I'm not quite sure what you mean there.How are you getting the size?
If that's the case, you'll need to adjust the engine points as well.OH, it looks the total length is 2000 meters. I will resize it to that
Actually, it appears there was one mesh error I identified earlier that wasn't actually an error. Specifically, one of the "triangles" was in fact facing the right way, as without it the cannons don't appear to be connected to the rest of the vessel.Yes. But I need to know that latest eanova5 is correct. It is the correct size.

Now that you've got that done, are you going to provide us with the updated engine and docking points?We redid the cannons and added the cylinders. I notice the base for the cannons were reversed. All should be good now.
The one thing Looking at an image EANOVA1 is the side red tubes. On the model I was given it looks like there are covers. But on this image EANOVA1 it like no covers and red domes. I wonder if the cannons should be red done to look like the image.
and the dock looks to be red also?
What I mean is that it's facing the wrong way. See the one on the other side for comparison.Ok. remove the triangle or add one to the other side?
Now that we've got that out of the way, all we need to do is add a few texture maps. For the hangar and cannons, I'm thinking of using the same textures that were used for those parts of the Narcissus. For all the other untextured parts, including the lower bow section, I'm thinking of using the same textures as the main hull.try this mesh
Have you started work on those additional texture maps yet?docks and thrust updated. just rename to an .ini