Hi Marg,
I remember you commented on the exhaust effects before. I haven't forgotten
But I tend not to spend so much time on exhausts, I have more fun making up guidance algorithms. Also, I never have much success trying to crank up the effects - they end up looking like puffballs or something. I do think framerate can have an effect, and that depends on the PC.
But if you want to have a go at making some "particle stream" exhausts using Multistage2015, post the parameters here - I will give them a try. If it works for me, I'll put them in the next update, otherwise you can have your own .dll for them. You can have 2 "particle streams" and they are applied to each Merlin engine.
Pad smoke effects, I tend to keep minimal. It can still impact my FPS but not as bad as on my old PC where the fps drop was pretty bad.
All the best,
Brian
I remember you commented on the exhaust effects before. I haven't forgotten
But if you want to have a go at making some "particle stream" exhausts using Multistage2015, post the parameters here - I will give them a try. If it works for me, I'll put them in the next update, otherwise you can have your own .dll for them. You can have 2 "particle streams" and they are applied to each Merlin engine.
Pad smoke effects, I tend to keep minimal. It can still impact my FPS but not as bad as on my old PC where the fps drop was pretty bad.
All the best,
Brian


