezing to death is not a pleasant experience you want them to be awake for. Because the ship is maneuvering, they'll have to strap in. This, along with computers to regulate anesthetics, monitor and re-start heartbeat, and carefully control temperature would all be very heavy.

Modern cryonics research relies on stuff called "cryprotectants" to prevent ice crystals from damaging structures within the body.

Maybe the answer would be to fill the body with a cryoprotectant, at a scarily high concentration, before lowering the temperature. Needless to say, this could take some time (for the cryoprotectant to reach acceptable levels in all parts of the body). The cryoprotectant would somehow also not manage to kill the passengers.

The problem is that all this requires a kind of... IV, monitoring... station thing.

And that could be quite heavy.

One interesting idea could be to use very large tanks with liquid N2 and LOX, once everyone is in position, the warm atmosphere is vented and replaced with the LOX/LN2, as it depressurizes from high-pressure tanks into the cabin, it will get even colder.

That's an interesting concept, however it (or any other method of cooling) would presumably have to be managed carefully to prevent bad thermal stresses on the structure or passengers.

Depends. Large solar arrays in close orbit around the sun could produce a lot of power. Already some people are looking towards putting up orbital solar arrays as alternative energy, in Earth orbit.

It's not really about how you get the power, it's about the fact that you have to deal with an absolutely huge gigantic enormous amount of it.

Far more than a civilisation similar in size to our own could ever bother to produce.

I don't follow your numbers at all, because they conflict with other figures I've seen (particularly Forward's array of thousand terawatt+ lasers).

Which is a reason why temperment is key.

So it's ok to create slaves when they can't fight back, but not ok to create slaves that can fight back?

It takes aggression to stand up in spite of someone, so striking does require aggression, or doing anything contrary to other peoples' will. This inetself could be a problem, but from the perspective of humans it will be much less a problem than a species even equally aggressive as humans.

Being able to stand against someone or something doesn't need to automatically correlate with having a tendancy to be physically violent.

Most dogs who aren't treated optimally do not become rabid attack machines, but they do... misbehave.

I thought you were referencing slavery, didn't know racial laws like this existed until I looked it up. All of those sorts of things ended in the U.S. many decades before I was born, "racist" is really nothing more than name-calling, an insult, in politics here in the U.S, a cheap accusation one person throws on another in politics. In the political realm, actual racism ended a long time ago, and barely exists, if at all, culturally.

In that case, you are extremely lucky. There are parts of the world that sadly haven't grown up yet...

History education always seems to miss the last few decades, and News has ADHD and doesn't cover a topic more than a month old unless it's something still going. Really it's not good that this was so recent and an American had no idea about it, though I have heard the word, I assumed it meant 1800's-type slavery.

Fair enough.

Of all words to pick, it was pretty serendipitous that the word sounds just like Apart-Hate (in English). Which is pretty appropriate, considering that it seperated people, and cultivated hate...

As unimportant as Apartheid may be to the US media, it is very important here... in terms of impact, it probably is to SA what the Civil War was to the US... except in our case, it ended less than two decades ago, and the Civil War ended more than a hundred years ago.

I could go on and on, it gets into psychology and a whole realm you wouldn't otherwise need to enter if the personality was already there. But muscles and coordination, that dogs lack for manipulators, can be trained. Surgeons aren't born with "surgeon's hands". Pilots have to train to fly, and a person with the same hands as yours flies Blue Angels jets for airshows or does brain surgery.

Oh of course, nobody is born with the ability to use their hands at all.

But the difference is, humans are hardwired to learn how to use their hands as manipulators. Dogs are hardwired to learn how to use their paws as locomotors.

Training them to use paws as hands would be incredibly time consuming and likely not 100% successful.

Changing the genetics will doubtlessly make it easier, but it may not be necessary. Since dogs can already press buttons, and other less demanding tasks, all that may be required is slightly extended digits. They can already open and close their paws, with slightly longer digits they could grip something fairly easily. It will be more difficult for them than humans, but with practice, they could learn to do things like write.

I can't even write with my right hand, how would a dog without an entirely suited manipulator be able to write anything well at all?

Button pushing is nice... but it would be an extraordinary waste to spend hundreds of millions of dollars to engineer a race of workers that can do nothing well except push buttons.

And finally, if their paw coordination doesn't cut it, there's always the alternative.

The jaw is a far less effective manipulator than even a single human hand.

The less capable their manipulators are, the less useful they are as workers.

The problem with dogs is that their manipulative ability is very, very small.

