jangofett287
Heat shield 'tester'
- Joined
- Oct 14, 2010
- Messages
- 1,148
- Reaction score
- 13
- Points
- 53
I use reflection and normal maps.
Probably specular then. Try tuning it down a little? Most of these ships are painted metal and the bits that aren't are probably scratched or scorched. I shouldn't really be able to see my face in it. Be more subtle, it'll look better. Also any really reflective areas there actually are should be smooth, not roughed up by the normal map. Then again most of those probably have a ground surface rather than being sanded to a mirror shine, which is not really something you can represent properly in the specular workflow.