Problem halo pelican

When I start the simulator with the pelican, it will shutdown.
 
Show me the Orbiter log then.
 
**** Orbiter.log
Build Sep 29 2006 [v.060929]
Devices enumerated: 2
Devices accepted: 2
==> RGB Emulation
==> Direct3D HAL
Found 0 joystick(s)
Module AtlantisConfig.dll [API v.060425]
Module DGConfig.dll [API v.060425]
Module OrbiterSound.dll [API v.060425]
Module TrackIR.dll [API v.060425]
TrackIR module not found.
Module ScnEditor.dll [API v.060425]
Module Rcontrol.dll [API v.050206]
Module Meshdebug.dll [API v.060425]
Module Framerate.dll [API v.050206]
Module FlightData.dll [API v.050206]
Module ExtMFD.dll [API v.060425]
Module CustomMFD.dll [API v.060425]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Zbuffer: 32 bit
Stencil buffer: 8 bit
Render device: Window 794 x 568
Device has no hardware T&L capability
FAILED to create planetary system
Check that Config\.cfg exists and is valid


DirectDraw interface OK
Direct3D interface OK
Zbuffer: 32 bit
Stencil buffer: 8 bit
Render device: Window 794 x 568
Device has no hardware T&L capability
FAILED to create planetary system
Check that Config\.cfg exists and is valid
 
Add Sol after System in the scn. file.
 
Use mesh wizard to save it as a 3ds. Then open it with Anim8or. Then you can shrink from there. What do you mean get it in the right direction.
 
You have to edit the direction of the exhaust. I can do all of this for you, but I will upload it to Orbit Hangar.
 
I will. You got the mesh and I did the configuration. I always give credit to people who have helped.
 
I just got to add the hover engines and I am done.

---------- Post added at 03:51 PM ---------- Previous post was at 03:00 PM ----------

I have uploaded the Pelican to Orbit Hangar. It is provided as-is. Later there will be more work done on it so just be patient.
 
I shrunk it I guess not enough.
 
Be patient. I am editing it right now.

---------- Post added at 05:02 PM ---------- Previous post was at 04:13 PM ----------

The Pelican has been updated so it is easier to turn and it is scaled down.
 
You do know he doesn't have to make the addon for you don't you ?
I tried helping him with it and that did not work ou. So I volunteered to make the cfg. file then upload it.

---------- Post added at 11:05 AM ---------- Previous post was at 07:41 AM ----------

The cabin doors and the main doors are now animated.

---------- Post added at 02:43 PM ---------- Previous post was at 11:05 AM ----------

I now have animated the canopy.

---------- Post added at 03:18 PM ---------- Previous post was at 02:43 PM ----------

Now I have animated the elevators so when you pitch up the elevators move.
 
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