But this pails in comparison to the difficulty of changing attributes of the brain, which requires a full knowledge of psychology, and puts the entire project in a whole new field.

Vocals, Paws, everything needs structures:
Genetics -> Structures
Aggression effects whole new areas:
Genetics -> Structures -> Instinct/Feelings/Emotion -> Psychology

I added both "instinct" and "Psychology" because you're only effecting that area, and hoping it doesn't ruin the area that they lay the foundation for: Psychology.

No, it doesn't. I've explained several times how you would edit the traits for agression and suchlike.

You see, there's a difference between editing, and redesigning. Say I've got a reel for a science fiction film...

- I can edit in or edit out scenes to affect the flow of the film and what impression it makes on people.

- I can rewrite the script and shoot entirely new material.

We are already toying with changing traits in organisms like the former example. What you want to do by creating manipulators is an entire redesign of that organ.

The beauty about activating, deactivating, removing, adding genes, is that you don't necessarily need to know exactly how they work, but rather what they do.

In comparison designing a whole new manipulator, literally means you have to design that manipulator, you have to design its genetic code, etc.

And in that case, we don't have any idea of what is going on at all. We can understand the structure, and how it works, yes, but we don't understand the code behind it.

Okay, I'm a bit confused what you mean by "enables sapience". Intelligence is a sliding scale with many different facets and areas, it's not a boolean, or on-off value.

I'm talking about sapience, the trait that (as far as we know) only H. sapiens posesses.

It could be an on-off value of sorts... or it could somehow come about as intelligence increases. We don't know. But what we do know, is there is something that humans posess, that no other known organism seems to posess, at least to the same degree.

I would be careful about classifying "intelligence levels", as one person can be quite smart in one area (strategy) and hopeless in another (mathamatics), another could be an artistic genius but be a complete scatterbrain who has difficulty with either, and a mathamatical genius could have no appreciation of art at all, etc.

Either way, it isn't like you can just get the brain to hypertrophy and human-like intelligence will magically appear.

Intelligence involves functions of the brain, but, like senses, I don't believe computational power has much to do with personality and emotion.
Aggression, on the other hand, is an emotion and enters into the complex network of psychology, making it far more difficult because of how dynamically it interacts with other areas of the brain.

And intelligence isn't strictly about computing power either. It's about what is done with that computing power.

By adding intelligence you're already changing stuff drastically.

Wow. Just wow.

Indeed. :sick:

If you want a working force; then if you use them as slaves, you'll get millions in decades. Machines, on the other hand, you have to build one at a time. Population of biological organisms is exponential with time, while number of machines is linear with time.

That doesn't stop you from creating a large amount of organisms in a set time, potentially for a lower price, and with fewer... problems.

Ah, TvTropes, we meet again. This time, I am able to resist the need.
I found this linked blog post incredibly interesting, albeit short.

Ah yes, the TvTropes Exponential Tab Infection. :lol:

Interesting blog post. I agree, I think a lot of our psychology has to do with relating to and identifying humans, which can make it difficult for us to imagine intelligent entities that are not like humans.

Very likely a talking ape will smack "human" much harder than a talking dog.

Indeed, but the price could matter as well. You'd have to pay off the monumental R&D costs of creating a whole new dog-derived organism.

I'm not sure if you mean how I view them - how I view them comes from what I've heard about studies on them in their natural habitat. And they still rank #. 0 as most inhumane. Granted, they only do what any other animal does; what they feel like. So really you can't blame them, it's just I'd rather not have an uplifted species have that kind of aggression inside them.

I still think they get a bad rap.

Are humans any different? Chimpanzees are, after all, our closest living relatives, so out of all organisms, they would be the best to compare to us.

We have aggressive traits.

Do we go around rampaging and killing people all the time?

Bulbous, freaky head; sort of like these?

No. I mean a bulbous freaky head, like that of a human. If you compare humans with other animals, we have freakishly large craniums.

attachment.php


Here is rough image of a Lycaon pictus skull, compared to what the skull of an uplifted 'Lycaon sapiens' would look like. It is not based off of any math, but could provide a good 'gut feel'- I tried to compare the original skull, to the relationship between a chimpanzee and a human, as well as between chimpanzee and dog.

If you compare the drastic relationship between humans and chimpanzees, which already have quite large brains, the relationship between a normal dog an and uplift will clearly be even more drastic.

You could potentially force a larger cranium by introducing neotenous attributes, though in the end you're still likely to end up with quite a bulbous head.

