You will get clipping in Blender if the object is too big. Either adjust the clipping settings, or simply apply a (tempory) scale factor in the layout screen.this is what I see in this ship. almost like clipping
Thanks. Yes I set it to way out. At least I can see the ship. it is still a meshYou will get clipping in Blender if the object is too big. Either adjust the clipping settings, or simply apply a (tempory) scale factor in the layout screen.
I usually set the scale to 0.01 for really big vessels, and only enlarge to 100% for the export.Thanks. Yes I set it to way out. At least I can see the ship. it is still a mesh
Aside from the lack of textures, the Saber is indeed looking pretty good so far. That being said, the model needs to be resized, as the vessel in question is supposed to be 223 meters long.Yes, it's great, but there are still many things to correct, but separating things and analyzing each part of a 3D object helps to isolate the problem.
These are very complex models and do not easily convert. what is wrong with the size of the saber?Aside from the lack of textures, the Saber is indeed looking pretty good so far. That being said, the model needs to be resized, as the vessel in question is supposed to be 223 meters long.
As I said, the vessel is supposed to be 223 meters long. In its current state, it appears to be much larger, possibly by a factor of five or more.These are very complex models and do not easily convert. what is wrong with the size of the saber?
I was referring to the mesh that Fast_toche included in the download link.the model I am working on is 223 meters long

You can. Select File > Import > Orbiter Mesh Import (.msh)@Fast_toche were u able to export the mesh using which version of blender?
I wonder if one can import orbiter .msh into blender
Is there any message in the Blender console window? It's blender doing that for whatever reason.A quick update on my testing of the Orbiter Mesh Tools addon. With the latest release I note that the Import selection is greyed out and not active in Blender 5.1.1 but it is available and not greyed out in Blender 4.5.9 and 5.0.1
bpy.context.space_data.system_bookmarks_active = 3bpy.context.space_data.system_bookmarks_active = 3bpy.context.space_data.system_bookmarks_active = 2bpy.context.space_data.system_bookmarks_active = 2bpy.context.space_data.system_bookmarks_active = 3bpy.context.space_data.system_bookmarks_active = 3Python: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\orbiter-blender-2\__init__.py", line 225, in execute import_tools.import_mesh(config, path) File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\orbiter-blender-2\import_tools.py", line 440, in import_mesh msh_index = up.index('meshes') ^^^^^^^^^^^^^^^^^^ValueError: 'meshes' is not in listbpy.ops.object.delete(use_global=False, confirm=False)Deleted 1 object(s)Python: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\orbiter-blender-2\__init__.py", line 225, in execute import_tools.import_mesh(config, path) File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\orbiter-blender-2\import_tools.py", line 440, in import_mesh msh_index = up.index('meshes') ^^^^^^^^^^^^^^^^^^ValueError: 'meshes' is not in listIs the sabre mesh someplace I can try it?So I am using 4.2LTS and tried to import that sabre mesh
And got this
bpy.context.space_data.system_bookmarks_active = 3
bpy.context.space_data.system_bookmarks_active = 3
bpy.context.space_data.system_bookmarks_active = 2
bpy.context.space_data.system_bookmarks_active = 2
bpy.context.space_data.system_bookmarks_active = 3
bpy.context.space_data.system_bookmarks_active = 3
Python: Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\orbiter-blender-2\__init__.py", line 225, in execute
import_tools.import_mesh(config, path)
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\orbiter-blender-2\import_tools.py", line 440, in import_mesh
msh_index = up.index('meshes')
^^^^^^^^^^^^^^^^^^
ValueError: 'meshes' is not in list
bpy.ops.object.delete(use_global=False, confirm=False)
Deleted 1 object(s)
Python: Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\orbiter-blender-2\__init__.py", line 225, in execute
import_tools.import_mesh(config, path)
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\orbiter-blender-2\import_tools.py", line 440, in import_mesh
msh_index = up.index('meshes')
^^^^^^^^^^^^^^^^^^
ValueError: 'meshes' is not in list