A little update:
I've been struggling with the shell, I'll have to redo it in higher poly. But I've got the shape set, so I've continued with the easier stuff, i.e. everything else!
...And wanted to ask about animation, I see you've already been thinking about it.
Extern:
Rotor shaft and adjacent cog
Blades individually foldable 3x blades, one straight back, the other 2 rotate 120°? (I've also noticed there are several different versions! not only blades!).
water blade
wheels, rear wheel rotation? (steering, wierd angle), also the possibility to animate the suspension! note the inpractical angle again?
Raspberry hatch
doors (there may be need for additional hinges (door, blades) can be added later unless specifically animated).
Intern:
The 3 levers you mentioned
flight stick? Don't see any pedals?
All the standard instruments from the R4 (what are the stats for a raspberry turbine?

)
Anything I've missed?
Does the console need lights for the lever functions? I see only 3 dials? Will have to make a new console layout.
The cabin looks otherwise pretty bare? Rear wall is blank, will have to add some detail.
Position and scale: eyeballed center of mass (current position) or simply direct under the rotor (of course this can be adjusted in the code)
I would also like to set the size in stone, makes animation etc. easier, you were saying 1.5m for Tobi, it's all a bit abstract, maybe 2m from ground to top of the ring?

Hope to get a big chunk done this weekend, If the scale and position are set I can send you a "bald" version to code while I work parralel on the textures when I've got the 3d done.
Looks like ther's a RC version too!