Orbiter Screenshot Thread

Tonight I had little trip from Europa to Io, and it was kinda scary! :D

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Apollo 8 Earthrise reproduction

I love the Beta. A quick and dirty reproduction of the 'Earthrise' pic. (ie not entirely the correct orbit or time, just messing around).

And btw, I didn't realise that the Beta has a dedicated screen capture dialog (CTRL+PRTSCR)?? :thumbup:
 

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First launch for me in 2016!

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Final uncrewed test launch for SLS/Orion. Next one will go to the moon!
 
Happining now on the ISS 1/5/16. Robotics refueling ops.
 

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View from the HDEV, showing the Deke Slayton ll arrays.
 

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Re-constructing OFSS III.
 

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First experience with Orbiter BETA + D3D9 = Cool! :)
 

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HBAO in Orbiter 2010 with D3D9 and ReShade:
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---------- Post added at 20:57 ---------- Previous post was at 12:07 ----------

Continuing to play with ReShade:
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Sadly, DoF effects are kinda unusable because the Depth Buffer keeps on jumping around for some reason. (For example, the Z values sometimes get bigger when we're zooming in)

But without it, ReShade is still doiong awesome:
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Are you still getting a good framerate with that? What are your the specifications of your computer?
 
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Wow, those shadows are amazing ! I guess it takes a high-shelf computer, though :cry:
 
Are you still getting a good framerate with that? What are your the specifications of your computer?

Wow, those shadows are amazing ! I guess it takes a high-shelf computer, though :cry:

The framerate drop in external view is minimal. I get 150 FPS without and 145 with. (Using a GTX 660)

However, in Virtual Cockpit, it tumbles down to 10-15 FPS. I think that is due to the SSAO.

---------- Post added at 23:37 ---------- Previous post was at 21:56 ----------

Another one, just because:
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Playing with Orbiter 2015 BETA some more today.
 

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Experimenting with d3d9 debug specular and reflection settings with custom shuttlepb mesh,it's dll works in beta.Deflect the exess heat.
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Exploring Triton...
 

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