Humans just don't notice this sort of stuff, because it's a natural trait in our species.

And finally, the uncanny valley is made to apply to robots with a human-like appearance, and lies much closer to "human" than canines' faces are ever likely to come. For starters, they'd have to lose their entire snout, and drastically redesign their head for them to even approach the uncanny valley.

Oh no, I wasn't trying to suggest that an uplifted dog would fall into the uncanny valley, indeed, not even an uplifted primate would fall into the uncanny valley.

The uncanny valley is reserved for things that are very human, but just not quite there:
emily.jpg


This sort of head re-sizing would also be necessary to uplift any kind of ape, and especially for a parrot, note.

Yes, but to a lesser degree, as those organisms have a better brain/body relationship than dogs do.

Even if parrots need an increase in overall brain size, it would probably not be as drastic a change as in a dog, as evidenced by the already striking degree of intelligence displayed in such birds.

Except if they were created for scientific study, I would not expect them to ever be very prolific.
Since population growth rates are exponential, and humans are already far more populous, 6 billion, as opposed to only a handful of uplifts needed for scientific study, unless they have an extremely high reproductive rate, it will take them a long time to even become anything other than rare.

That's assuming they ever leave the lab. Since scientists already form close, personal bonds with great apes, and uplifted one would not be significantly different, and would only be a small transition from non-uplifts, especially since it will very likely be preceded by non-talking but highly intelligent ones.

Psychologically, the scientists says animal ape is ape, I am human. It is non-human.
Then comes the smarter apes, and the scientist still views the ape the same, but smarter.
And now talking apes, now it's just a smarter ape with a parrot-like voicebox.

Already they can communicate with great apes (be it any type of monkey, chimp, gorilla), so when they ask for things they aren't allowed, that won't be new, either. So the uplifts done for scientific purposes would probably never be among the human populations.

That is, unless a particularly nosy, voicy news reporter gets on the scene. That could change everything. Though that's a chaotic, random event, and is really impossible to predict.

I severely doubt that an uplifted animal in captivity would be so sheltered from the world. For one, the scientists working on these projects are doing research, yes, but they still form bonds with these animals, and I think, they end up respecting them in a very special way.

I think there's too much of a view of the sort of "evil corporate scientist" type. I mean, we do get the cases of mistreatment of animal test subjects, but the area of animal intelligence would likely be the last place you would be likely to find such activities.

Research into animal intelligence is quite popular in its own way, and considering the publicity that several projects have gained, I doubt an uplift project, if one was ever started, would go unnoticed.

And that could mean that such uplifts, if not influential in numbers, could certainly be influential in popularity.

On the other hand, the sort of "population explosion" you're assuming might not hold true at all; while dogs have high reproductive rates, you can churn out babies, but you can't churn out workers...
 
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Eagle1Division

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Modern cryonics research relies on stuff called "cryprotectants" to prevent ice crystals from damaging structures within the body.

Maybe the answer would be to fill the body with a cryoprotectant, at a scarily high concentration, before lowering the temperature. Needless to say, this could take some time (for the cryoprotectant to reach acceptable levels in all parts of the body). The cryoprotectant would somehow also not manage to kill the passengers.

The problem is that all this requires a kind of... IV, monitoring... station thing.

And that could be quite heavy.



That's an interesting concept, however it (or any other method of cooling) would presumably have to be managed carefully to prevent bad thermal stresses on the structure or passengers.


Which is... Kind of what I meant :shifty:....

It's not really about how you get the power, it's about the fact that you have to deal with an absolutely huge gigantic enormous amount of it.

Far more than a civilisation similar in size to our own could ever bother to produce.

I don't follow your numbers at all, because they conflict with other figures I've seen (particularly Forward's array of thousand terawatt+ lasers).

That's odd. Which numbers? The radiators are based off of Project Rho's equations, the sun's luminosity is crossed from a number of sources, and the solar power intake is taken from actual figures from the ISS's solar panels.

So it's ok to create slaves when they can't fight back, but not ok to create slaves that can fight back?

I didn't say it was okay, just that people would be more likely/willing to do something like that.
Once again, I'm not saying it's okay.
H.G. Well's wasn't advocating uplift with The Island of Doctor Moreau, Charles Dickens' wasn't advocating letting the poor die with Oliver Twist, and I'm not advocating uplift slavery with this.


I can't even write with my right hand, how would a dog without an entirely suited manipulator be able to write anything well at all?

Button pushing is nice... but it would be an extraordinary waste to spend hundreds of millions of dollars to engineer a race of workers that can do nothing well except push buttons.

