Hi. While trying to assess compatibility of various add-ons with D3D9 beta13c and Orbiter2015 (orbiter_ng.exe) r.44 in response to Dr. M.'s survey request, I'm seeing D3D9ClientLog.html flag some missing textures, namely:
Fcd07_n.dds, Fcd08_n.dds, Fcd09_n.dds, Fcd10_n.dds, Fcd14_n.dds, Fcd15_n.dds, Roof01_n.dds, Roof02_n.dds, Wall01_n.dds, Door01_n.dds, Solpanel_n.dds, Runway2_n.dds, Ball_n.dds, Cape17_n.dds, Cape18_n-dds, Cape19_n.dds, Cape20_n.dds, Cape21.dds, Cape21_n.dds, Concrete1_n.dds.
I have indeed not found these in the Orbiter2015 Texture folder, while corresponding dds-files without the "_n" suffix are existing. In Orbiter2010P1 all these files, with and without "_n", had been present (though with differing contents compared to Orbiter2015).
I've also scanned the cfg/msh files for any references to these above-mentioned "*_n.dds" textures, but to no avail.
Hence I'm confused about as to what is triggering D3D9 client to try to load these files, what the function of the "*_n.dds" files are, and how to fix the above issues.
Any hints appreciated - thanks in advance - Rob
(and again, thanks so much for D3D9 client, and Orbiter2015 - marvellous work !! :tiphat
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