Grabbing things, writing, and pushing buttons pretty much sums up what human hands do, aside from more specialized tasks like surgery and piloting.

There was a point when you couldn't write with either hand. I'm sure with enough practice You and I could write very well with our left hands. It's just there's no purpose when the right hand already does it perfectly well, and so the poor left hand spends it's whole life unable to write.

It's muscle memory. We've trained ourselves to use our right hand, not the left, and so the right hand can write, not the left.

No, it doesn't. I've explained several times how you would edit the traits for agression and suchlike.

You see, there's a difference between editing, and redesigning. Say I've got a reel for a science fiction film...

- I can edit in or edit out scenes to affect the flow of the film and what impression it makes on people.

- I can rewrite the script and shoot entirely new material.

We are already toying with changing traits in organisms like the former example. What you want to do by creating manipulators is an entire redesign of that organ.

The beauty about activating, deactivating, removing, adding genes, is that you don't necessarily need to know exactly how they work, but rather what they do.

In comparison designing a whole new manipulator, literally means you have to design that manipulator, you have to design its genetic code, etc.

And in that case, we don't have any idea of what is going on at all. We can understand the structure, and how it works, yes, but we don't understand the code behind it.

Their current paws certainly aren't up for the task of any manipulation; and while it may warrant some major changes, I still don't think it would involve starting from scratch:

attachment.php

Where Credit is due: original image
Left is human hand, right is dog's paw, middle is uplift's "mitten" paw manipulator.

The green is bones in the "hand" area. As you can see, it would require elongation of a few of all the secondary (red) bones, and significant elongation of the primary (green) bone on the dewclaw. It would also, maybe, require a muscle to be enlarged.
Worse case scenario, a whole new muscle and new nerves for manipulating that muscle. Carnivores (dogs and cats) can already flex their paws, adding a dewclaw-thumb would give them the manipulator ability of a human wearing thin mittens.
To give it a shot you can try using your hands without separating your fingers, though you can use your thumbs. Difficult, but not impossible. If I can manage this paragraph without any earlier practice, surely a canine uplift could be useful learning this skill their whole life, just as we've learned to write and type since childhood.

This task isn't nearly so great as altering one of the factors that effect decision-making (aggression), and thus personality and psychology, which is decision-making. I can say; to do X, we need to do Y and Z, as I just have, but when it comes to changing a decision-making factor without effecting psychology, that's a much greater challenge.

Like I said before, when you change their aggression, what will this effect? Will they be less likely to take lead, and organize things? Less likely to pursue work? Less physically aggressive? Less angry when situations come up? Less brave? Less bold? Will they ask permission more instead of just acting without asking? Humans can have any combination of these, so how does this work? Are they controlled by heredity or environment? Maybe aggression sets a template for all of these and they're individually changed by environment? How does self-control factor in? Maybe there's different types of aggression? Maybe it's not even genetic at all? Will it cause them to become shy? How shy? Easily frightened? Maybe it'll lower sex drive? Will it stop it? Will it lower curiosity, and the pursuit of answers? Will it cause them to become depressed, if they're less aggressive?

Point is, it enters a whole new territory. All those questions, and much more, such as specific psychological effects and syndromes, and how they effect other effects and syndromes, must be carefully considered and researched before a decision can be made.

In both this manipulator and the brain case, though, you have to say: Does this string of DNA control these cells, to do X, Y, or Z?

But in the case of manipulator modification alone, you actually know what you want:
A)these muscles to get larger,
B)this bone to manufacture growth hormone on this epiphesial plate for a longer time,
C)these nerve cells to divide more as the fetus is developing.


But for the brain, you don't even know what you want until you're finished researching the psychological aspect:
A) Region A to get smaller
B) But do you want region B to get smaller? Does that effect aggression?
C) There's some signs that region C might balance hormones from region A, so you need to make it smaller as well. But it also balances hormones from region E.
D) Region D is also involved with aggression, but also involved with other important aspects. What do you do here?
E) Region E is necessary for a completely different function. Some of it's homones will be unbalanced if it remains the same size, so it needs to be shrunk: But if you do that it won't produce enough hormone F or G.
F) etc. etc.

That's just the physiological aspect, nevermind psychology.

And then, you have to grow a subject to full maturity to experiment with your progress physiologically and psychologically. And because of all the variables involved, this means far, far more experiments than you'd otherwise need for just physical structures. Also, if you're even testing physical structures and not just running simulations; then you don't have to grow an entire sapient being. You only have to grow a paw, where a mistake is far more humane for an organ-sized cluster of cells than it would be for a fully sentient being, which is to test effects on the brain.

Granted, you're already playing this game by increasing intelligence. But do you want to double the amount you're doing it and include a whole new part of the brain, too? Is that easier than the manipulator work?

And intelligence isn't strictly about computing power either. It's about what is done with that computing power.

By adding intelligence you're already changing stuff drastically.

You're changing stuff, but not psychology.

That doesn't stop you from creating a large amount of organisms in a set time, potentially for a lower price, and with fewer... problems.

Define: "Fewer problems". In terms of production, yes. In terms of the actual population in how they interact with humans and how well the project is received as a success or failure... That's a different matter.

Their temperment is no issue if you're making slaves. If you're making a population to shine for humanity and help us along, though, then it's very important.

Indeed, but the price could matter as well. You'd have to pay off the monumental R&D costs of creating a whole new dog-derived organism.

I still think they get a bad rap.

Are humans any different? Chimpanzees are, after all, our closest living relatives, so out of all organisms, they would be the best to compare to us.

We have aggressive traits.

Do we go around rampaging and killing people all the time?

And I'm saying the differences won't be as extreme in R&D, though they will be significant. In fact, great apes may even be just as good as humans, but if you want something better, why not go with the species that has already proven itself better for the past twelve thousand years? There's a reason we "uplifted" wolves twelve thousand years ago; they're much better as companions. They're loyal. And that isn't just for slavery, even for average citizens that will equate to more willingness for teamwork; a better ability to not see an "I" in team. Unlike just about any other animal, dogs will willingly do something for you. Why? If only to get you to like them.

Every other animal will more or less shrug off a command unless they've been trained already, and so are expecting a reward.

I mean this to equate to more willingness for teamwork, and less selfish in general, even if their actions are only to make others like them and not inherently altruistic, they will still benefit society to a much higher degree, as perfectly free beings.

Sure, self-control can tell great apes to work well on a team, as well as humans, but we primates have to overcome a natural tendency against it, meanwhile canines have a natural tendency towards it.

Primates have shown plenty of teamwork in the wild, but even the most organized group is ruled, and works, at an entirely different level to the extraordinary level of organization and teamwork common among canines, and, unlike primates, the total lack of aggression or intimidation within the ranks of painted dogs.

Self control can create civilization, but we have a natural tendency against it (Easy example: look at most of the world. Most of it isn't civilized, never mind first-world). Canines, on the other hand, have a natural tendency towards this organization and team effort even without having to enact self-control. This will make them far more productive individuals.

No. I mean a bulbous freaky head, like that of a human. If you compare humans with other animals, we have freakishly large craniums.

attachment.php


Here is rough image of a Lycaon pictus skull, compared to what the skull of an uplifted 'Lycaon sapiens' would look like. It is not based off of any math, but could provide a good 'gut feel'- I tried to compare the original skull, to the relationship between a chimpanzee and a human, as well as between chimpanzee and dog.

If you compare the drastic relationship between humans and chimpanzees, which already have quite large brains, the relationship between a normal dog an and uplift will clearly be even more drastic.

You could potentially force a larger cranium by introducing neotenous attributes, though in the end you're still likely to end up with quite a bulbous head.

Humans just don't notice this sort of stuff, because it's a natural trait in our species.

True, we do have a bulbous head. But there's also other things to consider, like our total lack of a snout, which entirely changes the skull structure and the ratio of different elements of the skull.

Working off the assumption of similarly sized heads:
images

height-newfoundland-dog-vs-human.jpg


First, I decided to make a more accurate rendition of a human head by overlaying images of various tissues.
attachment.php

Head Cross-section
Brain regions
Then I outlined several different layers:
Blue: Frontal Lobe. Responsible for higher thinking.
Red: Brain Tissue (Note that there's two outlines. The brain image and the head cross-section didn't completely agree, but it's withing a small margin of error.)
Pink: Cerebral Cortex, [ame=http://en.wikipedia.org/wiki/Cerebral_cortex]associated with thought[/ame]. Other regions of the brain contain functions that would not need to be improved for uplift, such as involuntary controls and sensory perception.
Green: Skull area that supports other significant tissues than the brain.
Yellow: Other tissues.
Final Result:
attachment.php


Then, I assembled a similar system for a Dog's head:
attachment.php

Head Cross-section
Brain image
And, using an identical coloring scheme, I did the same here:
(without blue, since I couldn't find anything that identified the frontal lobe of a canine.)

attachment.php

Comparison:
attachment.php

You can see the striking difference in brain-to-head size here, particularly of the cerebral cortex (pink).

I merged the two, adjusting the images so that green had roughly the same area, except it was slightly smaller for a human, since we humans don't have a huge snout to house massive olfactory sensors.
attachment.php

(included original canine brain for reference, and to declutter the image a little.)

Now, a comparison with a human skull to check our work:
attachment.php

Note that humans don't have a snout, nor do we have any bones at all in our nose (granted, the snout also has the mouth and jaw.) In the image above showing the man standing with the Great Dane, you see the head-body sizes are very similar, discounting the snout.
Also note that the uplift brain is actually slightly larger than a human brain for a similarly scaled skull.
(Finally, third note, dogs are far less massive than humans. So a same-sized brain would mean almost twice the brain-to-body ratio. So this uplift actually probably has a higher brain-to-body ratio than humans.)

For comparison, again:
attachment.php

Finally, the final image for our Canis Sapien, uplifted canine, with his own skull only:
attachment.php


I would consider human-like hair a good idea, mostly because they'll look like a bald human like this, or a puppy. The ears, which aren't drawn, will do a good job of making it look normal.
And finally, as I pointed out in the earlier post, they're usually invisioned with foreheads anyways. The uplift profile is actually more accurate to most animation than the real profile, so it will probably improve their look.

I severely doubt that an uplifted animal in captivity would be so sheltered from the world. For one, the scientists working on these projects are doing research, yes, but they still form bonds with these animals, and I think, they end up respecting them in a very special way.

I think there's too much of a view of the sort of "evil corporate scientist" type. I mean, we do get the cases of mistreatment of animal test subjects, but the area of animal intelligence would likely be the last place you would be likely to find such activities.

Oh no, I definitely don't think evil corporate scientist. I know scientists that work with these animals are usually some of the strongest advocates for environmentalism and their protection, at the far opposite end of the scale.

It's just that they still cage them, and they still treat them like primates. Even if their cage is an enclosure with lots of roaming space, and lots of activities and toys (they go a long ways to make sure they're happy).

It's just the technology will be gradual, and these scientists will be exposed to the gradual increase of intelligence. However, do to sensory adaptation, the age-old analogy of boiling a frog by slowly warming the water, they will continue to think of them as animals all the way. Their pride and amazement at how intelligent the animals are already only makes this case worse, because it makes it harder for the newer ones to cross the "human" line because they'll be used to animals do amazing things.

I'm placing no fault on them, animals in some cases should be caged, those that have a tendency to wander. They don't rationally plan all actions in advance, and don't excercise self-control like humans, as a result, they do things that aren't for their own good. We're more rational and smarter than them, so we can make that call. If they were capable of perceiving the whole situation like this they would agree; but as animals, they aren't.

Now, the key part is that they're animals, and we're human. It's that dividing line. IRL, this line is definitely blurry, but there's a solid point where they can either live their own lives and make these decisions, or they can't. Do you enclose them or not? There's a line.

But because they cross it so gradually, scientists won't be as prone to notice as people who have not seen each step of the project, or the technologies as they improve, or spent their entire life studying the animals and realize how intelligent they are.

Research into animal intelligence is quite popular in its own way, and considering the publicity that several projects have gained, I doubt an uplift project, if one was ever started, would go unnoticed.

Unless they want it to go unnoticed, which they would if they thought publicity would be negative (Canine unit replacements). Companies do have a right to secrets and contracts, I'm not saying that's a bad thing, but it is possible for them to make it unknown. And even if it is known, and those few regulators who do know, the shock factor could easily be taken away with long walls of highly technical speech and implication, especially if it's designed to do exactly that (remove shock factor, make it seem more mundane).

And that could mean that such uplifts, if not influential in numbers, could certainly be influential in popularity.

On the other hand, the sort of "population explosion" you're assuming might not hold true at all; while dogs have high reproductive rates, you can churn out babies, but you can't churn out workers...

... But the puppies/babies grow up to be workers. Once again, that's only one model for the reason you'd create such a species. When discussing this, don't forget these a number of different reasons why it could be done that could drastically effect the entire operation.



Okay, let's try not to make uplift the main focus; the main focus is more IS colonization, and as such, ISV design...

Looking at the fact that my radiator+engine mass was only 0.07044 kg for every 1 kg of dry ship mass, I'm looking at the concept of using antimatter engines... I'll do that analysis later... It's late.
 

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